Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Story Hour
SHADOW WAR: EBERRON MEETS DARKSUN MEETS RAVENLOFT MEETS EVERYTHING ELSE
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="megamania" data-source="post: 7527582" data-attributes="member: 9255"><p>SHADOW WAR</p><p>SEGMENT 018</p><p>“THE FIREHORN LOWER LEVELS”</p><p>11/24/18</p><p></p><p></p><p>LHARVION 17, 1003</p><p></p><p>They are much more careful now when searching the ruins of the ship. Ever dark area hidden in shadows could be hiding an eel, a dangerous fish or something not even thought of. Since Tabask and Xar had never even seen the ocean before Sharn…. There are many dangers they may not think of.</p><p></p><p>Poking a bit more, they find a few more lose coins and mundane cups and pots. Ezzy finds a bronze crank partially hidden by seaweed. She studies the mass of gently waving grass over the debris. She gives the crank a tug…. Then another. An area about 3X3X3 begins to twist and move. She motions for Tabask to check it out. Thirteen globes on thirteen turning rings move about. Neither make a connection at what it is (tracks moons…. 13?). Being too cumbersome, they leave it begin and move down to the stern where a door is. </p><p></p><p>The door literally caves in as Ezzy pushes on it. A cloud of 1000’s of shiny zig-zagging small fish dart in and out of a gapping hole. Fish seeking nutrients found in the sundered door disorient her briefly. Much of whatever was in this room is now gone. The entire bottom and back wall is torn out. Perhaps the ship hit the reef here.</p><p></p><p>Xar and a sailor check out the stairs leading down. It leads to the storage area that would have once held tons of rock used as ballast. Instead now it looks empty with pieces of dead coral thrusting through the floor in areas. Near the back- going deep is piled stone work and a small open area of the back wall. The bottom was ripped out and/or collapsed.</p><p></p><p>They go back to the top of the canon level to the room at the bow. It is hard to get leverage. The water is nearly ceiling height here. As such, the algae makes it hard to get leverage. What leverage the get is from very hard and sharp barnacles and pockets of shelled animals.</p><p></p><p>Tabask tries to push open the door here but has no luck. With their heads being above water, the half-elf calls out to the other half-elf. “I can’t push through but maybe I can get in from above.”</p><p></p><p>“Okay.” The magic user says to the cleric. Tabask pulls himself up onto the wet rotting deck. The boards are soft from damp rot as he struggles to climb the 30 degree angle deck to the door. Inside he stomps on the floor and begins to break into the room.</p><p></p><p>What a mess- The furniture and storage here has slid down into the door where Ezzirra is waiting. The kobold and sailors are hanging on the deck enjoying breathing like a normal person. Tabask drops down into the dark water. With a painful landing, he falls onto two foot water covered debris. Suddenly the door bursts before the wizard and sundered soaked and rotting goods and door burst and sinks into the canon room. </p><p></p><p>Ezzy is covered with slimy rot and debris. The five of them begin to sort the just uprooted goods. It is hard as the large school (swarm) of fish seek food in the thick murk. They still find a Short Sword +1 and many coins and a few gems. </p><p></p><p>Success !!!!</p><p></p><p>That night, eating pork and potatoes, they talk about the eel and the strangeness of swimming and breathing within the ruins of a sunken ship. The sailors that traveled to the island tried to collect fruit but the mangos rotted before they reached the beach. They also speak of feeling watched. Superstious sailors think Tabask. Dorque stayed on the main ship. He will not admit it, but he is concerned about sinking. He doesn’t need to breath but he will sink. How will be resurface? He will someday go to the island…. But never the ruins of boats.</p></blockquote><p></p>
[QUOTE="megamania, post: 7527582, member: 9255"] SHADOW WAR SEGMENT 018 “THE FIREHORN LOWER LEVELS” 11/24/18 LHARVION 17, 1003 They are much more careful now when searching the ruins of the ship. Ever dark area hidden in shadows could be hiding an eel, a dangerous fish or something not even thought of. Since Tabask and Xar had never even seen the ocean before Sharn…. There are many dangers they may not think of. Poking a bit more, they find a few more lose coins and mundane cups and pots. Ezzy finds a bronze crank partially hidden by seaweed. She studies the mass of gently waving grass over the debris. She gives the crank a tug…. Then another. An area about 3X3X3 begins to twist and move. She motions for Tabask to check it out. Thirteen globes on thirteen turning rings move about. Neither make a connection at what it is (tracks moons…. 13?). Being too cumbersome, they leave it begin and move down to the stern where a door is. The door literally caves in as Ezzy pushes on it. A cloud of 1000’s of shiny zig-zagging small fish dart in and out of a gapping hole. Fish seeking nutrients found in the sundered door disorient her briefly. Much of whatever was in this room is now gone. The entire bottom and back wall is torn out. Perhaps the ship hit the reef here. Xar and a sailor check out the stairs leading down. It leads to the storage area that would have once held tons of rock used as ballast. Instead now it looks empty with pieces of dead coral thrusting through the floor in areas. Near the back- going deep is piled stone work and a small open area of the back wall. The bottom was ripped out and/or collapsed. They go back to the top of the canon level to the room at the bow. It is hard to get leverage. The water is nearly ceiling height here. As such, the algae makes it hard to get leverage. What leverage the get is from very hard and sharp barnacles and pockets of shelled animals. Tabask tries to push open the door here but has no luck. With their heads being above water, the half-elf calls out to the other half-elf. “I can’t push through but maybe I can get in from above.” “Okay.” The magic user says to the cleric. Tabask pulls himself up onto the wet rotting deck. The boards are soft from damp rot as he struggles to climb the 30 degree angle deck to the door. Inside he stomps on the floor and begins to break into the room. What a mess- The furniture and storage here has slid down into the door where Ezzirra is waiting. The kobold and sailors are hanging on the deck enjoying breathing like a normal person. Tabask drops down into the dark water. With a painful landing, he falls onto two foot water covered debris. Suddenly the door bursts before the wizard and sundered soaked and rotting goods and door burst and sinks into the canon room. Ezzy is covered with slimy rot and debris. The five of them begin to sort the just uprooted goods. It is hard as the large school (swarm) of fish seek food in the thick murk. They still find a Short Sword +1 and many coins and a few gems. Success !!!! That night, eating pork and potatoes, they talk about the eel and the strangeness of swimming and breathing within the ruins of a sunken ship. The sailors that traveled to the island tried to collect fruit but the mangos rotted before they reached the beach. They also speak of feeling watched. Superstious sailors think Tabask. Dorque stayed on the main ship. He will not admit it, but he is concerned about sinking. He doesn’t need to breath but he will sink. How will be resurface? He will someday go to the island…. But never the ruins of boats. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
SHADOW WAR: EBERRON MEETS DARKSUN MEETS RAVENLOFT MEETS EVERYTHING ELSE
Top