Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Servants of the Blood Moon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Simon Collins" data-source="post: 2008150" data-attributes="member: 9860"><p>Beware! This review contains major spoilers.</p><p></p><p>This is the fifteenth booster adventure by AEG. It is designed for three to four characters of level 7-10. It costs $2.49.</p><p></p><p>Production and Presentation: This module is 16 pages but each page is only ½ the width of an A4 page. The front (soft)cover features poor colour artwork, the back cover features an introduction to the adventure. There are two mediocre internal pieces of black & white artwork and the central pages contain a basic un-scaled map of the palace and library. The final page and the inside back cover contains OGL bumpf. The inside front cover contains advertising. </p><p></p><p>The Story: An evil sorcerer kills the unicorn protector of an elven forest in an attempt to control a gelugon known as The Blood Moon. The forest has been corrupted and the elves are leaving the forest in droves. The city of Myr lies at the heart of the forest. The PCs are begged by the elves to investigate, and are told that information regarding the situation might be found in the library of Myr. Battling their way through devils and undead which plague the forest, they come to Myr. They investigate the library, which has been taken over by Servants Of The Blood Moon (a new monster). They find clues to help them understand what they are facing. They turn to the palace of Myr, the lair of the half-elven sorcerer who seeks to control The Blood Moon, who is imprisoned in a sacred grove at the heart of the palace. If the sorcerer faces defeat, he may release the devil by breaking his magical staff (topped by the unicorn horn). The devil ignores the PCs, kills the sorcerer, and disappears. Using a gift from a good cleric trapped in the palace temple and the unicorn’s horn, they can create a new unicorn who will heal the forest.</p><p></p><p>The High Points: Despite the numerous combats hinted at in the above overview, this module seems very combat light. The text leaves development of combat mainly to the discretion of the DM and concentrates on providing interesting NPCs (a mad blind adventurer waiting for his dead colleagues to come out of the forest) and settings (the forest drips with blood, the diabolically desecrated druids grove at the finale). There is a rumours section at the beginning, which can provide the players with a challenge to unravel the truth from the groundless fears and hopes of the elves. The new monster, Servants Of The Blood Moon, was excellent – the outsider resembles a nosferatu vampire, tattooed with evil runes. It wraps its tattered vestigial wings around itself to make itself invisible and hunts with stealth and intelligence. Its charm and fear abilities, along with a nasty ever-bleeding wound ability make a rounded and useful creature for any setting.</p><p></p><p>The Low Points: The worst part of this adventure is the ending, which uses a really horrible deus ex machina finale – both in terms of the gelugon devil ignoring the PCs if released, and the soppy recreation of the unicorn. The DM has to do a fair amount of work to prepare for this adventure, planning some of the combats and expanding on some of the locations. The real climax of the adventure (a penultimate meeting with the sorcerer and ten Servants) is too tough for the party level described – actually EL 17. In fact, the DM will need to carefully plan encounters with the wealth of devils and undead free in the forest and in Myr, and the party is advised to proceed with caution.</p><p></p><p>Conclusion: One of the better adventure boosters, spoiled only by it’s disappointing ending. Much of the plot, setting and NPCs can be easily transplanted into a home-grown campaign but needs a fair amount of work to be able to run it smoothly. The new monster is the best I have come across in all the AEG adventures. Scrapes a Good rating from me because of this and its adaptability.</p></blockquote><p></p>
[QUOTE="Simon Collins, post: 2008150, member: 9860"] Beware! This review contains major spoilers. This is the fifteenth booster adventure by AEG. It is designed for three to four characters of level 7-10. It costs $2.49. Production and Presentation: This module is 16 pages but each page is only ½ the width of an A4 page. The front (soft)cover features poor colour artwork, the back cover features an introduction to the adventure. There are two mediocre internal pieces of black & white artwork and the central pages contain a basic un-scaled map of the palace and library. The final page and the inside back cover contains OGL bumpf. The inside front cover contains advertising. The Story: An evil sorcerer kills the unicorn protector of an elven forest in an attempt to control a gelugon known as The Blood Moon. The forest has been corrupted and the elves are leaving the forest in droves. The city of Myr lies at the heart of the forest. The PCs are begged by the elves to investigate, and are told that information regarding the situation might be found in the library of Myr. Battling their way through devils and undead which plague the forest, they come to Myr. They investigate the library, which has been taken over by Servants Of The Blood Moon (a new monster). They find clues to help them understand what they are facing. They turn to the palace of Myr, the lair of the half-elven sorcerer who seeks to control The Blood Moon, who is imprisoned in a sacred grove at the heart of the palace. If the sorcerer faces defeat, he may release the devil by breaking his magical staff (topped by the unicorn horn). The devil ignores the PCs, kills the sorcerer, and disappears. Using a gift from a good cleric trapped in the palace temple and the unicorn’s horn, they can create a new unicorn who will heal the forest. The High Points: Despite the numerous combats hinted at in the above overview, this module seems very combat light. The text leaves development of combat mainly to the discretion of the DM and concentrates on providing interesting NPCs (a mad blind adventurer waiting for his dead colleagues to come out of the forest) and settings (the forest drips with blood, the diabolically desecrated druids grove at the finale). There is a rumours section at the beginning, which can provide the players with a challenge to unravel the truth from the groundless fears and hopes of the elves. The new monster, Servants Of The Blood Moon, was excellent – the outsider resembles a nosferatu vampire, tattooed with evil runes. It wraps its tattered vestigial wings around itself to make itself invisible and hunts with stealth and intelligence. Its charm and fear abilities, along with a nasty ever-bleeding wound ability make a rounded and useful creature for any setting. The Low Points: The worst part of this adventure is the ending, which uses a really horrible deus ex machina finale – both in terms of the gelugon devil ignoring the PCs if released, and the soppy recreation of the unicorn. The DM has to do a fair amount of work to prepare for this adventure, planning some of the combats and expanding on some of the locations. The real climax of the adventure (a penultimate meeting with the sorcerer and ten Servants) is too tough for the party level described – actually EL 17. In fact, the DM will need to carefully plan encounters with the wealth of devils and undead free in the forest and in Myr, and the party is advised to proceed with caution. Conclusion: One of the better adventure boosters, spoiled only by it’s disappointing ending. Much of the plot, setting and NPCs can be easily transplanted into a home-grown campaign but needs a fair amount of work to be able to run it smoothly. The new monster is the best I have come across in all the AEG adventures. Scrapes a Good rating from me because of this and its adaptability. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Servants of the Blood Moon
Top