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Scary situations that aren't
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<blockquote data-quote="WaterRabbit" data-source="post: 7525490" data-attributes="member: 2445"><p>If you assume that every creature in the world only has 1 HP and the rest represent skill at blocking, parrying, dodging, feinting, etc. HP makes more sense. As a combat drags on and contestants become tired, they become less skill at the methods of avoiding or mitigating damage.</p><p></p><p>The final blow then takes them like a knockout in boxing. Actually wounds only occur when a creature is reduced to making death saves. </p><p></p><p>Environmental damage such as falling cannot be mitigated as easily by skill.</p><p></p><p>-------------------------</p><p>Another situation that is scary that isn't: drowning. Characters can hold their breath for ridiculous amounts of time in the game. At minimum 5 rounds. At the high end, 60 rounds. Given how far characters can swim in a round drowning isn't much of a threat.</p><p></p><p>Additionally, there isn't any consideration for the type of activities taken while holding one's breath. Someone swimming all out versus someone floating peacefully are treated identically.</p></blockquote><p></p>
[QUOTE="WaterRabbit, post: 7525490, member: 2445"] If you assume that every creature in the world only has 1 HP and the rest represent skill at blocking, parrying, dodging, feinting, etc. HP makes more sense. As a combat drags on and contestants become tired, they become less skill at the methods of avoiding or mitigating damage. The final blow then takes them like a knockout in boxing. Actually wounds only occur when a creature is reduced to making death saves. Environmental damage such as falling cannot be mitigated as easily by skill. ------------------------- Another situation that is scary that isn't: drowning. Characters can hold their breath for ridiculous amounts of time in the game. At minimum 5 rounds. At the high end, 60 rounds. Given how far characters can swim in a round drowning isn't much of a threat. Additionally, there isn't any consideration for the type of activities taken while holding one's breath. Someone swimming all out versus someone floating peacefully are treated identically. [/QUOTE]
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