Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Sean Reynolds' new company press release
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Incenjucar" data-source="post: 1808878" data-attributes="member: 6182"><p>I think Soul and the rest are making more than adequate arguments, so I won't fuel the flames with my cranky demeanor with a full reply.</p><p></p><p>I will, for the sake of constructive criticism, offer some suggestions. I feel that they would be good ideas, but I'll let Sean decide if they're the 'smart' ones. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p></p><p>1) Seriously consider what you're -actually- trying to do with your company. Are you trying to help people play more enjoyable games -in a certain manner/of a certain default style-, or more enjoyable games -in general-. Both are perfectly good options. One's more focused, and perhaps easier to do, the latter is more universally useful, but requires more effort.</p><p></p><p>2) Do the press release over again. Do it in a nice, pleasant, non-confrontational, non-irritated, non-creeped-out mood. Do it with the thought that you want at least as many positive posts as negative ones. Yes, any publicity is good publicity, and people -will- buy things if their emotions are spiked in your defense, but the long term is, I think, more your concern.</p><p></p><p>3) Try to drop a little of the yes/no stuff. Gray areas are harder to deal with, perhaps, but a large number of players like gray areas. Now, if your style is, full force, the yes/no stuff, fine. But you should probably warn people ahead of time who might be expecting a more objective view.</p><p></p><p>That said, I have no issue with you as a designer. While I'm not one to check, I'm sure I've loved a great deal that is owed to your work. But please, do remember, there are, in fact, reasons beyond just the financial for revisions: This game will never be perfect. Argument from four-year-old sacred cow is not valid.</p></blockquote><p></p>
[QUOTE="Incenjucar, post: 1808878, member: 6182"] I think Soul and the rest are making more than adequate arguments, so I won't fuel the flames with my cranky demeanor with a full reply. I will, for the sake of constructive criticism, offer some suggestions. I feel that they would be good ideas, but I'll let Sean decide if they're the 'smart' ones. :] 1) Seriously consider what you're -actually- trying to do with your company. Are you trying to help people play more enjoyable games -in a certain manner/of a certain default style-, or more enjoyable games -in general-. Both are perfectly good options. One's more focused, and perhaps easier to do, the latter is more universally useful, but requires more effort. 2) Do the press release over again. Do it in a nice, pleasant, non-confrontational, non-irritated, non-creeped-out mood. Do it with the thought that you want at least as many positive posts as negative ones. Yes, any publicity is good publicity, and people -will- buy things if their emotions are spiked in your defense, but the long term is, I think, more your concern. 3) Try to drop a little of the yes/no stuff. Gray areas are harder to deal with, perhaps, but a large number of players like gray areas. Now, if your style is, full force, the yes/no stuff, fine. But you should probably warn people ahead of time who might be expecting a more objective view. That said, I have no issue with you as a designer. While I'm not one to check, I'm sure I've loved a great deal that is owed to your work. But please, do remember, there are, in fact, reasons beyond just the financial for revisions: This game will never be perfect. Argument from four-year-old sacred cow is not valid. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Sean Reynolds' new company press release
Top