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Story Hour
Sellswords of Punjar- Final Stats
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<blockquote data-quote="Goonalan" data-source="post: 5337871" data-attributes="member: 16069"><p>DCC53 Sellswords of Punjar</p><p>Encounter #10 Slave Pens of Punjar</p><p></p><p>Round 13.</p><p></p><p>Drazen- Move- Dive into the water below. Erais AoO Drazen; Miss. Drazen Athletics Check '1'- 10 Falling damage- breaks neck and DEAD.</p><p></p><p>The humiliation of it all.</p><p></p><p>Erais scoots over and Healing Check Kathra- no problems and he's up in an instant.</p><p></p><p>Time to play 3 minutes.</p><p>Total time to play 2 hours & 17 minutes- the longest single (although that's a bit of a misnomer) encounter yet.</p><p></p><p>End of Encounter-</p><p></p><p>The Good Guys...</p><p>Kathra Ironforge, Male Dwarf Fighter Level 2 (HP-2/44)</p><p>Riardon Brightvale, Male Eladrin Ranger 2 (HP25/28)</p><p>Erais the Sunlord, Male Human Cleric of Amaunator 2 (HP18/34)</p><p>Tira Duskmeadow, Female Half-Elf Warlock 2 (HP18/33)</p><p></p><p>The Bad Guys... 1700XP Level 9 Encounter.</p><p>Hobgoblin Slavers Level 1 Skirmisher [HS] (x7) (HP30) 7 DEAD.</p><p>Great Ape Level 3 Brute [GA] (HP54) DEAD</p><p>Goblin Archers Level 1 Minion [GA] (x6) (HP1) 6 DEAD</p><p>Gorliss the Goat, Dragonborn Warlord Level 3 Soldier [Gorliss] (HP56) DEAD.</p><p>Reiko & Wrix, Gnoll Overseers Level 2 Brute [Reiko & Wrix] (x2) (HP34) 2 DEAD.</p><p>Drazen, Drow Thief Level 3 Lurker [Drazen] (HP35) DEAD.</p><p>Vermouth, Eladrin Mage Level 3 Controller [Vermouth] (HP46) DEAD.</p><p></p><p>Action Points 0 Total 3</p><p>Daily Powers 0 Total 1</p><p>Healing Surges 0 Total 2</p><p>2nd Winds 0 Total 2</p><p>Crits 0 Total 3</p><p>PCs Ko'd 0 Total 1</p><p>Bad Guys Daily Powers 0 Total 1</p><p>Bad Guys Crit 0 Total 0</p><p>Bad Guys Healing Surges 0 Total 1</p><p></p><p>Comment: That was titanic, and the PCs absolutely loved it... just a little bit more each time- Goodman Games scenarios are so easy to run this way, I love them. I guess I should try for more like this in future adventures, or at least when it feels right. This was a Level 9 encounter, that's pretty awesome- Level +7, and but for maybe two rounds of attrition (when the PCs and the bad guys were not connecting) then it was a roller-coaster ride.</p><p></p><p>After a short rest the PCs are quickly on the beach, having secured the area as best they can, the chests are hauled up, the dead Slavers et al thoroughly searched and all findings deposited in the now bloody Greathall.</p><p></p><p>The PCs then back track to the slave cages on the first beach, spring three of the inhabitants- two beautiful young women, one of noble status, and the old guy- who turns out to be something of a sage. The Beggars that alerted the Slavers earlier are left to think about their actions.</p><p></p><p>The ex-slaves, captured from the streets of Fallcrest, tell what little they know- a sad tale about Beggars working with the Slavers, alas no information is forthcoming regarding the Beggar King. In fact the Beggar King seems to be entirely absent, none of the rescued citizens of Fallcrest have seen or heard him...</p><p></p><p>A mystery.</p><p></p><p>The PCs note a strange, partially collapsed tunnel- back in the passage that lead to the greathall, the passageway was clearly once sealed, with an ornate... seal. Darkness beyond and a set of shallow stairs leading up- the passage is particularly cramped- the PCs figure they can come back here later.</p><p></p><p>Stats: A real gulf in this fracas, the PCs connected 74.63% of the time, the bad guys 40.74%- that's a 30% divide, and with the PCs making 67 attacks (50 hits), and the bad guys 54 (only 22 hits), then the outcome was fairly inevitable. </p><p></p><p>This is further reinforced by the fact that the PCs managed to do 45.08 HP damage/turn (on average), the bad guys only 11.31 HP- only just shy of four times as much.</p><p></p><p>The connection rate for all of the PCs was in excess of 70%- are they all Strikers? </p><p></p><p>72% Riardon (18 hits from 25 attacks) </p><p>75% Erais (9 hits from 12 attacks) </p><p>76.47% (13 hits from 17 attacks) </p><p>76.92% Kathra (10 hits from 13 attacks) </p><p></p><p>Note the actual Striker is first (lowest connection rate) on the list- odd that.</p><p></p><p>It didn't even seem to matter that the bad guys had, all told, 475 hit points- that's even more than Encounter #3 in the Bazaar of the Bizarre, in which two PCs lost their lives. </p><p></p><p>The PCs seemed remarkable restrained, only spending three Action Points and one Daily Power- they also only used four Healing Surges in total- and three of them were for Kathra. They did however find the '20' on the dice on three separate occasions, that's got to make a difference.</p><p></p><p>Combined Stats: This was only the first combat at Level 2 so there's not much to say about the new PCs, except to say perhaps that they seem to be combining pretty well- at last, they were very fragile at times in some of the previous encounters at Level 1- here they seem much more solid.</p></blockquote><p></p>
[QUOTE="Goonalan, post: 5337871, member: 16069"] DCC53 Sellswords of Punjar Encounter #10 Slave Pens of Punjar Round 13. Drazen- Move- Dive into the water below. Erais AoO Drazen; Miss. Drazen Athletics Check '1'- 10 Falling damage- breaks neck and DEAD. The humiliation of it all. Erais scoots over and Healing Check Kathra- no problems and he's up in an instant. Time to play 3 minutes. Total time to play 2 hours & 17 minutes- the longest single (although that's a bit of a misnomer) encounter yet. End of Encounter- The Good Guys... Kathra Ironforge, Male Dwarf Fighter Level 2 (HP-2/44) Riardon Brightvale, Male Eladrin Ranger 2 (HP25/28) Erais the Sunlord, Male Human Cleric of Amaunator 2 (HP18/34) Tira Duskmeadow, Female Half-Elf Warlock 2 (HP18/33) The Bad Guys... 1700XP Level 9 Encounter. Hobgoblin Slavers Level 1 Skirmisher [HS] (x7) (HP30) 7 DEAD. Great Ape Level 3 Brute [GA] (HP54) DEAD Goblin Archers Level 1 Minion [GA] (x6) (HP1) 6 DEAD Gorliss the Goat, Dragonborn Warlord Level 3 Soldier [Gorliss] (HP56) DEAD. Reiko & Wrix, Gnoll Overseers Level 2 Brute [Reiko & Wrix] (x2) (HP34) 2 DEAD. Drazen, Drow Thief Level 3 Lurker [Drazen] (HP35) DEAD. Vermouth, Eladrin Mage Level 3 Controller [Vermouth] (HP46) DEAD. Action Points 0 Total 3 Daily Powers 0 Total 1 Healing Surges 0 Total 2 2nd Winds 0 Total 2 Crits 0 Total 3 PCs Ko'd 0 Total 1 Bad Guys Daily Powers 0 Total 1 Bad Guys Crit 0 Total 0 Bad Guys Healing Surges 0 Total 1 Comment: That was titanic, and the PCs absolutely loved it... just a little bit more each time- Goodman Games scenarios are so easy to run this way, I love them. I guess I should try for more like this in future adventures, or at least when it feels right. This was a Level 9 encounter, that's pretty awesome- Level +7, and but for maybe two rounds of attrition (when the PCs and the bad guys were not connecting) then it was a roller-coaster ride. After a short rest the PCs are quickly on the beach, having secured the area as best they can, the chests are hauled up, the dead Slavers et al thoroughly searched and all findings deposited in the now bloody Greathall. The PCs then back track to the slave cages on the first beach, spring three of the inhabitants- two beautiful young women, one of noble status, and the old guy- who turns out to be something of a sage. The Beggars that alerted the Slavers earlier are left to think about their actions. The ex-slaves, captured from the streets of Fallcrest, tell what little they know- a sad tale about Beggars working with the Slavers, alas no information is forthcoming regarding the Beggar King. In fact the Beggar King seems to be entirely absent, none of the rescued citizens of Fallcrest have seen or heard him... A mystery. The PCs note a strange, partially collapsed tunnel- back in the passage that lead to the greathall, the passageway was clearly once sealed, with an ornate... seal. Darkness beyond and a set of shallow stairs leading up- the passage is particularly cramped- the PCs figure they can come back here later. Stats: A real gulf in this fracas, the PCs connected 74.63% of the time, the bad guys 40.74%- that's a 30% divide, and with the PCs making 67 attacks (50 hits), and the bad guys 54 (only 22 hits), then the outcome was fairly inevitable. This is further reinforced by the fact that the PCs managed to do 45.08 HP damage/turn (on average), the bad guys only 11.31 HP- only just shy of four times as much. The connection rate for all of the PCs was in excess of 70%- are they all Strikers? 72% Riardon (18 hits from 25 attacks) 75% Erais (9 hits from 12 attacks) 76.47% (13 hits from 17 attacks) 76.92% Kathra (10 hits from 13 attacks) Note the actual Striker is first (lowest connection rate) on the list- odd that. It didn't even seem to matter that the bad guys had, all told, 475 hit points- that's even more than Encounter #3 in the Bazaar of the Bizarre, in which two PCs lost their lives. The PCs seemed remarkable restrained, only spending three Action Points and one Daily Power- they also only used four Healing Surges in total- and three of them were for Kathra. They did however find the '20' on the dice on three separate occasions, that's got to make a difference. Combined Stats: This was only the first combat at Level 2 so there's not much to say about the new PCs, except to say perhaps that they seem to be combining pretty well- at last, they were very fragile at times in some of the previous encounters at Level 1- here they seem much more solid. [/QUOTE]
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