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Scales of War #1 Rescue at Rivenroar IC
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<blockquote data-quote="hairychin" data-source="post: 5582913" data-attributes="member: 6676224"><p><strong>Kali</strong></p><p></p><p>Kali focuses his mind and takes up a more aggresive stance, then swings at the hobgoblin with his battleaxe, in the hope that there are no pies around to spoil his aim this time.</p><p> </p><p>[OOC]Minor: Enter Aspect of the Soaring Hawk</p><p>Standard: Melee Basic</p><p>Free: Dual Weapon Attack (if Hobgob is still up)</p><p>Move: Run to U33 if Hobgob is down, otherwise stand and fight[/OOC]</p><p> </p><p>[sblock=Kali]<span style="color: white"><span style="font-family: 'Verdana'">Kalimaru, Last of the Darkfoot</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Played by Hairychin</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Razorclaw Shifter Scout Level 1</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Perception: 17 Insight: 12 Low-light Vision</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">AC 18 Fortitude 12 Reflex 16 Will 12</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Initiative: +5 Speed: 6</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Str 10 Con 13 Dex 20 Int 8 Wis 15 Cha 10</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Hit Points: 25 / 25 Bloodied: 12</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Temporary Hit Points: 0</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Healing Surge: 6 Surges per day: 8 / 8</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Resist: </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Action Points: 1</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Second Wind: 1</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Languages: Common, Goblin.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Skills: Acrobatics +11, Arcana -1, Athletics +4, Bluff 0, Diplomacy 0, Dungeoneering +2, Endurance +5, Heal +2, History -1, Insight +2, Intimidate 0, Nature +7, Perception +7, Religion -1, Stealth +13, Streetwise 0, Thievery +4.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Feats: Shadow Initiate.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Traits: Acrobatics Bonus, Stealth Bonus, Attack Finesse, Spinning Axe Mastery</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Knacks: Watchful Rest, Beast Empathy</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">At-Will Powers: Standard Actions</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Melee Basic Attack (Battleaxe): +7 vs AC 1d10+7 damage.</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Melee Basic Attack (Handaxe): +7 vs AC 1d6+7 damage.</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Ranged Basic Attack (Throwing Hammer): Range 5/10 +2 vs AC 1d6+2 damage.</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Ranged Basic Attack (Longbow): Range 20/40 +7 vs AC 1d10+5 damage.</span></span></p><p> </p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'">At-Will: Minor Actions</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Aspect of the Cunning Fox: Take half damage form attacks made against you in your turn; whenever you hit or miss with a melee or ranged attack can shift 2 squares as a free action.</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Aspect of the Soaring Hawk: +2 bonus to speed; ignore penalty to attacks for partial cover and partial concealment and just -2 for full cover and full concealment; +2 bonus to perception.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">At-Will Powers: Free Actions</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Dual Weapon Attack: Follow up a successful melee basic attack with (Battleaxe): +7 vs AC 1d10+7 damage or (Handaxe): +7 vs AC 1d6+7 damage.</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Assassin’s Shroud: Close burst 10, one enemy that can be seen; Use on own turn, once per turn, up to 2 per encounter; Must choose to invoke shrouds prior to attack, does 1d6 per damage per shroud if hit or per (shroud-1) if miss.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Encounter Powers: Minor Actions</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Razorclaw Shifting: Must be Bloodied, until the end of the encounter speed increase by 2, and gain +1 on AC and Reflex.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Encounter Powers: No Action</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Power Strike: If hit with a melee basic attack, add 1(W) extra damage.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Conditions:</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'">Equipment:</span></span>[/sblock]</p></blockquote><p></p>
[QUOTE="hairychin, post: 5582913, member: 6676224"] [b]Kali[/b] Kali focuses his mind and takes up a more aggresive stance, then swings at the hobgoblin with his battleaxe, in the hope that there are no pies around to spoil his aim this time. [OOC]Minor: Enter Aspect of the Soaring Hawk Standard: Melee Basic Free: Dual Weapon Attack (if Hobgob is still up) Move: Run to U33 if Hobgob is down, otherwise stand and fight[/OOC] [sblock=Kali][COLOR=white][FONT=Verdana]Kalimaru, Last of the Darkfoot[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Played by Hairychin[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Razorclaw Shifter Scout Level 1[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Perception: 17 Insight: 12 Low-light Vision[/COLOR][/FONT] [FONT=Verdana][COLOR=white]AC 18 Fortitude 12 Reflex 16 Will 12[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Initiative: +5 Speed: 6[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Str 10 Con 13 Dex 20 Int 8 Wis 15 Cha 10[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Hit Points: 25 / 25 Bloodied: 12[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Temporary Hit Points: 0[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Healing Surge: 6 Surges per day: 8 / 8[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Resist: [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Action Points: 1[/COLOR][/FONT] [COLOR=white][FONT=Verdana]Second Wind: 1[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Languages: Common, Goblin.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Skills: Acrobatics +11, Arcana -1, Athletics +4, Bluff 0, Diplomacy 0, Dungeoneering +2, Endurance +5, Heal +2, History -1, Insight +2, Intimidate 0, Nature +7, Perception +7, Religion -1, Stealth +13, Streetwise 0, Thievery +4.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Feats: Shadow Initiate.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Traits: Acrobatics Bonus, Stealth Bonus, Attack Finesse, Spinning Axe Mastery[/COLOR][/FONT] [COLOR=white][FONT=Verdana]Knacks: Watchful Rest, Beast Empathy[/FONT][/COLOR] [FONT=Verdana][COLOR=white]At-Will Powers: Standard Actions[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Melee Basic Attack (Battleaxe): +7 vs AC 1d10+7 damage.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Melee Basic Attack (Handaxe): +7 vs AC 1d6+7 damage.[/COLOR][/FONT] [COLOR=white][FONT=Verdana]Ranged Basic Attack (Throwing Hammer): Range 5/10 +2 vs AC 1d6+2 damage.[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Ranged Basic Attack (Longbow): Range 20/40 +7 vs AC 1d10+5 damage.[/FONT][/COLOR] [COLOR=white][FONT=Verdana]At-Will: Minor Actions[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Aspect of the Cunning Fox: Take half damage form attacks made against you in your turn; whenever you hit or miss with a melee or ranged attack can shift 2 squares as a free action.[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Aspect of the Soaring Hawk: +2 bonus to speed; ignore penalty to attacks for partial cover and partial concealment and just -2 for full cover and full concealment; +2 bonus to perception.[/FONT][/COLOR] [FONT=Verdana][COLOR=white]At-Will Powers: Free Actions[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Dual Weapon Attack: Follow up a successful melee basic attack with (Battleaxe): +7 vs AC 1d10+7 damage or (Handaxe): +7 vs AC 1d6+7 damage.[/COLOR][/FONT] [COLOR=white][FONT=Verdana]Assassin’s Shroud: Close burst 10, one enemy that can be seen; Use on own turn, once per turn, up to 2 per encounter; Must choose to invoke shrouds prior to attack, does 1d6 per damage per shroud if hit or per (shroud-1) if miss.[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Encounter Powers: Minor Actions[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Razorclaw Shifting: Must be Bloodied, until the end of the encounter speed increase by 2, and gain +1 on AC and Reflex.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Encounter Powers: No Action[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Power Strike: If hit with a melee basic attack, add 1(W) extra damage.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Conditions:[/COLOR][/FONT] [COLOR=white][FONT=Verdana]Equipment:[/FONT][/COLOR][/sblock] [/QUOTE]
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