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Scales of War #1 Rescue at Rivenroar (Full)
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<blockquote data-quote="Goonalan" data-source="post: 5739665" data-attributes="member: 16069"><p>Just read here after I posted, and boy does my post counter yours Larry- you have everything they want.</p><p></p><p>Not sure how you get to these guys being 'terrorists', they're undead- yep. They're ex-Lords of Rivenroar (their were a number of families that ruled from here remember). Many of the families were rulers of the kingdom, certainly the older families- they were feudal kings and barons (in a time of feudal kings and barons). They lived in an age of monstrous incursions and banditry, the land was certainly less settled.</p><p></p><p>Sure they helped Frazzle and the Goblins ,but they asked- the point being they're undead stuck in the basement, they don't get out (at all). Therefore they are limited to interacting with the people who visit, they're not that picky- also hence why they started off by chatting with you guys... They're starved of... company, and everything else.</p><p></p><p>I'm not saying they're the good guys, but likewise in my game worlds the undead don't have to be the bad guys- it's for you to decide. Also I like to give you options, not so much with the soldiery and the run-of-the-mill monster style encounters, but with the movers and shakers (in this scenario the factions)- like the Gnomes for instance (Derek and Big Tony et al) while they appear on the scenario roster as things for you to kill then... that doesn't have to be the case.</p><p></p><p>As for the Lords of Rivenroar, they're just flesh and blood, admittedly (if they get what they want) your flesh and blood...</p><p></p><p>This encounter, for me, has turned from a hard fight, into a minor question about morality/ethics and a potential game-changing event. </p><p></p><p>Enjoy.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5739665, member: 16069"] Just read here after I posted, and boy does my post counter yours Larry- you have everything they want. Not sure how you get to these guys being 'terrorists', they're undead- yep. They're ex-Lords of Rivenroar (their were a number of families that ruled from here remember). Many of the families were rulers of the kingdom, certainly the older families- they were feudal kings and barons (in a time of feudal kings and barons). They lived in an age of monstrous incursions and banditry, the land was certainly less settled. Sure they helped Frazzle and the Goblins ,but they asked- the point being they're undead stuck in the basement, they don't get out (at all). Therefore they are limited to interacting with the people who visit, they're not that picky- also hence why they started off by chatting with you guys... They're starved of... company, and everything else. I'm not saying they're the good guys, but likewise in my game worlds the undead don't have to be the bad guys- it's for you to decide. Also I like to give you options, not so much with the soldiery and the run-of-the-mill monster style encounters, but with the movers and shakers (in this scenario the factions)- like the Gnomes for instance (Derek and Big Tony et al) while they appear on the scenario roster as things for you to kill then... that doesn't have to be the case. As for the Lords of Rivenroar, they're just flesh and blood, admittedly (if they get what they want) your flesh and blood... This encounter, for me, has turned from a hard fight, into a minor question about morality/ethics and a potential game-changing event. Enjoy. [/QUOTE]
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