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Selan- A SE Asian campaign (Critical rebuilding)
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<blockquote data-quote="Sound of Azure" data-source="post: 2985548" data-attributes="member: 40749"><p><strong>Feats from the Three Kingdoms (to be expanded)</strong></p><p></p><p>Some regional feats from the 3 Kingdoms of Varindhur. These all require you to be from the one of the 3 Kingdoms regions.</p><p></p><p><strong>Detect Shapechanger</strong> (regional)</p><p>You have trained with an order of mystics trained to find demons in the midst of your country.</p><p><strong>Prerequisites: </strong> Concentration 2 ranks, Wisdom 13+, home region: Raksha Amadi, membership in the Order of the Emerald Eye.</p><p><strong>Benefit:</strong> As a full-round action you can make DC 20 Concentration check and enter an <em>Emerald Trance</em>. While in an <em>Emerald Trance</em>, you can see the true forms of all creatures in a 60’ cone in your line of sight. The <em>Emerald Trance</em> cannot penetrate mundane disguises made with the Disguise skill, nor can it penetrate barriers to normal sight. <em>Emerald Trance</em> does not enable you to see incorporeal or invisible creatures.</p><p>You can maintain an <em>Emerald Trance</em> for a number of rounds equal to half your ranks in the Concentration skill, and may invoke it a number of times per day equal to your Wisdom modifier.</p><p>You gain a +4 bonus to Spot checks when opposing Disguise checks.</p><p></p><p></p><p><strong>One with the Waves </strong> (regional)</p><p>You are at home when fighting in the water.</p><p><strong>Benefit: </strong> You may use any one-handed piercing or slashing weapon underwater with no penalty, in addition to spears and tridents. You gain a +2 bonus on swim checks.</p><p></p><p><strong>Parjanha Bowman</strong> (regional)</p><p>You have trained with the Parjanha ranged militia. Your shots are accurate and deadly.</p><p><strong>Benefit: </strong> You gain the Martial Proficiency feats for the longbow (including composite longbow) and shortbow (including composite shortbow). You gain a +2 bonus on attack rolls to confirm a critical hit when using a longbow or shortbow.</p><p>You may apply precision-based effects (such as sneak attack, ranged precision, or the Point Blank Shot feat) 10 feet further away than normal when using a longbow or shortbow.</p><p></p><p><strong>Soul of the Forest </strong> (regional)</p><p>You are at home in the forests of your homeland, and gain significant advantages when fighting there.</p><p><strong>Benefit:</strong> You gain a +2 bonus on hide and spot checks in a forested area. When in combat in a forest, you also gain a +1 dodge bonus to AC.</p></blockquote><p></p>
[QUOTE="Sound of Azure, post: 2985548, member: 40749"] [b]Feats from the Three Kingdoms (to be expanded)[/b] Some regional feats from the 3 Kingdoms of Varindhur. These all require you to be from the one of the 3 Kingdoms regions. [B]Detect Shapechanger[/B] (regional) You have trained with an order of mystics trained to find demons in the midst of your country. [B]Prerequisites: [/B] Concentration 2 ranks, Wisdom 13+, home region: Raksha Amadi, membership in the Order of the Emerald Eye. [B]Benefit:[/B] As a full-round action you can make DC 20 Concentration check and enter an [I]Emerald Trance[/I]. While in an [I]Emerald Trance[/I], you can see the true forms of all creatures in a 60’ cone in your line of sight. The [I]Emerald Trance[/I] cannot penetrate mundane disguises made with the Disguise skill, nor can it penetrate barriers to normal sight. [I]Emerald Trance[/I] does not enable you to see incorporeal or invisible creatures. You can maintain an [I]Emerald Trance[/I] for a number of rounds equal to half your ranks in the Concentration skill, and may invoke it a number of times per day equal to your Wisdom modifier. You gain a +4 bonus to Spot checks when opposing Disguise checks. [B]One with the Waves [/B] (regional) You are at home when fighting in the water. [B]Benefit: [/B] You may use any one-handed piercing or slashing weapon underwater with no penalty, in addition to spears and tridents. You gain a +2 bonus on swim checks. [B]Parjanha Bowman[/B] (regional) You have trained with the Parjanha ranged militia. Your shots are accurate and deadly. [B]Benefit: [/B] You gain the Martial Proficiency feats for the longbow (including composite longbow) and shortbow (including composite shortbow). You gain a +2 bonus on attack rolls to confirm a critical hit when using a longbow or shortbow. You may apply precision-based effects (such as sneak attack, ranged precision, or the Point Blank Shot feat) 10 feet further away than normal when using a longbow or shortbow. [B]Soul of the Forest [/B] (regional) You are at home in the forests of your homeland, and gain significant advantages when fighting there. [B]Benefit:[/B] You gain a +2 bonus on hide and spot checks in a forested area. When in combat in a forest, you also gain a +1 dodge bonus to AC. [/QUOTE]
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