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Scales of War #1 Rescue at Rivenroar IC
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<blockquote data-quote="Goonalan" data-source="post: 5580614" data-attributes="member: 16069"><p>[OOC]My mistake Freggo gets into the action.[/OOC]</p><p></p><p>Freggo's mind races, and he finds himself recalling a conversation with his old mentor...</p><p></p><p>"Yes, you have magic in you, Freggo, but you like swinging sticks around too much for me to think you would really take to following me on the path of the Magician," mused Schmendrick. "You remind me of an old friend, the way you dream of doing great deeds all the time..."</p><p>"Really? Then I'll be like him! What did he do?" young Freggo had asked excitedly.</p><p>"Do? Well... I suppose you could say he was a hero. But don't mistake me. He wasn't a hero because he swung a great piece of metal around. No, he was a hero because he did what others dared not. When everyone else is frozen, and all seems lost, the very few will step forward to do what needs to be done. That's... what... heroes are for..."</p><p></p><p>Freggo suddenly shouts out, "You're right, that's exactly what heroes are for!" </p><p>He leaps forward, whipping his sword from his back and advancing on the monsters crowding in through the doorway. "Stand back everyone! Froggo the Hero, Last of the Red-Hot Swammis, is here!"</p><p></p><p>Freggo advances on the goblin who had killed the hapless bar patron, and prepares his sword, mumbling, "magic do as you will...". His sword starts to glow faintly, and he darts forward, catching the hapless hobgoblin unawares. He sword strikes unerringly, dealing a devastating blow just below the creature's neck! Before the fiend has time to react, Freggo is suffused in the light from his blade, which draws him back and pulls the wounded creature with him. The hero prepares his blade for his next move, waiting to see if his enemy has survived his first strike...</p><p></p><p>Free Action: Investigate enemies with Nature</p><p>Move Action: Move to W:27 so as not to draw any OAs.</p><p>Standard Action: Luring Strike vs. AC of Doofus. First shift to W:26. The attack crits for 8 damage and Freggo shifts again to V:25 and pulls Doofus to W:26.</p><p>Action Point: Depends on if Doofus lives; if so, will action point to attack both adjacent enemies with Sword of Sigils.</p><p>Minor Action: Depends on who lives; will definitely use it to mark someone with Aegis of Ensnarement.</p><p></p><p>[OOC]Ignore the dice roll attached my bad, I forgot about Freggo getting 21 Init.[/OOC]</p><p></p><p>Freggo cuts down Doofus with one swing of his longsword, he looks at the blade, mesmerised by his own success- but for a moment, before shuffling forward to meet Smeg and draw his sting...</p><p></p><p></p><p>[sblock=Combat]</p><p></p><p>Encounter #1 Bar Fight</p><p></p><p>Turn: 1</p><p></p><p>Initiative (* = Next to play)</p><p></p><p>26 Sneaky Goblin #1</p><p>26 Sneaky Goblin #2</p><p>23 Magnus (TSS)</p><p>21 Freggo </p><p>19 Hobgoblin #1*</p><p>19 Hobgoblin #2</p><p>19 Hobgoblin #4</p><p>19 Hobgoblin #5</p><p>19 Hobgoblin #6</p><p>15 Viator (Raven)</p><p>14 Ah-shahran (Tiornys)</p><p>13 Kalimaru (Hairychin)</p><p>11 Kyalia (Thanee) </p><p>0 Patrons of the Inn</p><p></p><p>HP & Conditions</p><p></p><p>PCs</p><p>Ah-shahran 30/30 Surges 8/8</p><p>Freggo 27/27 Surges 9/9</p><p>Kalimaru 25/25 Surges 8/8</p><p>Kyalia 26/26 Surges 8/8</p><p>Magnus 38/38 Surges 13/13</p><p>Viator 26/25 Surges 8/8 Flaming Bitumen Torch at feet.</p><p></p><p>Monsters</p><p>Sneaky Goblin #1- taken 4 damage & Marked by Magnus.</p><p>Sneaky Goblin #2</p><p>Hobgoblin #1</p><p>Hobgoblin #2</p><p>Hobgoblin #3- DEAD.</p><p>Hobgoblin #4</p><p>Hobgoblin #5</p><p>Hobgoblin #6</p><p></p><p>Actions To Date</p><p></p><p>Turn #1</p><p></p><p>Sneaky Goblin #1- Move on to bar (R27). Light 2nd Torch. Throw Torch behind bar (M29), it burns.</p><p></p><p>Sneaky Goblin #2- Burst in to Inn & Move (N42). Throw Bitumen Torch Viator- Hit 1 HO Fire damage and the Torch burns.</p><p></p><p>Magnus- Draw Warhammer. Leap on the bar and to R30. Charge Scorch- Hit 4 damage & Marked.</p><p></p><p>Freggo- Move W27. Luring Strike Hob#3 Doofus- Hit & Killed, and Shift to V25. Aegis of Ensnarement Smeg.</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5580614, member: 16069"] [OOC]My mistake Freggo gets into the action.[/OOC] Freggo's mind races, and he finds himself recalling a conversation with his old mentor... "Yes, you have magic in you, Freggo, but you like swinging sticks around too much for me to think you would really take to following me on the path of the Magician," mused Schmendrick. "You remind me of an old friend, the way you dream of doing great deeds all the time..." "Really? Then I'll be like him! What did he do?" young Freggo had asked excitedly. "Do? Well... I suppose you could say he was a hero. But don't mistake me. He wasn't a hero because he swung a great piece of metal around. No, he was a hero because he did what others dared not. When everyone else is frozen, and all seems lost, the very few will step forward to do what needs to be done. That's... what... heroes are for..." Freggo suddenly shouts out, "You're right, that's exactly what heroes are for!" He leaps forward, whipping his sword from his back and advancing on the monsters crowding in through the doorway. "Stand back everyone! Froggo the Hero, Last of the Red-Hot Swammis, is here!" Freggo advances on the goblin who had killed the hapless bar patron, and prepares his sword, mumbling, "magic do as you will...". His sword starts to glow faintly, and he darts forward, catching the hapless hobgoblin unawares. He sword strikes unerringly, dealing a devastating blow just below the creature's neck! Before the fiend has time to react, Freggo is suffused in the light from his blade, which draws him back and pulls the wounded creature with him. The hero prepares his blade for his next move, waiting to see if his enemy has survived his first strike... Free Action: Investigate enemies with Nature Move Action: Move to W:27 so as not to draw any OAs. Standard Action: Luring Strike vs. AC of Doofus. First shift to W:26. The attack crits for 8 damage and Freggo shifts again to V:25 and pulls Doofus to W:26. Action Point: Depends on if Doofus lives; if so, will action point to attack both adjacent enemies with Sword of Sigils. Minor Action: Depends on who lives; will definitely use it to mark someone with Aegis of Ensnarement. [OOC]Ignore the dice roll attached my bad, I forgot about Freggo getting 21 Init.[/OOC] Freggo cuts down Doofus with one swing of his longsword, he looks at the blade, mesmerised by his own success- but for a moment, before shuffling forward to meet Smeg and draw his sting... [sblock=Combat] Encounter #1 Bar Fight Turn: 1 Initiative (* = Next to play) 26 Sneaky Goblin #1 26 Sneaky Goblin #2 23 Magnus (TSS) 21 Freggo 19 Hobgoblin #1* 19 Hobgoblin #2 19 Hobgoblin #4 19 Hobgoblin #5 19 Hobgoblin #6 15 Viator (Raven) 14 Ah-shahran (Tiornys) 13 Kalimaru (Hairychin) 11 Kyalia (Thanee) 0 Patrons of the Inn HP & Conditions PCs Ah-shahran 30/30 Surges 8/8 Freggo 27/27 Surges 9/9 Kalimaru 25/25 Surges 8/8 Kyalia 26/26 Surges 8/8 Magnus 38/38 Surges 13/13 Viator 26/25 Surges 8/8 Flaming Bitumen Torch at feet. Monsters Sneaky Goblin #1- taken 4 damage & Marked by Magnus. Sneaky Goblin #2 Hobgoblin #1 Hobgoblin #2 Hobgoblin #3- DEAD. Hobgoblin #4 Hobgoblin #5 Hobgoblin #6 Actions To Date Turn #1 Sneaky Goblin #1- Move on to bar (R27). Light 2nd Torch. Throw Torch behind bar (M29), it burns. Sneaky Goblin #2- Burst in to Inn & Move (N42). Throw Bitumen Torch Viator- Hit 1 HO Fire damage and the Torch burns. Magnus- Draw Warhammer. Leap on the bar and to R30. Charge Scorch- Hit 4 damage & Marked. Freggo- Move W27. Luring Strike Hob#3 Doofus- Hit & Killed, and Shift to V25. Aegis of Ensnarement Smeg. [/sblock] [/QUOTE]
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