Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
SE Asian Classes (New Spirit Binder version design diary)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sound of Azure" data-source="post: 2871492" data-attributes="member: 40749"><p><strong>Asura</strong></p><p></p><p>Asura</p><p></p><p>Tiny Outsider (Spirit, Extraplanar)</p><p>Hit Dice: 1d8</p><p>Initiative: +2</p><p>Speed: Fly 40ft (perfect)</p><p>Armour Class: 15 (+2 Size, +2 Dex, +1 Natural)</p><p>Base Attack/Grapple: +1/-9</p><p>Attack: Slam +5 melee (1d3-2)</p><p>Full Attack: Slam +5 Melee (1d3-2)</p><p>Space/Reach: 2 1/2 ft/ 0 ft</p><p>Special Attacks: none</p><p>Special Qualities: Darkvision 60ft, fetch spells, Spirit Walk</p><p>Saves: Fort +3, Ref +4, Will +4</p><p>Abilities: Str 7, Dex 14, Con 12, Int 13, Wis 15, Cha 10</p><p>Skills: Concentration +5, Escape Artist +6, Hide +12, Knowledge (Arcana) +5, Listen +4, Move Silently +6, Search +5, Spellcraft +5, Spot +4, Survival +6.</p><p>Feats: Weapon Finesse</p><p>Environment: The Spirit Realm</p><p>Organisation: Solitary</p><p>Challenge Rating: 1/2</p><p>Treasure: Standard</p><p>Alignment: As master, or Neutral</p><p>Advancement: 2-3 HD (Tiny); 4-6 HD (Small)</p><p>Level Adjustment: -</p><p></p><p><em>This creature seems to be nothing but a faintly glowing sphere of light.</em></p><p></p><p>Asura are the manifestation of a Kaiu Ainu's pact with their patron and are formed from the essence of the Spirit Realm. Some Asura are free roaming, their master having been killed. Asura are often travelling between the Spirit realm and their master.</p><p>Asura speak Kaiu Dhe, the language of the spirit realm. (In other campaigns they may speak the Spirit Tongue or Celestial)</p><p></p><p>Combat</p><p>Asura avoid combat whenever possible. When they must fight, they slam into their opponents with their bodies.</p><p></p><p>Spirit Walk (Sp): An Asura can plane shift at will to the Spirit realm, or back to the Materia plane. This ability trasports the Asura only. It is otherwise similar to the <em>plane shift</em> spell (caster level 13th).</p><p></p><p>Fetch Spells (Ex): An Asura can deliver spells to a Kaiu Ainu from the Spirit Realm. The time required depends on the spell, as given above.</p><p></p><p>Edit: Fixed initiative</p></blockquote><p></p>
[QUOTE="Sound of Azure, post: 2871492, member: 40749"] [b]Asura[/b] Asura Tiny Outsider (Spirit, Extraplanar) Hit Dice: 1d8 Initiative: +2 Speed: Fly 40ft (perfect) Armour Class: 15 (+2 Size, +2 Dex, +1 Natural) Base Attack/Grapple: +1/-9 Attack: Slam +5 melee (1d3-2) Full Attack: Slam +5 Melee (1d3-2) Space/Reach: 2 1/2 ft/ 0 ft Special Attacks: none Special Qualities: Darkvision 60ft, fetch spells, Spirit Walk Saves: Fort +3, Ref +4, Will +4 Abilities: Str 7, Dex 14, Con 12, Int 13, Wis 15, Cha 10 Skills: Concentration +5, Escape Artist +6, Hide +12, Knowledge (Arcana) +5, Listen +4, Move Silently +6, Search +5, Spellcraft +5, Spot +4, Survival +6. Feats: Weapon Finesse Environment: The Spirit Realm Organisation: Solitary Challenge Rating: 1/2 Treasure: Standard Alignment: As master, or Neutral Advancement: 2-3 HD (Tiny); 4-6 HD (Small) Level Adjustment: - [I]This creature seems to be nothing but a faintly glowing sphere of light.[/I] Asura are the manifestation of a Kaiu Ainu's pact with their patron and are formed from the essence of the Spirit Realm. Some Asura are free roaming, their master having been killed. Asura are often travelling between the Spirit realm and their master. Asura speak Kaiu Dhe, the language of the spirit realm. (In other campaigns they may speak the Spirit Tongue or Celestial) Combat Asura avoid combat whenever possible. When they must fight, they slam into their opponents with their bodies. Spirit Walk (Sp): An Asura can plane shift at will to the Spirit realm, or back to the Materia plane. This ability trasports the Asura only. It is otherwise similar to the [I]plane shift[/I] spell (caster level 13th). Fetch Spells (Ex): An Asura can deliver spells to a Kaiu Ainu from the Spirit Realm. The time required depends on the spell, as given above. Edit: Fixed initiative [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
SE Asian Classes (New Spirit Binder version design diary)
Top