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Shackled City, Act I - Life's Bazaar
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<blockquote data-quote="Krago o'the Mountain" data-source="post: 2489867" data-attributes="member: 34882"><p><img src="http://www.freewebs.com/nrfc49/SCAPlogo+72dpi---1.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> </p><p> </p><p>This post is for information about the campaign and the persons, places, and events within. It will be updated as the game progresses.</p><p> </p><p>Thanks!</p><p>Krago</p><p>=======================================================</p><p> </p><p><strong><u>About Cauldron</u></strong></p><p> </p><p><img src="http://www.freewebs.com/nrfc49/Cauldron3.JPG" alt="" class="fr-fic fr-dii fr-draggable " style="" /> </p><p> </p><p>Cauldron forms the hub of the Shackled City campaign. The town's buildings, tightly packed and built from volcanic rock and wood, line the inner bowl of a nameless, dormant volcano. Cobblestone roads form concentric circles around a small lake of cold water, which fills the volcano's basin. Although the town's sewage seeps into the lake, local clerics routinely purify the water for the citizens in exchange for charitable donations to their temples.</p><p> </p><p>A 50-foot-tall fortified wall of black malachite encircles the city, tracing the outer rim of the volcano. Four roads descend the outer walls of the volcano, becoming major thoroughfares that lead to other towns and distant realms. The regions nearer the rim of the city tend to be occupied by upper class families and elite merchants. The closer one gets to the center of town (and the closer to the often pungent odors of the central lake), the shoddier the construction and the more dangerous its dark alleys become. Most people get around Cauldron on foot, although the town has its share of wagons and carriages, most of them owned by merchants and nobles.</p><p> </p><p><strong><u>Map Key</u></strong></p><p> </p><p>1. Church of St. Cuthbert</p><p>2. The Drunken Morkoth Inn</p><p>3. Ghelve's Locks</p><p> </p><p><strong><u>Dramatis Personae</u></strong></p><p> </p><p><strong>Isaar</strong> - Surly proprietor and barkeep of The Drunken Morkoth Inn</p><p></p><p><strong>Jenya Urikas </strong> - The acting High Priestess of the Church of St. Cuthbert. Jenya is 30 years old, has brown eyes, and likes to wear her hair in various elaborate styles. Although she stands only 5 feet 4 inches tall, she walks tall and confronts evil with merciless resolve.</p><p> </p><p><img src="http://www.freewebs.com/nrfc49/Jenya-thumbnail.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p><strong>Keygan Ghelve</strong> - Gnomish owner of Ghelve's Locks; a renowned locksmith. </p><p></p><p><strong>Maia</strong> - Friendly middle-aged waitress at The Drunken Morkoth Inn.</p><p> </p><p><strong>Pellir</strong> - Junior acolyte of the Church of St. Cuthbert.</p><p></p><p><strong>Ruphus Laro</strong> - An acolyte of the Church of St. Cuthbert. Saved by the PCs from a beating at the hands of mysterious face-painted thugs.</p><p></p><p><strong>Tyro Amberhelm</strong> - Dwarven merchant, staying at The Drunken Morkoth Inn.</p></blockquote><p></p>
[QUOTE="Krago o'the Mountain, post: 2489867, member: 34882"] [img]http://www.freewebs.com/nrfc49/SCAPlogo+72dpi---1.jpg[/img] This post is for information about the campaign and the persons, places, and events within. It will be updated as the game progresses. Thanks! Krago ======================================================= [b][u]About Cauldron[/u][/b] [IMG]http://www.freewebs.com/nrfc49/Cauldron3.JPG[/IMG] Cauldron forms the hub of the Shackled City campaign. The town's buildings, tightly packed and built from volcanic rock and wood, line the inner bowl of a nameless, dormant volcano. Cobblestone roads form concentric circles around a small lake of cold water, which fills the volcano's basin. Although the town's sewage seeps into the lake, local clerics routinely purify the water for the citizens in exchange for charitable donations to their temples. A 50-foot-tall fortified wall of black malachite encircles the city, tracing the outer rim of the volcano. Four roads descend the outer walls of the volcano, becoming major thoroughfares that lead to other towns and distant realms. The regions nearer the rim of the city tend to be occupied by upper class families and elite merchants. The closer one gets to the center of town (and the closer to the often pungent odors of the central lake), the shoddier the construction and the more dangerous its dark alleys become. Most people get around Cauldron on foot, although the town has its share of wagons and carriages, most of them owned by merchants and nobles. [b][u]Map Key[/u][/b] 1. Church of St. Cuthbert 2. The Drunken Morkoth Inn 3. Ghelve's Locks [b][u]Dramatis Personae[/u][/b] [B]Isaar[/B] - Surly proprietor and barkeep of The Drunken Morkoth Inn [b]Jenya Urikas [/b] - The acting High Priestess of the Church of St. Cuthbert. Jenya is 30 years old, has brown eyes, and likes to wear her hair in various elaborate styles. Although she stands only 5 feet 4 inches tall, she walks tall and confronts evil with merciless resolve. [img]http://www.freewebs.com/nrfc49/Jenya-thumbnail.jpg[/img] [B]Keygan Ghelve[/B] - Gnomish owner of Ghelve's Locks; a renowned locksmith. [B]Maia[/B] - Friendly middle-aged waitress at The Drunken Morkoth Inn. [B]Pellir[/B] - Junior acolyte of the Church of St. Cuthbert. [b]Ruphus Laro[/b] - An acolyte of the Church of St. Cuthbert. Saved by the PCs from a beating at the hands of mysterious face-painted thugs. [B]Tyro Amberhelm[/B] - Dwarven merchant, staying at The Drunken Morkoth Inn. [/QUOTE]
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