Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
SG1: An Old Friend (Wik Judging)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="stonegod" data-source="post: 3827664" data-attributes="member: 36973"><p><strong><span style="font-size: 12px">Showdown: Round 8</span></strong></p><p></p><p><span style="color: darkred">Lorth</span> snaps a few ribs on the brute, who cries out in pain! <span style="font-size: 9px"><span style="color: slategray">[24 wins opposed grapple check; 7hp; moderately wounded]</span></span> <span style="color: darkolivegreen">Corran's</span> thrust are less effective this time, and the heavy ignores him. <span style="font-size: 9px"><span style="color: slategray">[Fails aid another]</span></span> With no room to move to safety, <span style="color: purple">Genithar</span> pulls back into the fog. <span style="font-size: 9px"><span style="color: slategray">[No safe 5' steps in your corner; I withdrew you instead]</span></span></p><p></p><p>Following up in the rear, barely getting a glimpse of the faster homunculi, <span style="color: powderblue">Mathew</span> envisions the scene and yells <span style="color: powderblue"><strong>Attack!</strong></span> Luckily, his efforts pay off as he feels a wave of violence from the stone. </p><p></p><p>Suddenly, out of the fog near Corran and Genithar, a sleek steel form and a wisp of shadow riding it appear! <span style="color: yellow">The hound-like creature</span> launches at the brute, but is deflected at the last minute by the magical <em>shield</em>. The <span style="color: yellow">wisp</span> attempts to latch on to the brute, but is thrown off!</p><p></p><p>The two heavies press their attacks. The heavy between the cleric and the rogue boots Balnibar in the stomach and slices the gnome's chest, enough to knock him down! <span style="font-size: 9px"><span style="color: slategray">[4 hp; unconscious]</span></span> The other reaches out to inflict its painful grasp on Lorth, but the fog distorts his aim! <span style="font-size: 9px"><span style="color: slategray">[Miss due to fog]</span></span></p><p></p><p>Having enough, the brute elbows Lorth in the face. The distraction is enough to break the shifter's grip! <span style="font-size: 9px"><span style="color: slategray">[9 fails opposed grapple check; brute free]</span></span> He steps back, and with a flash of red from his mark, seems to grow stronger! It is an effect no one has ever seen before! <span style="font-size: 9px"><span style="color: slategray">[Still moderately wounded]</span></span></p><p></p><p><span style="color: SlateGray"><span style="font-size: 9px"></span></span></p><p><span style="color: SlateGray"><span style="font-size: 9px">OOC: Maps may not be working.</span></span></p><p></p><p><strong><span style="font-size: 12px">Showdown: Round 9</span></strong></p><p style="text-align: center"><img src="http://stonegod.org/creations/images/SG1-upper-f07.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p> <p style="text-align: center"><strong>Upper floor</strong></p><p></p><p><span style="color: darkred">L</span>: 15 [9/10hp]</p><p><span style="color: darkolivegreen">C</span>: 22 [6/9hp]</p><p><span style="color: purple">G</span>: 21 [1/4hp, <em>shield</em>]</p><p><span style="color: powderblue">M</span>: 19 [7/7, 5 nonlethal]</p><p><span style="color: yellow">C</span>: 18 </p><p><span style="color: yellow">F</span>: 18 </p><p><span style="color: yellow">D</span>: 18 </p><p>H: 18 [slightly wounded both]</p><p>R: 12 [Fled, one killed]</p><p><span style="color: sienna">B</span>: 10 [2/9hp, 3 nonlethal, unconscious]</p><p><span style="color: red">L</span>: 8 [moderately wounded]</p><p></p><p>Map Key: <span style="color: sienna">B</span>: Balnibar, <span style="color: yellow">C</span>: Cheep, <span style="color: darkolivegreen">C</span>: Corran, <span style="color: yellow">D</span>: Doggie, <span style="color: yellow">F</span>: Fetch, <span style="color: purple">G</span>: Genithar, H: Angry Heavy, <span style="color: darkred">L</span>: Lorth, <span style="color: red">L</span>: Brute leader, <span style="color: powderblue">M</span>: Mathew, R: Wiry Thugs.</p><p>Conditions: Smoky region provides concealment to those on the other side, but can be moved into. <span style="color: darkred">Dark Red Border</span>: Dying, <span style="color: lime">Lime Border</span>: Entangled, <span style="color: red">Red Border</span>: Disabled, Transparent: Unconscious, <span style="color: yellow">Yellow Border</span>: Frightened, White Border: Staggered</p><p></p><p><span style="font-size: 9px"><span style="color: slategray">[Round 9 actions]</span></span></p></blockquote><p></p>
[QUOTE="stonegod, post: 3827664, member: 36973"] [b][size=3]Showdown: Round 8[/size][/b] [color=darkred]Lorth[/color] snaps a few ribs on the brute, who cries out in pain! [size=1][color=slategray][24 wins opposed grapple check; 7hp; moderately wounded][/color][/size][color=slategray][/color] [color=darkolivegreen]Corran's[/color] thrust are less effective this time, and the heavy ignores him. [size=1][color=slategray][Fails aid another][/color][/size][color=slategray][/color] With no room to move to safety, [color=purple]Genithar[/color] pulls back into the fog. [size=1][color=slategray][No safe 5' steps in your corner; I withdrew you instead][/color][/size][color=slategray][/color] Following up in the rear, barely getting a glimpse of the faster homunculi, [color=powderblue]Mathew[/color] envisions the scene and yells [color=powderblue][b]Attack![/b][/color] Luckily, his efforts pay off as he feels a wave of violence from the stone. Suddenly, out of the fog near Corran and Genithar, a sleek steel form and a wisp of shadow riding it appear! [color=yellow]The hound-like creature[/color] launches at the brute, but is deflected at the last minute by the magical [i]shield[/i]. The [color=yellow]wisp[/color] attempts to latch on to the brute, but is thrown off! The two heavies press their attacks. The heavy between the cleric and the rogue boots Balnibar in the stomach and slices the gnome's chest, enough to knock him down! [size=1][color=slategray][4 hp; unconscious][/color][/size][color=slategray][/color] The other reaches out to inflict its painful grasp on Lorth, but the fog distorts his aim! [size=1][color=slategray][Miss due to fog][/color][/size][color=slategray][/color] Having enough, the brute elbows Lorth in the face. The distraction is enough to break the shifter's grip! [size=1][color=slategray][9 fails opposed grapple check; brute free][/color][/size][color=slategray][/color] He steps back, and with a flash of red from his mark, seems to grow stronger! It is an effect no one has ever seen before! [size=1][color=slategray][Still moderately wounded][/color][/size][color=slategray][/color] [COLOR=SlateGray][SIZE=1] OOC: Maps may not be working.[/SIZE][/COLOR] [b][size=3]Showdown: Round 9[/size][/b] [center][img]http://stonegod.org/creations/images/SG1-upper-f07.jpg[/img] [b]Upper floor[/b][/center] [color=darkred]L[/color]: 15 [9/10hp] [color=darkolivegreen]C[/color]: 22 [6/9hp] [color=purple]G[/color]: 21 [1/4hp, [i]shield[/i]] [color=powderblue]M[/color]: 19 [7/7, 5 nonlethal] [color=yellow]C[/color]: 18 [color=yellow]F[/color]: 18 [color=yellow]D[/color]: 18 H: 18 [slightly wounded both] R: 12 [Fled, one killed] [color=sienna]B[/color]: 10 [2/9hp, 3 nonlethal, unconscious] [color=red]L[/color]: 8 [moderately wounded] Map Key: [color=sienna]B[/color]: Balnibar, [color=yellow]C[/color]: Cheep, [color=darkolivegreen]C[/color]: Corran, [color=yellow]D[/color]: Doggie, [color=yellow]F[/color]: Fetch, [color=purple]G[/color]: Genithar, H: Angry Heavy, [color=darkred]L[/color]: Lorth, [color=red]L[/color]: Brute leader, [color=powderblue]M[/color]: Mathew, R: Wiry Thugs. Conditions: Smoky region provides concealment to those on the other side, but can be moved into. [color=darkred]Dark Red Border[/color]: Dying, [color=lime]Lime Border[/color]: Entangled, [color=red]Red Border[/color]: Disabled, Transparent: Unconscious, [color=yellow]Yellow Border[/color]: Frightened, White Border: Staggered [size=1][color=slategray][Round 9 actions][/color][/size][color=slategray][/color] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living Eberron
SG1: An Old Friend (Wik Judging)
Top