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Shackled City - Chapter I
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<blockquote data-quote="Majin" data-source="post: 1688234" data-attributes="member: 13265"><p>OoC: Sorry for the wait all, but was giving Verbatim some more time to post his actions, but just recently received an e-mail from him stating he'll be away for another day or so. As this will technically be his first combat action in the new game I don't feel comfortable dictating what that will be so this round I will just have him getting to his feet and getting his bearings. Hopefully Verbatim will rejoin us soon for the next round. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Elyas launches a magical bolt of energy from his hand aiming at the figure in the shadows. It makes a beeline for the figure and bursts upon impact, slightly illuminating the figure dressed all in black, for an instant. (3 damage)</p><p></p><p>Alinis fires a warning shot that nicks the ear of the large thug, which awards her an alarmed gasp from the man and a wide-eyed stare. Zeric takes advantage of the current confusion to scramble away from his attackers. The figure throws a dagger at Zeric missing his head by a fraction of an inch, a warning shot of the figure's own no doubt. "You live today only because I will it! Heed our warning church lackey! If you know whats good for you, you'll stay away from the orphanage!" With that, the figure scrambles up the wall with ease and disappears over the rooftops, leaving the thugs to fight alone. </p><p></p><p>Ignoring Orpheus' request for diplomacy the thugs quickly draw their short swords and advance on the party. One of them hits Orpheus, (3 damage) while another's blade connects with Zeric. (4 damage) The last thug swings for Alinis but does not manage to wound her. </p><p></p><p>Initiative:</p><p></p><p>Elyas - 22</p><p>Alinis - 16</p><p>Zeric - 12</p><p>Thugs (3) - 8</p><p>Orpheus - 6</p></blockquote><p></p>
[QUOTE="Majin, post: 1688234, member: 13265"] OoC: Sorry for the wait all, but was giving Verbatim some more time to post his actions, but just recently received an e-mail from him stating he'll be away for another day or so. As this will technically be his first combat action in the new game I don't feel comfortable dictating what that will be so this round I will just have him getting to his feet and getting his bearings. Hopefully Verbatim will rejoin us soon for the next round. :) Elyas launches a magical bolt of energy from his hand aiming at the figure in the shadows. It makes a beeline for the figure and bursts upon impact, slightly illuminating the figure dressed all in black, for an instant. (3 damage) Alinis fires a warning shot that nicks the ear of the large thug, which awards her an alarmed gasp from the man and a wide-eyed stare. Zeric takes advantage of the current confusion to scramble away from his attackers. The figure throws a dagger at Zeric missing his head by a fraction of an inch, a warning shot of the figure's own no doubt. "You live today only because I will it! Heed our warning church lackey! If you know whats good for you, you'll stay away from the orphanage!" With that, the figure scrambles up the wall with ease and disappears over the rooftops, leaving the thugs to fight alone. Ignoring Orpheus' request for diplomacy the thugs quickly draw their short swords and advance on the party. One of them hits Orpheus, (3 damage) while another's blade connects with Zeric. (4 damage) The last thug swings for Alinis but does not manage to wound her. Initiative: Elyas - 22 Alinis - 16 Zeric - 12 Thugs (3) - 8 Orpheus - 6 [/QUOTE]
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