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Shackeled City - what are my chances and when do you give XP?
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<blockquote data-quote="Psychic Warrior" data-source="post: 3056948" data-attributes="member: 17733"><p>I'm currently playing in SC (we fought and killed the mimic pretty easily) and am getting concerned. Our DM is the type to not give out XP until the adventure is finished. And we are under a time constraint in the adventure as a few creatures have managed to escape us and (we assume) have alerted their companions. We are on the second level of the dungeon now (fighting hobgtoblins) still first level with no spells (not even cantrips) no cure potions and most of us have less than full hit points (my cleric has 3 the two main fighters have 7 and 4). We just finished a fight with 12 hobgoblins and an animated chain. Somehow we survived (our DM rolled like crap - in the open too) but I just can't see us lasting the rest of the dungeon especailly since there has to be some kind of hobgob 'king'. I guess my question is this should we get XP to level up (and gain some much needed spells, hitpoints etc) during the dungeon? Did the designers have this in mind? It seems like a crazy long dungeon to put 1st levels through without a rest period.</p></blockquote><p></p>
[QUOTE="Psychic Warrior, post: 3056948, member: 17733"] I'm currently playing in SC (we fought and killed the mimic pretty easily) and am getting concerned. Our DM is the type to not give out XP until the adventure is finished. And we are under a time constraint in the adventure as a few creatures have managed to escape us and (we assume) have alerted their companions. We are on the second level of the dungeon now (fighting hobgtoblins) still first level with no spells (not even cantrips) no cure potions and most of us have less than full hit points (my cleric has 3 the two main fighters have 7 and 4). We just finished a fight with 12 hobgoblins and an animated chain. Somehow we survived (our DM rolled like crap - in the open too) but I just can't see us lasting the rest of the dungeon especailly since there has to be some kind of hobgob 'king'. I guess my question is this should we get XP to level up (and gain some much needed spells, hitpoints etc) during the dungeon? Did the designers have this in mind? It seems like a crazy long dungeon to put 1st levels through without a rest period. [/QUOTE]
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Shackeled City - what are my chances and when do you give XP?
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