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General Tabletop Discussion
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Setting Party level vs an Ancient Red Dragon
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<blockquote data-quote="Stalker0" data-source="post: 7299506" data-attributes="member: 5889"><p>Now that we know the party and the terrain it focuses the discussion. It’s not the most optimized party for dragon hunting but it’s not bad.</p><p></p><p>The fighters need to go ranged. Fire shield should be a key spell if possible. Paladin is there to key the cleric up. Mass healing word is your answer to the breath one time, it can bring everyone up who dropped from it...it’s teally the follow up breaths that will get you, so a key luck factor is the recharge.</p><p></p><p>The crumpled city will be interesting. If it’s open enough in places Party may be able to spread out and limit breath hits, but may give the dragon good cover to avoid ranged attacks.</p><p></p><p>A big question is whether the party can kill the dragon. They might get it close, but if chooses to fly away can they do enough damage to finish the job?</p><p></p><p>Bringing some 1st level archery fighters is a good prep idea if it’s allowed. They can spread far enough To not get feared. There mission is to hit the dragon if it flies too high or if it tries to fly off. They might add just enough oomph to finish the dragon if it tries to retreat.</p><p></p><p>Fest wise sharpshooter is a good one. Inspiring leader Is a key one, those temp hp could make a big difference. Shield master is another, gives the fighter a chance to evade the breath weapon.</p><p></p><p>Dm wise to make this a true fight you should roll the breath weapons damage. This is a situation where the average roll doesn’t do quite enough to kill party memebers, a low roll doesn’t really change much, but a high roll could kill them. So for a true challenge go for the roll.</p><p></p><p>Hehe I really want to run this scenario now, very keen to see how it turns out. I think the party can do it, but luck and tactics will be key deciders</p></blockquote><p></p>
[QUOTE="Stalker0, post: 7299506, member: 5889"] Now that we know the party and the terrain it focuses the discussion. It’s not the most optimized party for dragon hunting but it’s not bad. The fighters need to go ranged. Fire shield should be a key spell if possible. Paladin is there to key the cleric up. Mass healing word is your answer to the breath one time, it can bring everyone up who dropped from it...it’s teally the follow up breaths that will get you, so a key luck factor is the recharge. The crumpled city will be interesting. If it’s open enough in places Party may be able to spread out and limit breath hits, but may give the dragon good cover to avoid ranged attacks. A big question is whether the party can kill the dragon. They might get it close, but if chooses to fly away can they do enough damage to finish the job? Bringing some 1st level archery fighters is a good prep idea if it’s allowed. They can spread far enough To not get feared. There mission is to hit the dragon if it flies too high or if it tries to fly off. They might add just enough oomph to finish the dragon if it tries to retreat. Fest wise sharpshooter is a good one. Inspiring leader Is a key one, those temp hp could make a big difference. Shield master is another, gives the fighter a chance to evade the breath weapon. Dm wise to make this a true fight you should roll the breath weapons damage. This is a situation where the average roll doesn’t do quite enough to kill party memebers, a low roll doesn’t really change much, but a high roll could kill them. So for a true challenge go for the roll. Hehe I really want to run this scenario now, very keen to see how it turns out. I think the party can do it, but luck and tactics will be key deciders [/QUOTE]
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