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Shackled City: A Gestalt Campaign (PG-13/R)
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<blockquote data-quote="hbarsquared" data-source="post: 1455840" data-attributes="member: 4550"><p style="text-align: center">* * *</p><p></p><p></p><p></p><p><span style="color: red"><em>"Less than you think,"</em></span> came the reply, and Telenor thought he detected a hint of humor. The sound of rocks rolling within a steel drum just might have been a chuckle from the cloaked figure.</p><p style="text-align: center">.....</p><p></p><p>Telenor had to ask around to find out where to find the smithy. Unsurprisingly, it was located on Magma Avenue, nearer the outer rim of Cauldron than the circles he kept, and the reason he had not immediately recognized the name. That high up the nobles tended their gardens and wealthy merchants spent their gold. He found the open-air building with little trouble, with a middle-aged dwarf scribbling in a book, his forge cold for now. Telenor assumed this must be Gurnezarn.</p><p></p><p style="margin-left: 20px"><span style="color: aqua"><strong>OOC:</strong> By the way, what font color are you using for Telenor? Thanks!</span></p><p></p><p style="text-align: center">* * *</p><p></p><p style="margin-left: 20px"><span style="color: aqua"><strong>OOC:</strong> AC increases to 15 with the +4 armor bonus</span></p><p></p><p>He took a brief moment to place the location of the call for help and heard some cursing and the sounds of a scuffle. After casting the spell and feeling the runes form a protective barrier for his skin, he dashed down the street and turned into a dark alley.</p><p></p><p>What Polaris saw enraged him. Three figures with strange markings on their faces kicked a fourth figure huddled on the ground. One of the attackers lifted the victim by the hood of his cloak and thrust him against a wall as another growled, <span style="color: yellow">"Stay away from the orphanage, you got that?"</span></p><p></p><p style="margin-left: 20px"><span style="color: aqua"><strong>OOC:</strong> Initiative order: 14 victim, 13 Polaris, 8 attackers</span></p><p></p><p>The young man winced, cringing away from his attackers, and his eyes made contact with Polaris. He pleaded without words for help.</p><p></p><p style="text-align: center">* * *</p><p></p><p></p><p></p><p><span style="color: red"><em>"I know more of what I know not of you,"</em></span> came the cryptic reply, <span style="color: red"><em>"though I have an intuition for what may have drawn you nigh, but that is not my knowledge to tell."</em></span></p><p style="text-align: center">.....</p><p></p><p>After two temples, an inn, and one strange shop called "Weer's Elixers," James discovered the location of Gurnezarn's smithy. As the sun began to set behind the city wall, James circled the road that would swing him around to the east side of the city. The streets were emptying with the coming of night, and as he and Snow walked along the cobblestone streets, he noticed his companion had paused with pricked ears.</p><p></p><p>After a moment, he heard it, too. A cry for help, somewhere in an alley up ahead.</p><p></p><p style="margin-left: 20px"><span style="color: aqua"><strong>OOC:</strong> Can I ask you, too, what font color are you using for James? Thanks!</span></p><p></p><p style="text-align: center">* * *</p><p></p><p>Hershan's gaze fell upon a squat figure sitting at a corner table with a mug of its own. Hershan could not make out the patron's features, could not even tell its race, but he got the distinct impression that from within the dark cowl, eyes stared back at him. The figure rose, and approached.</p><p></p><p><span style="color: red"><em>"In your future, great deeds await,"</em></span> it whispered to Hershan without introduction, <span style="color: red"><em>"You possess that which few comprehend, and the strength to harness it. Dangers lurk beneath our feet, and although you do not yet know them, the people of Cauldron will need you. Meet me tonight, at the Gurnezarn smithy."</em></span></p><p></p><p>The dark figure lifted one gloved hand in farewell. Without a whispered word or arcane gesture, it blurred and faded from sight.</p><p></p><p style="text-align: center">* * *</p></blockquote><p></p>
[QUOTE="hbarsquared, post: 1455840, member: 4550"] [center]* * *[/center] [color=red][i]"Less than you think,"[/i][/color] came the reply, and Telenor thought he detected a hint of humor. The sound of rocks rolling within a steel drum just might have been a chuckle from the cloaked figure. [center].....[/center] Telenor had to ask around to find out where to find the smithy. Unsurprisingly, it was located on Magma Avenue, nearer the outer rim of Cauldron than the circles he kept, and the reason he had not immediately recognized the name. That high up the nobles tended their gardens and wealthy merchants spent their gold. He found the open-air building with little trouble, with a middle-aged dwarf scribbling in a book, his forge cold for now. Telenor assumed this must be Gurnezarn. [indent][color=aqua][b]OOC:[/b] By the way, what font color are you using for Telenor? Thanks![/color][/indent] [center]* * *[/center] [indent][color=aqua][b]OOC:[/b] AC increases to 15 with the +4 armor bonus[/color][/indent] He took a brief moment to place the location of the call for help and heard some cursing and the sounds of a scuffle. After casting the spell and feeling the runes form a protective barrier for his skin, he dashed down the street and turned into a dark alley. What Polaris saw enraged him. Three figures with strange markings on their faces kicked a fourth figure huddled on the ground. One of the attackers lifted the victim by the hood of his cloak and thrust him against a wall as another growled, [color=yellow]"Stay away from the orphanage, you got that?"[/color] [indent][color=aqua][b]OOC:[/b] Initiative order: 14 victim, 13 Polaris, 8 attackers[/color][/indent] The young man winced, cringing away from his attackers, and his eyes made contact with Polaris. He pleaded without words for help. [center]* * *[/center] [color=red][i]"I know more of what I know not of you,"[/i][/color] came the cryptic reply, [color=red][i]"though I have an intuition for what may have drawn you nigh, but that is not my knowledge to tell."[/i][/color] [center].....[/center] After two temples, an inn, and one strange shop called "Weer's Elixers," James discovered the location of Gurnezarn's smithy. As the sun began to set behind the city wall, James circled the road that would swing him around to the east side of the city. The streets were emptying with the coming of night, and as he and Snow walked along the cobblestone streets, he noticed his companion had paused with pricked ears. After a moment, he heard it, too. A cry for help, somewhere in an alley up ahead. [indent][color=aqua][b]OOC:[/b] Can I ask you, too, what font color are you using for James? Thanks![/color][/indent] [center]* * *[/center] Hershan's gaze fell upon a squat figure sitting at a corner table with a mug of its own. Hershan could not make out the patron's features, could not even tell its race, but he got the distinct impression that from within the dark cowl, eyes stared back at him. The figure rose, and approached. [color=red][i]"In your future, great deeds await,"[/i][/color] it whispered to Hershan without introduction, [color=red][i]"You possess that which few comprehend, and the strength to harness it. Dangers lurk beneath our feet, and although you do not yet know them, the people of Cauldron will need you. Meet me tonight, at the Gurnezarn smithy."[/i][/color] The dark figure lifted one gloved hand in farewell. Without a whispered word or arcane gesture, it blurred and faded from sight. [center]* * *[/center] [/QUOTE]
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