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<blockquote data-quote="pemerton" data-source="post: 5925026" data-attributes="member: 42582"><p>"Mother may I?" is probably a bit of a rough-and-ready, flexible notion.</p><p></p><p>For me, the game veers into "Mother may I?" territory when the player has little or no information with which to frame his/her choices, and little or no resources to draw on, in respect of action resolution.</p><p></p><p>So if the GM is at large to set the DC, and the player can't learn what that DC is, or shape it, I start to get a "Mother may I?" vibe. It doesn't alleviate that vibe that the GM is not playing favourites, but is rather trying to be faithful to the game and setting. Because the GM's sense of faithfulness isn't something that the player has control over.</p><p></p><p>The opposite extreme from "Mother may I?" would be HeroQuest revised or 4e-style DC-setting - based on a pass/fail cycle in the first case, on level in the second case.</p><p></p><p>In the middle would be the rules providing the GM with guidance on how to turn the fiction into a DC, like your example of basing a Lore check on monster rarity.</p></blockquote><p></p>
[QUOTE="pemerton, post: 5925026, member: 42582"] "Mother may I?" is probably a bit of a rough-and-ready, flexible notion. For me, the game veers into "Mother may I?" territory when the player has little or no information with which to frame his/her choices, and little or no resources to draw on, in respect of action resolution. So if the GM is at large to set the DC, and the player can't learn what that DC is, or shape it, I start to get a "Mother may I?" vibe. It doesn't alleviate that vibe that the GM is not playing favourites, but is rather trying to be faithful to the game and setting. Because the GM's sense of faithfulness isn't something that the player has control over. The opposite extreme from "Mother may I?" would be HeroQuest revised or 4e-style DC-setting - based on a pass/fail cycle in the first case, on level in the second case. In the middle would be the rules providing the GM with guidance on how to turn the fiction into a DC, like your example of basing a Lore check on monster rarity. [/QUOTE]
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