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General Tabletop Discussion
Character Builds & Optimization
Shadow Blade Sor20 or Pal2/Sor18
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<blockquote data-quote="Lillika" data-source="post: 7399491" data-attributes="member: 6852869"><p>First my damage calculations assume 0 damage from Booming Blade movement. I'm well aware that Twin is more efficient than Quickening, Quickening allows you to hit the same target twice something that twin does not, and many times you will be quickening a Fireball or something instead. This is not a one trick pony build. And many times you will scrap spells for sorcery points between battles anyways. The main strengths of this build are that it makes really really good use out of Booming Blade and sorcery points, and this does free up your bonus action for actual really good non concentration spells such as Fireball and other spells of a similar nature. </p><p></p><p>I think that it is the synergy between Shadow Blade and Booming Blade (and somewhat GFB) and sorcery point usuage. This synergy is so strong that it makes for a fun and sustainable playstyle. If you go paly 2 your nova's will be sick, but you will could be out of sorcery points and spells very quickly, especially if you throw in a shield and absorb elements here and there. My preference would be stay single class and just have fun with it. There is nothing stopping you from taking other concentration spells, but you get a huge bang for your buck with only spending 1 or 2 sorcery points to use a very buffed cantrip again on your turn. </p><p></p><p>Also in terms of spells used its a relatively cheap combo get Shadow Blade, Mage Armor, Shield, Absorb Elements and Mirror Image, and some cantrips. All of these are good on their own except maybe Shadow Blade, but it could easily be argued that just Shadow Blade and Blade cantrips are good by themselves. Quickening and Twinning them is just really efficient use of those sorcery points. Nothing is stopping you from picking up other metamagic next and blasting or controlling as well.</p></blockquote><p></p>
[QUOTE="Lillika, post: 7399491, member: 6852869"] First my damage calculations assume 0 damage from Booming Blade movement. I'm well aware that Twin is more efficient than Quickening, Quickening allows you to hit the same target twice something that twin does not, and many times you will be quickening a Fireball or something instead. This is not a one trick pony build. And many times you will scrap spells for sorcery points between battles anyways. The main strengths of this build are that it makes really really good use out of Booming Blade and sorcery points, and this does free up your bonus action for actual really good non concentration spells such as Fireball and other spells of a similar nature. I think that it is the synergy between Shadow Blade and Booming Blade (and somewhat GFB) and sorcery point usuage. This synergy is so strong that it makes for a fun and sustainable playstyle. If you go paly 2 your nova's will be sick, but you will could be out of sorcery points and spells very quickly, especially if you throw in a shield and absorb elements here and there. My preference would be stay single class and just have fun with it. There is nothing stopping you from taking other concentration spells, but you get a huge bang for your buck with only spending 1 or 2 sorcery points to use a very buffed cantrip again on your turn. Also in terms of spells used its a relatively cheap combo get Shadow Blade, Mage Armor, Shield, Absorb Elements and Mirror Image, and some cantrips. All of these are good on their own except maybe Shadow Blade, but it could easily be argued that just Shadow Blade and Blade cantrips are good by themselves. Quickening and Twinning them is just really efficient use of those sorcery points. Nothing is stopping you from picking up other metamagic next and blasting or controlling as well. [/QUOTE]
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