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Scales of War #1 Rescue at Rivenroar IC
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<blockquote data-quote="Goken100" data-source="post: 5580322" data-attributes="member: 42968"><p>[sblock=OOC Action Order]</p><p>I'm posting my turn now. This way the game isn't help up, as I won't be able to post until much later today.</p><p>By the way, I've been some PBP games where PCs can go at the same time if there aren't enemies between them in initiative order. I like that idea, could that work here as a general rule?</p><p>[/sblock]</p><p>Freggo's mind races, and he finds himself recalling a conversation with his old mentor...</p><p></p><p><em>"Yes, you have magic in you, Freggo, but you like swinging sticks around too much for me to think you would really take to following me on the path of the Magician," mused Schmendrick. "You remind me of an old friend, the way you dream of doing great deeds all the time..."</em></p><p><em>"Really? Then I'll be like him! What did he do?" young Freggo had asked excitedly.</em></p><p><em>"Do? Well... I suppose you could say he was a hero. But don't mistake me. He wasn't a hero because he swung a great piece of metal around. No, he was a hero because he did what others dared not. When everyone else is frozen, and all seems lost, the very few will step forward to do what needs to be done. That's... what... heroes are for..."</em></p><p></p><p>Freggo suddenly shouts out, <strong>"You're right, that's exactly what heroes are for!" </strong></p><p>He leaps forward, whipping his sword from his back and advancing on the monsters crowding in through the doorway. <strong>"Stand back everyone! Froggo the Hero, Last of the Red-Hot Swammis, is here!"</strong></p><p></p><p>Freggo advances on the goblin who had killed the hapless bar patron, and prepares his sword, mumbling, "magic do as you will...". His sword starts to glow faintly, and he darts forward, catching the hapless hobgoblin unawares. He sword strikes unerringly, dealing a devastating blow just below the creature's neck! Before the fiend has time to react, Freggo is suffused in the light from his blade, which draws him back and pulls the wounded creature with him. The hero prepares his blade for his next move, waiting to see if his enemy has survived his first strike...</p><p></p><p>[sblock=Mechanics]</p><p>Free Action: Investigate enemies with Nature</p><p>Move Action: Move to W:27 so as not to draw any OAs.</p><p>Standard Action: Luring Strike vs. AC of Doofus. First shift to W:26. The attack crits for 8 damage and Freggo shifts again to V:25 and pulls Doofus to W:26.</p><p>Action Point: Depends on if Doofus lives; if so, will action point to attack both adjacent enemies with Sword of Sigils.</p><p>Minor Action: Depends on who lives; will definitely use it to mark someone with Aegis of Ensnarement.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Goken100, post: 5580322, member: 42968"] [sblock=OOC Action Order] I'm posting my turn now. This way the game isn't help up, as I won't be able to post until much later today. By the way, I've been some PBP games where PCs can go at the same time if there aren't enemies between them in initiative order. I like that idea, could that work here as a general rule? [/sblock] Freggo's mind races, and he finds himself recalling a conversation with his old mentor... [i]"Yes, you have magic in you, Freggo, but you like swinging sticks around too much for me to think you would really take to following me on the path of the Magician," mused Schmendrick. "You remind me of an old friend, the way you dream of doing great deeds all the time..." "Really? Then I'll be like him! What did he do?" young Freggo had asked excitedly. "Do? Well... I suppose you could say he was a hero. But don't mistake me. He wasn't a hero because he swung a great piece of metal around. No, he was a hero because he did what others dared not. When everyone else is frozen, and all seems lost, the very few will step forward to do what needs to be done. That's... what... heroes are for..."[/i] Freggo suddenly shouts out, [b]"You're right, that's exactly what heroes are for!" [/b] He leaps forward, whipping his sword from his back and advancing on the monsters crowding in through the doorway. [b]"Stand back everyone! Froggo the Hero, Last of the Red-Hot Swammis, is here!"[/b] Freggo advances on the goblin who had killed the hapless bar patron, and prepares his sword, mumbling, "magic do as you will...". His sword starts to glow faintly, and he darts forward, catching the hapless hobgoblin unawares. He sword strikes unerringly, dealing a devastating blow just below the creature's neck! Before the fiend has time to react, Freggo is suffused in the light from his blade, which draws him back and pulls the wounded creature with him. The hero prepares his blade for his next move, waiting to see if his enemy has survived his first strike... [sblock=Mechanics] Free Action: Investigate enemies with Nature Move Action: Move to W:27 so as not to draw any OAs. Standard Action: Luring Strike vs. AC of Doofus. First shift to W:26. The attack crits for 8 damage and Freggo shifts again to V:25 and pulls Doofus to W:26. Action Point: Depends on if Doofus lives; if so, will action point to attack both adjacent enemies with Sword of Sigils. Minor Action: Depends on who lives; will definitely use it to mark someone with Aegis of Ensnarement. [/sblock] [/QUOTE]
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