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Scotley's and Leif's Constables of the 14th Ward - Main Action Thread [3.5E D&D] [IC 04]
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<blockquote data-quote="Scotley" data-source="post: 6927489" data-attributes="member: 11520"><p>OOC: The game is most definitely on. We have totally lost the current situation and after noodling it around for far too long I think the best thing is to assume all the players are in sight of one another and engaged with the bearded devils. There is a haste and a protection from evil in place so adjust your rolls appropriately. There are currently three bearded devils facing you. Go ahead and make your own attacks. We'll take actions in whatever order you post. I realize in the past you were a bit spread out. In the interest of getting going you are all back together. For tactical purposes you are in a rough line while the bearded devils are in another rough line parallel to you. Neurotic and Helfdan your character are with the group now. </p><p></p><p>The ground shifts ominously and in a way quite unlike anything you've ever experienced back home throwing everyone including the devils to the ground. As you manage to get to your feet you find yourselves opposite the rising Devils. They seem just a bit slower to re-join the fight perhaps owing to the magical effects protecting you. Now is your chance...</p></blockquote><p></p>
[QUOTE="Scotley, post: 6927489, member: 11520"] OOC: The game is most definitely on. We have totally lost the current situation and after noodling it around for far too long I think the best thing is to assume all the players are in sight of one another and engaged with the bearded devils. There is a haste and a protection from evil in place so adjust your rolls appropriately. There are currently three bearded devils facing you. Go ahead and make your own attacks. We'll take actions in whatever order you post. I realize in the past you were a bit spread out. In the interest of getting going you are all back together. For tactical purposes you are in a rough line while the bearded devils are in another rough line parallel to you. Neurotic and Helfdan your character are with the group now. The ground shifts ominously and in a way quite unlike anything you've ever experienced back home throwing everyone including the devils to the ground. As you manage to get to your feet you find yourselves opposite the rising Devils. They seem just a bit slower to re-join the fight perhaps owing to the magical effects protecting you. Now is your chance... [/QUOTE]
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Scotley's and Leif's Constables of the 14th Ward - Main Action Thread [3.5E D&D] [IC 04]
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