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<blockquote data-quote="Bitbrain" data-source="post: 7307817" data-attributes="member: 6863864"><p>My 2 cents:</p><p></p><p>On the Tondi, I really think that you don't need to really do much with them.</p><p>Simply allow them to exist in the Gardens. Perhaps have the Sun Elves warn adventurers blundering through their home environment to watch out for the Tondi, as the mantisfolk (while not necessarily hostile or aggressive) are carnivores and see nothing wrong with eating humanoids.</p><p>Even if you decide you don't want the Tondi to be predators to that extent, I'm thinking that (if nothing else) there should at least be a perception that they are territorial flesh-eaters, and that the sun elves tread carefully around the Tondi.</p><p></p><p>As for the Totemkin not becoming "monster girls", my solution might not be how you would imagine it to work, but here goes.</p><p></p><p>EXAMPLE</p><p>Sun elf alchemists of a clan/tribe that revered some kind of carnivorous lizard created a transformative serum that would turn them into something like a "werelizard". Said potion was basically a permanent "polyjuice" potion.</p><p>That first generation of lizardfolk drank of the impregnation potion and laid eggs. Then, following an instinctual urge, they buried the eggs, just like the lizards they had partially transformed into would have done.</p><p>And when the eggs hatched, due to the way that surrounding temperatures can affect the gender of unhatched reptiles, some of the hatchlings were discovered to be male.</p><p>Since then, the Lizardfolk have emerged and proliferated as a new species, and while their society might be called "primitive", even possibly "atavistic" by some, it is nevertheless a functional and flourishing society now distinct from their Sun Elf progenitors.</p><p></p><p>I would think that other sun elf clans/tribes (which would revere other totemic creatures) would then tweak the experiment to better suit their own interests.</p></blockquote><p></p>
[QUOTE="Bitbrain, post: 7307817, member: 6863864"] My 2 cents: On the Tondi, I really think that you don't need to really do much with them. Simply allow them to exist in the Gardens. Perhaps have the Sun Elves warn adventurers blundering through their home environment to watch out for the Tondi, as the mantisfolk (while not necessarily hostile or aggressive) are carnivores and see nothing wrong with eating humanoids. Even if you decide you don't want the Tondi to be predators to that extent, I'm thinking that (if nothing else) there should at least be a perception that they are territorial flesh-eaters, and that the sun elves tread carefully around the Tondi. As for the Totemkin not becoming "monster girls", my solution might not be how you would imagine it to work, but here goes. EXAMPLE Sun elf alchemists of a clan/tribe that revered some kind of carnivorous lizard created a transformative serum that would turn them into something like a "werelizard". Said potion was basically a permanent "polyjuice" potion. That first generation of lizardfolk drank of the impregnation potion and laid eggs. Then, following an instinctual urge, they buried the eggs, just like the lizards they had partially transformed into would have done. And when the eggs hatched, due to the way that surrounding temperatures can affect the gender of unhatched reptiles, some of the hatchlings were discovered to be male. Since then, the Lizardfolk have emerged and proliferated as a new species, and while their society might be called "primitive", even possibly "atavistic" by some, it is nevertheless a functional and flourishing society now distinct from their Sun Elf progenitors. I would think that other sun elf clans/tribes (which would revere other totemic creatures) would then tweak the experiment to better suit their own interests. [/QUOTE]
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