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<blockquote data-quote="Greenfield" data-source="post: 7636350" data-attributes="member: 6669384"><p>Magic was, traditionally, tied to religion almost exclusively. Just about the only exception I can think of would be "Faeries", and their magic, and even then there are some tales/variations that give even that a religious source.</p><p></p><p>To me, though, "Science" is really just a skin you put over the game mechanics. In super-hero games they use the term "special effect" to distinguish the appearance of a power, as distinct from its actual function.</p><p></p><p>For example, in Champions you gain an Energy Blast power. You get to decide if it's fire or cold or lasers or lightning or plasma or... or...or... </p><p></p><p>Those variations have little or no impact on what the power <em>does</em>, just how it looks.</p><p></p><p>By the same token, if you want to say that your Lightning Bolt spell invokes the power of the storm (i.e. purely magical), or is powered by a Heisenberg guided quantum irregularity, it makes no difference in the end. It's still x number of dice of damage in a "Line Effect".</p><p></p><p>So ultimately you can call it science, you can call it mysticism or you can call it anything else, it's just a game and in the end that's the only part that really matters.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 7636350, member: 6669384"] Magic was, traditionally, tied to religion almost exclusively. Just about the only exception I can think of would be "Faeries", and their magic, and even then there are some tales/variations that give even that a religious source. To me, though, "Science" is really just a skin you put over the game mechanics. In super-hero games they use the term "special effect" to distinguish the appearance of a power, as distinct from its actual function. For example, in Champions you gain an Energy Blast power. You get to decide if it's fire or cold or lasers or lightning or plasma or... or...or... Those variations have little or no impact on what the power [I]does[/I], just how it looks. By the same token, if you want to say that your Lightning Bolt spell invokes the power of the storm (i.e. purely magical), or is powered by a Heisenberg guided quantum irregularity, it makes no difference in the end. It's still x number of dice of damage in a "Line Effect". So ultimately you can call it science, you can call it mysticism or you can call it anything else, it's just a game and in the end that's the only part that really matters. [/QUOTE]
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