• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Season of Sexism #3: Sexism & Art; no WotC booth at GenCon; 13th Age resources; and Pathfinder lead

EN World News Hey, new menu! In the top navigation bar, I've added a new dropdown menu. You can use it to find discussions about specific games - there's nearly 30 there right now, from Savage Worlds to Old School Rennaissance games, to Monte Cook's Numenera, to Warhammer 40K. In Game Design 115, Challenger RPG takes a look at The Tale of Thodar. Everyone who plays RPGs for a certain...

[h=3]EN World News[/h]
  • Hey, new menu! In the top navigation bar, I've added a new dropdown menu. You can use it to find discussions about specific games - there's nearly 30 there right now, from Savage Worlds to Old School Rennaissance games, to Monte Cook's Numenera, to Warhammer 40K.
  • In Game Design 115, Challenger RPG takes a look at The Tale of Thodar. Everyone who plays RPGs for a certain length of time seems to have a favorite ‘war story’. What's yours? [HI][threadcm]http://www.enworld.org/forum/showthread.php?337958-The-Tale-of-Thodar-What-s-your-favourite-gaming-quot-war-story-quot[/threadcm][/HI]
  • We have a boardgame review of Risk Legacy. "Risk Legacy is a masterclass in how an old-school game can be remixed for a new generation." [HI][threadcm]http://www.enworld.org/forum/showthread.php?337759-Worldbuilders-(and-Destroyers)-Unite-A-Risk-Legacy-Review[/threadcm][/HI]
  • Radiating Gnome presents a second "grab bag" of interesting/useful/odd products or apps for tabletop gamers. [HI][threadcm]http://www.enworld.org/forum/showthread.php?337755-Gamehackery-Grab-Bag-2[/threadcm][/HI]

[h=3]Season of Sexism #3: Sexism & Art[/h]
The third in our season of sexism is here (previous episodes: The Sexist Game, The Fake Geek Girl). Chainmail bikinis and other skimpy outfits are a large part of gaming art. Are such depictions sexist; do they push women away from gaming; and is it changing? These are the questions we ask in the third episode in our Season of Sexism! As a note, there will not be an episode next Monday, but we will be resuming on July 8th with an episode looking at how to deal with these issues in game design and settings. As always, let us know what you think! [HI][threadcm]http://www.enworld.org/forum/showthread.php?337975-Season-of-Sexism-3-Sexism-amp-Art-no-WotC-booth-at-GenCon-13th-Age-resources-and-Pathfinder-lead-designer-s-new-company![/threadcm] [/HI]

[video=youtube;ozoA0ETS-rY]http://www.youtube.com/watch?v=ozoA0ETS-rY[/video]

[h=3]Dungeons & Dragons News[/h]
  • System vs. Content in D&D Next by Mike Mearls -- Adventures and campaigns are a part of the whole D&D experience, and Mike discusses how they work with system vs. content issues. Additionally, find out more about the fun you can have at Gen Con this year. [HI][threadcm]http://www.enworld.org/forum/showthread.php?337963-Legends-and-Lore-6-23-System-vs-Content-in-D-amp-D-Next[/threadcm][/HI]
  • Ghosts of Dragonspear Castle Excerpts: Adv 3 -- In today's preview, we peek inside Ghosts of Dragonspear Castle. The third adventure in the book's Daggerford campaign continues the search for the elemental keys. [HI][threadcm]http://www.enworld.org/forum/showthread.php?337972-Ghosts-of-Dragonspear-Castle-Excerpts-Adv-3-The-Fall-of-Illefarn[/threadcm][/HI]
  • Talking of Gen Con, it's been mentioned a few times recently that WotC doesn't have a booth this year. When ICv2 asked why, they replied "As we continue to focus on creating great play experiences, Wizards has collaborated with GenCon to create a strategy for this year's show that provides great branded play experiences for our players and fans." The WotC booth tends to be a major - and enormous - fixture at Gen Con, so it will be missed this year. [HI][threadcm]http://www.enworld.org/forum/showthread.php?337973-No-WotC-Booth-at-GenCon[/threadcm][/HI]

[h=3]Pathfinder RPG News[/h]
  • Six more undead horde miniatures have been revealed on the Paizo Blog.
  • Minotaur Games, the publishing company of Pathfinder lead designer Jason Bulmahn, has a new website. Jason popped into EN World to mention it, and said "My goal right at the moment is just to have fun with some ideas that are probably to niche or small in scope for my primary work at Paizo. As an added perk, this outlet also lets me take and idea and get it into the hands of gamers within a few weeks, which is a flexibility I just do not have any other way." [HI][threadcm]http://www.enworld.org/forum/showthread.php?337957-Minotaur-Games-has-a-new-Website![/threadcm][/HI]

[h=3]13th Age News[/h]

[h=3]ZEITGEIST Kickstarter Updates![/h]
Our ZEITGEIST hardcover kickstarter is slowly but steadily pushing its way towards the second stretch goal. We've partnered with Darkraven Fantasy Soundscape, running their own Kickstarter, for a special offer:

All Zeitgeist AP hardcover compilation backers who pledge $15 or more will get a free copy of Darkraven Fantasy Soundscape's "Bay of the Corsairs" -- 8 tracks with 2 hours of audio. Additionally, $60+ Zeitgeist AP hardcover compilation backers can buy a GOLD copy of "Darkraven Fantasy Soundscapes" for $69 ($15 off) through the end of the current Darkraven Fantasy Soundscapes Kickstarter campaign (ends Friday, July 12). That is 64 tracks with over 15 hours of audio. Quantities limited.

Those taking advantage of this offer should contribute $69 to the Darkraven Fantasy Soundscapes project and send them a kickstarter email telling them you are taking part in the offer. Stop in at Darkraven Fantasy Soundscapes Kickstarter today to listen to samples of 'Bay of the Corsairs'.

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[h=3]Boardgaming News[/h]
  • Play Board Games has posted a review of the new Lord of the Rings: Fellowship of the Ring Deck-building game.
  • The Vassal online board game engine has updated to version 3.2.7. Vassal is a program which facilitates the play of many table top games across the internet. It is a robust and modular system that allows players and game companies to contribute modules for playing a variety of games.
  • The Solo Wargaming Guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set.
 

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