Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Sean's Picks of the Week (0321-0325) Transhuman FATE, Savage Thule, 5e Amethyst, and More!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sean Patrick Fannon" data-source="post: 7697338" data-attributes="member: 26553"><p>The farthest reaches of space and Humanity's transitioning journey in one direction. The ancient, pre-historical past of that same Humanity, facing eldritch horrors with swords-and-sorcery, in the other direction. Magical and zombie-driven apocalypses in the middle. Kickass terrain (on serious sale) upon which to fight the battles for Humanity. This is a great week to be a gamer, folks! Then again, <em>every week</em> is a great week to be a gamer these days, and I daresay gaming is more diverse, more awesome, and more pervasive than it's ever been!</p><p>[PRBREAK][/PRBREAK]</p><p style="text-align: center"><a href="http://www.drivethrurpg.com/product/176939/Eclipse-Phase-Transhumanitys-Fate?affiliate_id=41076" target="_blank"><img src="http://www.drivethrurpg.com/images/3228/176939.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p><a href="http://www.drivethrurpg.com/product/176939/Eclipse-Phase-Transhumanitys-Fate?affiliate_id=41076" target="_blank">Transhumanity's Fate</a></p><p></p><p>Today, we head back into Eclipse Phase space and the future of humanity.</p><p></p><p><em>In Transhumanity’s Fate, you play secret agents protecting the scattered remnants of transhumanity from threats that could wipe it out once and for all. You might be a crusading hacktivist, an anarchist militia fighter, a planet-hopping xenoscientist, a psychic detective, or a social networker owed favors by all the right people. You’re a transhuman—a genetically modified human, an intelligent animal, a mind in a robotic shell, or even a bodiless artificial generalized intelligence. Your body is heavily upgraded, and your mind can communicate with every electronic device around it. You need every advantage, because you’re up against mutants infected with an alien virus, WMD dealers, corrupted AGI god-minds, shifty amoeboid alien merchants, rampaging alien wildlife, and the ultimate threat: transhumanity’s own self-destructive capabilities.</em></p><p><em></em></p><p><em>Firewall recruited you because you’re resourceful, you have needed expertise, or maybe you saw something you shouldn’t have but handled it well where most people would have fled in terror. Maybe you lost everything in the Fall, maybe you’re an idealist who thinks they can fix everything, or maybe you’re just looking for a good fight. You’ve passed our loyalty tests—for now—and proven you’re ready.</em></p><p><em></em></p><p><em>One thing we all agree on: transhumanity stands on the brink of extinction. We all feel called to act, and with a viewpoint that’s galactic, not local.</em></p><p><em></em></p><p><em>Extinction is coming. Will you fight it?</em></p><p><em></em></p><p><em>Transhumanity’s Fate brings technothriller espionage and horror in the world of Eclipse Phase to the Fate Core system.</em></p><p><em></em></p><p><em>Join Firewall, and defend transhumanity in the aftermath of near annihilation by artificial intelligence!</em></p><p><em></em></p><p><em>Transhumanity’s Fate requires Fate Core System from Evil Hat Productions.</em></p><p></p><p style="text-align: center"><a href="http://www.drivethrurpg.com/browse/pub/346/Fat-Dragon-Games?affiliate_id=41076" target="_blank"><img src="http://www.drivethrurpg.com/images/346/150266.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p><a href="http://www.drivethrurpg.com/browse/pub/346/Fat-Dragon-Games?affiliate_id=41076" target="_blank">Fat Dragon 11th Anniversary Sale</a></p><p></p><p>Today’s Pick is an easy one, as my crazy friend Tom Tullis celebrates 11 years in business by putting all of Fat Dragon’s PDF terrain stuff on sale for 50% off!</p><p></p><p style="text-align: center"><a href="http://www.drivethrurpg.com/product/151595/Badass-Zombie-Killers?affiliate_id=41076" target="_blank"><img src="http://www.drivethrurpg.com/images/60/151595.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p><a href="http://www.drivethrurpg.com/product/151595/Badass-Zombie-Killers?affiliate_id=41076" target="_blank">Badass Zombie Killers</a></p><p></p><p>This one’s by Lee Garvin (of <a href="http://www.drivethrurpg.com/product/2010/Tales-From-The-Floating-Vagabond?affiliate_id=41076" target="_blank">Tales From the Floating Vagabond</a> fame*), and it’s one of those great games for those nights when the GM just doesn’t feel like running, but you really want to hack some stuff up anyway.</p><p></p><p>(*) – Yes, he’s still a good ways behind on the 2nd Edition; buying this helps, because the guy’s had some rough medical roads he’s walked down.</p><p></p><p><em>The Zombie Apocalypse is here!</em></p><p><em></em></p><p><em>Now, you and your friends must gather whatever weapons you can. But it’s not enough to just grab a weapon: you’ve got to make it Badass!</em></p><p><em></em></p><p><em>It’s not about killing Zombies; it’s about looking Awesome while you do it.</em></p><p><em></em></p><p><em>Why settle for a Machete when you can wield Laser-Guided Machete-Chuks! And hey, is that a Katana? No, It’s a Black Market Gas-Powered Katana!</em></p><p><em></em></p><p><em>Badass Zombie Killers is a stand-alone card game of Zombie Attack Preparedness for 2 to 6 players, full of One-upsmanship and Backstabbing.</em></p><p><em></em></p><p><em>You know; with your friends.</em></p><p></p><p style="text-align: center"><a href="https://www.drivethrurpg.com/product/178350/Primeval-Thule-Campaign-Setting-for-Savage-Worlds?affiliate_id=41076" target="_blank"><img src="https://www.drivethrurpg.com/images/6416/178350.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p><a href="https://www.drivethrurpg.com/product/178350/Primeval-Thule-Campaign-Setting-for-Savage-Worlds?affiliate_id=41076" target="_blank">Primeval Thule</a></p><p></p><p>I am very proud and pleased that Evil Beagle Games was chosen to partner with Sasquatch Game Studio to bring you all the official Savage Worlds version of this epic swords-and-sorcery setting. My partner Ross Watson did the lion’s share of the work on this, though I was pleased to have a small hand in things as well (including a random magic items table that should prove useful to anyone running a magic-oriented SW game).</p><p></p><p><em>Primeval Thule is a sword-and-sorcery campaign setting now redesigned for Savage Worlds in conjunction with Ross Watson and Sean Patrick Fannon of Evil Beagle Games! (For other game systems, go back to our <a href="http://rpg.drivethrustuff.com/browse.php?manufacturers_id=6416&affiliate_id=41076" target="_blank">publisher page</a> and select the version you want.)</em></p><p><em></em></p><p><em>Welcome to Thule, a primordial land of fierce barbarians, elder horrors, and savage wilderness. In this ancient age, humankind is a young race, newly arisen on a monster-haunted Earth. Cities of cruel spledor lie scattered across the great lands of the north like a handful of gems strewn from a dead thief’s hand.</em></p><p><em></em></p><p><em>This is a doomed age, a time of great deeds and inhuman terror destined to be lost and forgotten beneath the numbing cloak of endless winter. But for one glittering moment, Thule lives—and it is a fierce, cruel, splendid, and marvelous moment indeed.</em></p><p><em></em></p><p><em>This 272-page tome provides you everything you need to introduce the world of Thule to your Savage Worlds game. Inside, you will find:</em></p><p><em></em></p><ul> <li data-xf-list-type="ul"><em>A new character race, the Atlanteans;</em></li> <li data-xf-list-type="ul"><em>19 heroic narratives such as free blade, ice reaver, and star-lore adept;</em></li> <li data-xf-list-type="ul"><em>Over 50 new beasts, monsters, and villains to challenge your players;</em></li> <li data-xf-list-type="ul"><em>3 ready-to-play adventures to begin your campaign;</em></li> <li data-xf-list-type="ul"><em>A detailed description of Quodeth, City of Thieves, the perfect home for bold heroes;</em></li> <li data-xf-list-type="ul"><em>Six player referece cards, each detailing a different region to help flesh out character backgrounds;</em></li> <li data-xf-list-type="ul"><em>And a whole continent of savage adventure to explore (map included)!</em></li> </ul><p></p><p style="text-align: center"><a href="http://www.drivethrurpg.com/product/176948/Amethyst-Quintessence-5E?affiliate_id=41076" target="_blank"><img src="http://www.drivethrurpg.com/images/2363/176948.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p><a href="http://www.drivethrurpg.com/product/176948/Amethyst-Quintessence-5E?affiliate_id=41076" target="_blank">Amethyst: Quintessence</a></p><p></p><p>More and more 5e-driven stuff is pouring out, now that WotC‘s finally given folks an updated set of rules to work with (not game rules, but the <a href="http://dnd.wizards.com/articles/features/systems-reference-document-srd" target="_blank">rules of doing compatible product</a>). Here’s a sci-fi/fantasy mashup from Dias Ex Machina Games, updated to the 5e rules.</p><p></p><p>Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters will hunt you; machines will track you. No gods will help you; no prophecies will choose you. The fate of the world rests with you.</p><p></p><p>This rulebook includes…</p><p></p><p>–A new adaptation of Amethyst based on the 5th edition (5E) of the first fantasy roleplaying game, the defining RPG of the last, current, and most likely next generation.</p><p></p><p>–New technology-based rules including vehicle combat and firearms compatible with any 5E game.</p><p></p><p>–Eleven new races and over thirty new backgrounds.</p><p></p><p>–Eight new classes based around technology. Over thirty new archetypes.</p><p></p><p>–High Tech Equipment from revolves to railcannons. Powered armor. Both ground vehicles and aircraft.</p><p></p><p>–Over thirty new monsters.</p><p></p><p>~~~~~</p><p>There's another week of Picks for you fine folks. This weekend is an intensive writing and design one for me. It's not just the computer game industry that has "crunch times," my friends.</p><p></p><p>So I'll cut my afterward short and get back to it, and hope you all have some great stuff planned for your weekend. As always, </p><p></p><p><em>The Adventure Continues!</em></p><p></p><p>~SPF</p></blockquote><p></p>
[QUOTE="Sean Patrick Fannon, post: 7697338, member: 26553"] The farthest reaches of space and Humanity's transitioning journey in one direction. The ancient, pre-historical past of that same Humanity, facing eldritch horrors with swords-and-sorcery, in the other direction. Magical and zombie-driven apocalypses in the middle. Kickass terrain (on serious sale) upon which to fight the battles for Humanity. This is a great week to be a gamer, folks! Then again, [I]every week[/I] is a great week to be a gamer these days, and I daresay gaming is more diverse, more awesome, and more pervasive than it's ever been! [PRBREAK][/PRBREAK] [CENTER][URL="http://www.drivethrurpg.com/product/176939/Eclipse-Phase-Transhumanitys-Fate?affiliate_id=41076"][IMG]http://www.drivethrurpg.com/images/3228/176939.jpg[/IMG][/URL][/CENTER] [URL="http://www.drivethrurpg.com/product/176939/Eclipse-Phase-Transhumanitys-Fate?affiliate_id=41076"]Transhumanity's Fate[/URL] Today, we head back into Eclipse Phase space and the future of humanity. [I]In Transhumanity’s Fate, you play secret agents protecting the scattered remnants of transhumanity from threats that could wipe it out once and for all. You might be a crusading hacktivist, an anarchist militia fighter, a planet-hopping xenoscientist, a psychic detective, or a social networker owed favors by all the right people. You’re a transhuman—a genetically modified human, an intelligent animal, a mind in a robotic shell, or even a bodiless artificial generalized intelligence. Your body is heavily upgraded, and your mind can communicate with every electronic device around it. You need every advantage, because you’re up against mutants infected with an alien virus, WMD dealers, corrupted AGI god-minds, shifty amoeboid alien merchants, rampaging alien wildlife, and the ultimate threat: transhumanity’s own self-destructive capabilities. Firewall recruited you because you’re resourceful, you have needed expertise, or maybe you saw something you shouldn’t have but handled it well where most people would have fled in terror. Maybe you lost everything in the Fall, maybe you’re an idealist who thinks they can fix everything, or maybe you’re just looking for a good fight. You’ve passed our loyalty tests—for now—and proven you’re ready. One thing we all agree on: transhumanity stands on the brink of extinction. We all feel called to act, and with a viewpoint that’s galactic, not local. Extinction is coming. Will you fight it? Transhumanity’s Fate brings technothriller espionage and horror in the world of Eclipse Phase to the Fate Core system. Join Firewall, and defend transhumanity in the aftermath of near annihilation by artificial intelligence! Transhumanity’s Fate requires Fate Core System from Evil Hat Productions.[/I] [CENTER][URL="http://www.drivethrurpg.com/browse/pub/346/Fat-Dragon-Games?affiliate_id=41076"][IMG]http://www.drivethrurpg.com/images/346/150266.jpg[/IMG][/URL][/CENTER] [URL="http://www.drivethrurpg.com/browse/pub/346/Fat-Dragon-Games?affiliate_id=41076"]Fat Dragon 11th Anniversary Sale[/URL] Today’s Pick is an easy one, as my crazy friend Tom Tullis celebrates 11 years in business by putting all of Fat Dragon’s PDF terrain stuff on sale for 50% off! [CENTER][URL="http://www.drivethrurpg.com/product/151595/Badass-Zombie-Killers?affiliate_id=41076"][IMG]http://www.drivethrurpg.com/images/60/151595.jpg[/IMG][/URL][/CENTER] [URL="http://www.drivethrurpg.com/product/151595/Badass-Zombie-Killers?affiliate_id=41076"]Badass Zombie Killers[/URL] This one’s by Lee Garvin (of [URL="http://www.drivethrurpg.com/product/2010/Tales-From-The-Floating-Vagabond?affiliate_id=41076"]Tales From the Floating Vagabond[/URL] fame*), and it’s one of those great games for those nights when the GM just doesn’t feel like running, but you really want to hack some stuff up anyway. (*) – Yes, he’s still a good ways behind on the 2nd Edition; buying this helps, because the guy’s had some rough medical roads he’s walked down. [I]The Zombie Apocalypse is here! Now, you and your friends must gather whatever weapons you can. But it’s not enough to just grab a weapon: you’ve got to make it Badass! It’s not about killing Zombies; it’s about looking Awesome while you do it. Why settle for a Machete when you can wield Laser-Guided Machete-Chuks! And hey, is that a Katana? No, It’s a Black Market Gas-Powered Katana! Badass Zombie Killers is a stand-alone card game of Zombie Attack Preparedness for 2 to 6 players, full of One-upsmanship and Backstabbing. You know; with your friends.[/I] [CENTER][URL="https://www.drivethrurpg.com/product/178350/Primeval-Thule-Campaign-Setting-for-Savage-Worlds?affiliate_id=41076"][IMG]https://www.drivethrurpg.com/images/6416/178350.jpg[/IMG][/URL][/CENTER] [URL="https://www.drivethrurpg.com/product/178350/Primeval-Thule-Campaign-Setting-for-Savage-Worlds?affiliate_id=41076"]Primeval Thule[/URL] I am very proud and pleased that Evil Beagle Games was chosen to partner with Sasquatch Game Studio to bring you all the official Savage Worlds version of this epic swords-and-sorcery setting. My partner Ross Watson did the lion’s share of the work on this, though I was pleased to have a small hand in things as well (including a random magic items table that should prove useful to anyone running a magic-oriented SW game). [I]Primeval Thule is a sword-and-sorcery campaign setting now redesigned for Savage Worlds in conjunction with Ross Watson and Sean Patrick Fannon of Evil Beagle Games! (For other game systems, go back to our [URL="http://rpg.drivethrustuff.com/browse.php?manufacturers_id=6416&affiliate_id=41076"]publisher page[/URL] and select the version you want.) Welcome to Thule, a primordial land of fierce barbarians, elder horrors, and savage wilderness. In this ancient age, humankind is a young race, newly arisen on a monster-haunted Earth. Cities of cruel spledor lie scattered across the great lands of the north like a handful of gems strewn from a dead thief’s hand. This is a doomed age, a time of great deeds and inhuman terror destined to be lost and forgotten beneath the numbing cloak of endless winter. But for one glittering moment, Thule lives—and it is a fierce, cruel, splendid, and marvelous moment indeed. This 272-page tome provides you everything you need to introduce the world of Thule to your Savage Worlds game. Inside, you will find: [LIST] [*]A new character race, the Atlanteans; [*]19 heroic narratives such as free blade, ice reaver, and star-lore adept; [*]Over 50 new beasts, monsters, and villains to challenge your players; [*]3 ready-to-play adventures to begin your campaign; [*]A detailed description of Quodeth, City of Thieves, the perfect home for bold heroes; [*]Six player referece cards, each detailing a different region to help flesh out character backgrounds; [*]And a whole continent of savage adventure to explore (map included)! [/LIST][/I] [CENTER][URL="http://www.drivethrurpg.com/product/176948/Amethyst-Quintessence-5E?affiliate_id=41076"][IMG]http://www.drivethrurpg.com/images/2363/176948.jpg[/IMG][/URL][/CENTER] [URL="http://www.drivethrurpg.com/product/176948/Amethyst-Quintessence-5E?affiliate_id=41076"]Amethyst: Quintessence[/URL] More and more 5e-driven stuff is pouring out, now that WotC‘s finally given folks an updated set of rules to work with (not game rules, but the [URL="http://dnd.wizards.com/articles/features/systems-reference-document-srd"]rules of doing compatible product[/URL]). Here’s a sci-fi/fantasy mashup from Dias Ex Machina Games, updated to the 5e rules. Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters will hunt you; machines will track you. No gods will help you; no prophecies will choose you. The fate of the world rests with you. This rulebook includes… –A new adaptation of Amethyst based on the 5th edition (5E) of the first fantasy roleplaying game, the defining RPG of the last, current, and most likely next generation. –New technology-based rules including vehicle combat and firearms compatible with any 5E game. –Eleven new races and over thirty new backgrounds. –Eight new classes based around technology. Over thirty new archetypes. –High Tech Equipment from revolves to railcannons. Powered armor. Both ground vehicles and aircraft. –Over thirty new monsters. ~~~~~ There's another week of Picks for you fine folks. This weekend is an intensive writing and design one for me. It's not just the computer game industry that has "crunch times," my friends. So I'll cut my afterward short and get back to it, and hope you all have some great stuff planned for your weekend. As always, [I]The Adventure Continues![/I] ~SPF [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Sean's Picks of the Week (0321-0325) Transhuman FATE, Savage Thule, 5e Amethyst, and More!
Top