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Story Hour
Sellswords of Punjar- Final Stats
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<blockquote data-quote="Goonalan" data-source="post: 5302256" data-attributes="member: 16069"><p>DCC53 Sellswords of Punjar</p><p>Encounter #1 Cutpurse Alley- Area 1-1 The Gate of Shade.</p><p></p><p>The alley is blocked by a great gate, it looks... dangerous.</p><p></p><p><a href="http://www.flickr.com/photos/40504969@N08/4939306505/" target="_blank"><img src="http://farm5.static.flickr.com/4079/4939306505_5caa2d2eed.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>Scurvy checks out the gate, no flies on this Dwarf- the lock is trapped, he goes to climb over, but hang on- it's trapped on top also.</p><p></p><p>First of, with the help of Arcana checks from his companions, Scurvy disables the spring-loaded maw trap on the lock, set to crush a man's hand.</p><p></p><p>Secondly, and once again with wise words from his fellow adventurers (more Arcana checks) Scurvy disables the spike trap atop the gate.</p><p></p><p>All that remains is to pick the lock.</p><p></p><p>Which only takes another 30 minutes, this after a series of seven rolls below '8', eventually the gate swings open and a red-faced Scurvy creeps on down the alley.</p><p></p><p>Encounter complete 15 minutes to play.</p><p></p><p>Demon Maw Trap Level 9 Warder (400 XP)</p><p>Spike Gate Trap Level 2 Lurker (125 XP)</p><p>Level 1 Encounter.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5302256, member: 16069"] DCC53 Sellswords of Punjar Encounter #1 Cutpurse Alley- Area 1-1 The Gate of Shade. The alley is blocked by a great gate, it looks... dangerous. [url=http://www.flickr.com/photos/40504969@N08/4939306505/][img]http://farm5.static.flickr.com/4079/4939306505_5caa2d2eed.jpg[/img][/url] Scurvy checks out the gate, no flies on this Dwarf- the lock is trapped, he goes to climb over, but hang on- it's trapped on top also. First of, with the help of Arcana checks from his companions, Scurvy disables the spring-loaded maw trap on the lock, set to crush a man's hand. Secondly, and once again with wise words from his fellow adventurers (more Arcana checks) Scurvy disables the spike trap atop the gate. All that remains is to pick the lock. Which only takes another 30 minutes, this after a series of seven rolls below '8', eventually the gate swings open and a red-faced Scurvy creeps on down the alley. Encounter complete 15 minutes to play. Demon Maw Trap Level 9 Warder (400 XP) Spike Gate Trap Level 2 Lurker (125 XP) Level 1 Encounter. [/QUOTE]
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