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Shadowcaster fixes by Mouseferatu
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<blockquote data-quote="FireDrakeK" data-source="post: 3694568" data-attributes="member: 54414"><p><strong>confusion</strong></p><p></p><p>sorry to post on a thread so old. but i'm still confused about something.</p><p></p><p>as i understand it, shadowcasters gain uses per day per mystery. thus each mystery they know can be used X number of times.</p><p></p><p>how does the bonus uses from heigh int (or Charisma) effect this? do you get one additional use of ANY 1st level mystery you posess? or do you have to assign the use to a specific mystery.</p><p></p><p>also when building my character having to tretch it over 2 stats really hurts, especially if you're using point-by. i know it's your baby and your concept, but i'd really just swap it to Charisma only (like most I embody this kind of magic classes) your average shadowcaster will probably have a heigh int anyway due to the need for skill points, and massive use of knowledge plains and arcana.</p><p></p><p>you could even limit the number of bonus feats they can get from spell selections to that of your int modifier. it's just normally on a spellcaster you need a good dex and con in addition to whatever spell-casting stat. it's expected that by level 20 you'll have one that that stand head over heals above the rest. and only one. therefor this caster will never be as powerful as a caster that doesn't have to so split it's resources. </p><p></p><p>i'm sure you've though this all though but i really love the idea of this class. the flavor is wonderful. i've been fighting with the other players saying yes it's good enough yes i'll survive if i play it... and then dying repeatedly.</p><p></p><p></p><p>but really, the main reason for this post, is how does that bonus work, cause repeated death's aside, that's really the only thing stopping me from playing one at this point</p></blockquote><p></p>
[QUOTE="FireDrakeK, post: 3694568, member: 54414"] [b]confusion[/b] sorry to post on a thread so old. but i'm still confused about something. as i understand it, shadowcasters gain uses per day per mystery. thus each mystery they know can be used X number of times. how does the bonus uses from heigh int (or Charisma) effect this? do you get one additional use of ANY 1st level mystery you posess? or do you have to assign the use to a specific mystery. also when building my character having to tretch it over 2 stats really hurts, especially if you're using point-by. i know it's your baby and your concept, but i'd really just swap it to Charisma only (like most I embody this kind of magic classes) your average shadowcaster will probably have a heigh int anyway due to the need for skill points, and massive use of knowledge plains and arcana. you could even limit the number of bonus feats they can get from spell selections to that of your int modifier. it's just normally on a spellcaster you need a good dex and con in addition to whatever spell-casting stat. it's expected that by level 20 you'll have one that that stand head over heals above the rest. and only one. therefor this caster will never be as powerful as a caster that doesn't have to so split it's resources. i'm sure you've though this all though but i really love the idea of this class. the flavor is wonderful. i've been fighting with the other players saying yes it's good enough yes i'll survive if i play it... and then dying repeatedly. but really, the main reason for this post, is how does that bonus work, cause repeated death's aside, that's really the only thing stopping me from playing one at this point [/QUOTE]
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