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<blockquote data-quote="Joshua Randall" data-source="post: 7272120" data-attributes="member: 7737"><p>Due credit to [MENTION=2]Piratecat[/MENTION] for this one:</p><p></p><p>In his 3e adventure <a href="https://www.amazon.com/Sound-Mind-d20-Fantasy-Roleplaying/dp/1588461920" target="_blank"><strong>Of Sound Mind</strong></a>, there's a section where the characters each have scary dreams caused by the big bad. The advice is to hand each player a paper with their character's dream on it, give them 30-60 seconds to read it, and then take the paper away -- to simulate how hard it is to remember dreams when you wake up.</p><p></p><p>I did this and the players' minds were BLOWN. Some of them attempted to recount their characters' dreams (with hilarious, to me, mistakes) while <em>one player utterly refused to discuss his dream</em> because he / his character was so disturbed.</p><p></p><p>Great technique and one I highly recommend as a one-off. (You really can't use it more than once.)</p><p></p><p>= = = = =</p><p></p><p>Different group.</p><p></p><p>High level (17th level) 3e party traveling the Astral Plane <em>en route</em> to plot location. They come across a mind flayer and his (strong) group of thralls and (wisely) don't immediately attack.</p><p></p><p>I (the DM) have the mind flayer begin bantering with the PCs, inquiring where they're from, how they got here, where they're going, etc. The characters are understandably cautious.</p><p></p><p>Meanwhile I pass a note to the player of the Psion character that says something like the following:</p><p></p><p>"The mind flayer is communicating telepathically with you. It has read your mind including the part closed to you [part of the PC's backstory from 1st level]. It will reveal your own secrets to you if you sell out the rest of the party, right now."</p><p></p><p>I didn't really expect the player to go for this, but he was *astonished* that I remembered that detail from his character's background. So his mind was blown.</p><p></p><p>The Psion's response was: "Your kind disgusts me, mind flayer. Depart immediately or we will destroy you."</p><p></p><p>The rest of the players were like "WTF?" when the mind flayer abruptly departed. To this day I don't think they know why. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 7272120, member: 7737"] Due credit to [MENTION=2]Piratecat[/MENTION] for this one: In his 3e adventure [URL="https://www.amazon.com/Sound-Mind-d20-Fantasy-Roleplaying/dp/1588461920"][B]Of Sound Mind[/B][/URL], there's a section where the characters each have scary dreams caused by the big bad. The advice is to hand each player a paper with their character's dream on it, give them 30-60 seconds to read it, and then take the paper away -- to simulate how hard it is to remember dreams when you wake up. I did this and the players' minds were BLOWN. Some of them attempted to recount their characters' dreams (with hilarious, to me, mistakes) while [I]one player utterly refused to discuss his dream[/I] because he / his character was so disturbed. Great technique and one I highly recommend as a one-off. (You really can't use it more than once.) = = = = = Different group. High level (17th level) 3e party traveling the Astral Plane [I]en route[/I] to plot location. They come across a mind flayer and his (strong) group of thralls and (wisely) don't immediately attack. I (the DM) have the mind flayer begin bantering with the PCs, inquiring where they're from, how they got here, where they're going, etc. The characters are understandably cautious. Meanwhile I pass a note to the player of the Psion character that says something like the following: "The mind flayer is communicating telepathically with you. It has read your mind including the part closed to you [part of the PC's backstory from 1st level]. It will reveal your own secrets to you if you sell out the rest of the party, right now." I didn't really expect the player to go for this, but he was *astonished* that I remembered that detail from his character's background. So his mind was blown. The Psion's response was: "Your kind disgusts me, mind flayer. Depart immediately or we will destroy you." The rest of the players were like "WTF?" when the mind flayer abruptly departed. To this day I don't think they know why. :) [/QUOTE]
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