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General Tabletop Discussion
*Pathfinder & Starfinder
Selling Magic Items
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<blockquote data-quote="KnowTheToe" data-source="post: 454733" data-attributes="member: 1961"><p>It depends who you are selling to. Getting 50% from a merchant/dealer is not a bad deal. After all, he has to find the buyer and hold the expensive inventory. </p><p></p><p>If you are selling to the Collector or adventurer you should get close to street value. The issue is, you are not merchants and don't have contacts. </p><p></p><p>As far as the rules go, your PC has no idea what that magic item is worth unless you have appraise. Once you have a decent appraise, make sure you have ranks in profession merchant and then you have all the skills to find the end user. WARNING***This may take long boring RP sessions in which the other players are picking their nose and then reaching intot he chip bowl.</p><p></p><p>If you get full price for items, your DM will modify the amount of treasure you find to adjust to the economy he wants in his game. Either way it should work out the same. My suggestion is be happy with 50-60%, it is only a game.</p></blockquote><p></p>
[QUOTE="KnowTheToe, post: 454733, member: 1961"] It depends who you are selling to. Getting 50% from a merchant/dealer is not a bad deal. After all, he has to find the buyer and hold the expensive inventory. If you are selling to the Collector or adventurer you should get close to street value. The issue is, you are not merchants and don't have contacts. As far as the rules go, your PC has no idea what that magic item is worth unless you have appraise. Once you have a decent appraise, make sure you have ranks in profession merchant and then you have all the skills to find the end user. WARNING***This may take long boring RP sessions in which the other players are picking their nose and then reaching intot he chip bowl. If you get full price for items, your DM will modify the amount of treasure you find to adjust to the economy he wants in his game. Either way it should work out the same. My suggestion is be happy with 50-60%, it is only a game. [/QUOTE]
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