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SG1: An Old Friend (Wik Judging)
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<blockquote data-quote="stonegod" data-source="post: 3837584" data-attributes="member: 36973"><p><strong><span style="font-size: 12px">The Aftermath</span></strong></p><p></p><p>It takes about 5 minutes for Aldus' portal wall to power down, allowing him to escape his makeshift prison. The group finally gets a look at the dwarf: A wide figure in his late middle years, Aldus is garbed in the leathers of his work attire. His braided white beard is almost as intricate as his worksman apron.</p><p></p><p>Aldus thanks you all profusely while tending to Fetch. The unconscious Balnibar is set on a divan to rest, while Aldus has an ugly looking homunculus that had been hiding in the junk room make a meal. Over tea and some hearty sandwiches, Aldus and the party tries to piece what occurred. His dwarf sized furniture is a bit... cramped.</p><p></p><p>Aldus cannot tell you more about the Koldoran Piece other than its unusual appearance. It seemed to be a partial schema, having to do something with channeling an unusual power and constructs, but that is all Aldus put together in his brief time with it. Of his traveling companions on the journey, only two are still alive; he has seen neither in several years. Aldus is not sure if the Professor is still living or at Morgrave, though the kobold's words suggest so. When Genithar presses him on possession of the piece, the dwarf glowers---a sentiment echoed by Doggie's metallic and electric growl. Aldus firmly and curtly informs the wizard that it is not in his possession.</p><p></p><p>Of the assailants, a look at their identification papers shows them to be from Mallorean's Gate. Once Aldus knows this, he snorts and has Cheep fetch the local watch to assist in the clean up. None of the watchmen are marked, and the Highhold watch identifies 'Tarkanan' as being more formally known as "House Tarkanan"---a group of thieves and assassins built around aberrant dragonmarks. The names send a chill through Corran and Mathew, as they recognize the name: The master general of the Aberrant army during the War of the Mark.</p><p></p><p>The one who sacrificed himself at what would become Sharn.</p><p></p><p>Aldus thanks the group again for their help, though he seems a bit peeved at Genithar's questioning. He looks them over and offers them his services---a mastework weapon or armor or perhaps salve, scroll, or other light work. <span style="font-size: 9px"><span style="color: slategray">[In game terms, he will provide a masterwork weapon, masterwork armor, or scrolls, alchemical gear, or potions of up to 700gp in value.]</span></span></p><p></p><p>With that, the day being taxing, the group is released by to their own devices.</p><p></p><p><strong><span style="font-size: 12px">End</span></strong></p><p></p><p><u>XP Awards</u></p><p>All but IVV:</p><p>1335 for foes defeated.</p><p>+150 for time taken (3 months)</p><p>====</p><p>1485 XP total</p><p></p><p>IVV:</p><p>840 for foes defeated.</p><p>+100 for time taken (2 months)</p><p>====</p><p>940 XP total </p><p></p><p><u>Treasure</u></p><p>- 26gp</p><p>- <s>2 smokesticks</s> (2 used)</p><p>- <s>3 <em>potions of cure moderate</em></s> (All used)</p><p>- <s>2 Scrolls of <em>cure light wounds</em></s> (Both used)</p><p>- 1 <em>Oil of light repair</em></p><p>- 4 Studded Leather Armors</p><p>- 4 Short Swords</p><p>- 4 Hand Crossbows</p><p>- 32 Hand Crossbow Bolts</p><p>- 2 Heavy Wooden Shields</p><p>- 2 Breastplates</p><p>- 1 Mwk Breastplate</p><p>- 2 Bastard Swords</p><p>- Mwk Greatsword</p><p>- Potion Bracer</p><p>- Up to 700gp per character of masterwork weaponry, armor, scrolls, potions, or alchemicla goods</p><p>Please make a post here on how you distribute everything (or if you sell it) and what you take from Aldus' offer.</p><p></p><p>Thanks, all. See you around the tavern!</p></blockquote><p></p>
[QUOTE="stonegod, post: 3837584, member: 36973"] [b][size=3]The Aftermath[/size][/b] It takes about 5 minutes for Aldus' portal wall to power down, allowing him to escape his makeshift prison. The group finally gets a look at the dwarf: A wide figure in his late middle years, Aldus is garbed in the leathers of his work attire. His braided white beard is almost as intricate as his worksman apron. Aldus thanks you all profusely while tending to Fetch. The unconscious Balnibar is set on a divan to rest, while Aldus has an ugly looking homunculus that had been hiding in the junk room make a meal. Over tea and some hearty sandwiches, Aldus and the party tries to piece what occurred. His dwarf sized furniture is a bit... cramped. Aldus cannot tell you more about the Koldoran Piece other than its unusual appearance. It seemed to be a partial schema, having to do something with channeling an unusual power and constructs, but that is all Aldus put together in his brief time with it. Of his traveling companions on the journey, only two are still alive; he has seen neither in several years. Aldus is not sure if the Professor is still living or at Morgrave, though the kobold's words suggest so. When Genithar presses him on possession of the piece, the dwarf glowers---a sentiment echoed by Doggie's metallic and electric growl. Aldus firmly and curtly informs the wizard that it is not in his possession. Of the assailants, a look at their identification papers shows them to be from Mallorean's Gate. Once Aldus knows this, he snorts and has Cheep fetch the local watch to assist in the clean up. None of the watchmen are marked, and the Highhold watch identifies 'Tarkanan' as being more formally known as "House Tarkanan"---a group of thieves and assassins built around aberrant dragonmarks. The names send a chill through Corran and Mathew, as they recognize the name: The master general of the Aberrant army during the War of the Mark. The one who sacrificed himself at what would become Sharn. Aldus thanks the group again for their help, though he seems a bit peeved at Genithar's questioning. He looks them over and offers them his services---a mastework weapon or armor or perhaps salve, scroll, or other light work. [size=1][color=slategray][In game terms, he will provide a masterwork weapon, masterwork armor, or scrolls, alchemical gear, or potions of up to 700gp in value.][/color][/size][color=slategray][/color] With that, the day being taxing, the group is released by to their own devices. [b][size=3]End[/size][/b] [u]XP Awards[/u] All but IVV: 1335 for foes defeated. +150 for time taken (3 months) ==== 1485 XP total IVV: 840 for foes defeated. +100 for time taken (2 months) ==== 940 XP total [u]Treasure[/u] - 26gp - [s]2 smokesticks[/s] (2 used) - [s]3 [i]potions of cure moderate[/i][/s] (All used) - [s]2 Scrolls of [i]cure light wounds[/i][/s] (Both used) - 1 [i]Oil of light repair[/i] - 4 Studded Leather Armors - 4 Short Swords - 4 Hand Crossbows - 32 Hand Crossbow Bolts - 2 Heavy Wooden Shields - 2 Breastplates - 1 Mwk Breastplate - 2 Bastard Swords - Mwk Greatsword - Potion Bracer - Up to 700gp per character of masterwork weaponry, armor, scrolls, potions, or alchemicla goods Please make a post here on how you distribute everything (or if you sell it) and what you take from Aldus' offer. Thanks, all. See you around the tavern! [/QUOTE]
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