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Scales of War #1 Rescue at Rivenroar IC
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<blockquote data-quote="Goonalan" data-source="post: 5578090" data-attributes="member: 16069"><p>The Scales of War Part #1</p><p>Rescue at Rivenroar</p><p></p><p>The world has never been a safe place. Bastions of civilization populate a dark, menacing world—islands of order and reason exist in a land otherwise overrun by dark cults, vile monsters, creatures from the dark edges of the imagination, and worse. As deadly as the world is on a normal day, something has begun to stir on the fringes of the civilized Nentir Vale. Formerly the site of an attack by an army known as the Red Hand, the Vale has known several years of peace since brave adventurers stormed into the teeth of the approaching Hand and sent them scurrying back into the darkness.</p><p></p><p>But the peace of Nentir Vale—and specifically, the city of Fallcrest, heart of the former conflict with the Red Hand—has been shattered. The vague shadow of unease the locals have been experiencing lately has crystallized in the form of an attack on the town itself. Now Fallcrest finds itself once more in need of brave heroes willing to come to the aid of their citizens.</p><p></p><p>Bar Fight</p><p></p><p>The gentle hubbub of an evening at the Nentir Inn is shattered by the crack of the front door flying off its hinges to land amid the nearest tables, and a friendly looking citizen of Fallcrest (Gasper No) being decapitated. Four goblins rush into the bar, three Hobgoblins with longswords outstretched to skewer the nearest bar patrons, and a smaller goblin with a short sword in one hand and a burning bitumen torch in the other. “For Sinruth! For the Hand!” they cry.</p><p></p><p>[OOC]Note you lose 10 XP (from the Encounter total) for each citizen that is killed in the bar, just a little incentive to try and keep some of them alive, and to prevent them being used as meat shields, not including Gasper- you're way too late to help him.[/OOC]</p><p></p><p>[OOC]I'm not one for telling PCs what monsters (exactly) they face, therefore you can use a Monster Knowledge check as a Free Action each turn to try and learn more information, if you wish.[/OOC]</p><p></p><p><span style="font-size: 22px">Initiative please...</span></p><p></p><p>[sblock=Combat]</p><p></p><p>Encounter #1 Bar Fight</p><p></p><p>Turn: 1</p><p></p><p>Initiative (* = Next to play)</p><p></p><p>26 Sneaky Goblin #1</p><p>19 Hobgoblin #1</p><p>19 Hobgoblin #2</p><p>19 Hobgoblin #3</p><p></p><p>HP & Conditions</p><p></p><p>PCs</p><p>Ah-shahran 30/30 Surges 8/8</p><p>Freggo 27/27 Surges 9/9</p><p>Kalimaru 25/25 Surges 8/8</p><p>Kyalia 26/26 Surges 8/8</p><p>Magnus 38/38 Surges 13/13</p><p>Viator 26/26 Surges 8/8</p><p></p><p>Monsters</p><p></p><p>Sneaky Goblin #1</p><p>Hobgoblin #1</p><p>Hobgoblin #2</p><p>Hobgoblin #3</p><p></p><p>Actions To Date</p><p></p><p>Turn #1</p><p></p><p>[/sblock]</p><p></p><p>New Maps-</p><p></p><p>All PCs in the bar, and a nice map of Fallcrest for you.</p><p></p><p><a href="http://gallery.rptools.net/v/contrib/goonalan/Scales+of+War+%231+Rescue+at+Rivenroar/" target="_blank">Scales of War #1 Rescue at Rivenroar</a></p></blockquote><p></p>
[QUOTE="Goonalan, post: 5578090, member: 16069"] The Scales of War Part #1 Rescue at Rivenroar The world has never been a safe place. Bastions of civilization populate a dark, menacing world—islands of order and reason exist in a land otherwise overrun by dark cults, vile monsters, creatures from the dark edges of the imagination, and worse. As deadly as the world is on a normal day, something has begun to stir on the fringes of the civilized Nentir Vale. Formerly the site of an attack by an army known as the Red Hand, the Vale has known several years of peace since brave adventurers stormed into the teeth of the approaching Hand and sent them scurrying back into the darkness. But the peace of Nentir Vale—and specifically, the city of Fallcrest, heart of the former conflict with the Red Hand—has been shattered. The vague shadow of unease the locals have been experiencing lately has crystallized in the form of an attack on the town itself. Now Fallcrest finds itself once more in need of brave heroes willing to come to the aid of their citizens. Bar Fight The gentle hubbub of an evening at the Nentir Inn is shattered by the crack of the front door flying off its hinges to land amid the nearest tables, and a friendly looking citizen of Fallcrest (Gasper No) being decapitated. Four goblins rush into the bar, three Hobgoblins with longswords outstretched to skewer the nearest bar patrons, and a smaller goblin with a short sword in one hand and a burning bitumen torch in the other. “For Sinruth! For the Hand!” they cry. [OOC]Note you lose 10 XP (from the Encounter total) for each citizen that is killed in the bar, just a little incentive to try and keep some of them alive, and to prevent them being used as meat shields, not including Gasper- you're way too late to help him.[/OOC] [OOC]I'm not one for telling PCs what monsters (exactly) they face, therefore you can use a Monster Knowledge check as a Free Action each turn to try and learn more information, if you wish.[/OOC] [SIZE="6"]Initiative please...[/SIZE] [sblock=Combat] Encounter #1 Bar Fight Turn: 1 Initiative (* = Next to play) 26 Sneaky Goblin #1 19 Hobgoblin #1 19 Hobgoblin #2 19 Hobgoblin #3 HP & Conditions PCs Ah-shahran 30/30 Surges 8/8 Freggo 27/27 Surges 9/9 Kalimaru 25/25 Surges 8/8 Kyalia 26/26 Surges 8/8 Magnus 38/38 Surges 13/13 Viator 26/26 Surges 8/8 Monsters Sneaky Goblin #1 Hobgoblin #1 Hobgoblin #2 Hobgoblin #3 Actions To Date Turn #1 [/sblock] New Maps- All PCs in the bar, and a nice map of Fallcrest for you. [url=http://gallery.rptools.net/v/contrib/goonalan/Scales+of+War+%231+Rescue+at+Rivenroar/]Scales of War #1 Rescue at Rivenroar[/url] [/QUOTE]
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