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<blockquote data-quote="Cadfan" data-source="post: 4460065" data-attributes="member: 40961"><p>Level 10 Utility</p><p></p><p>10: Step into Shadow</p><p> <em>You step into one shadow, and emerge from another.</em></p><p> Daily. Move action. Teleport up to 5+cha spaces. You only need line of sight to teleport with this power, not line of effect, meaning that it is compatible with powers that alter your line of sight.</p><p></p><p>10: Dancing Shadows</p><p> <em>A foe's attack strikes only the shadow of the true target.</em></p><p> Daily. Immediate Reaction. R5. Trigger: Target is hit with an attack. Negate this attack, and the target MUST shift one space. This power only works against blasts, bursts and zones if the one space shift places the target outside of their area of effect.</p><p></p><p>10: Shadow Investiture</p><p> <em>Invite the darkness to stay awhile...</em></p><p> Daily. Standard action. R5. Target gains +2 movement, +2 attack rolls, +2 ac, and +2 reflex until the end of the encounter. The target loses 3 hit points at the beginning of each turn. The target of this effect may terminate it as a free action.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 4460065, member: 40961"] Level 10 Utility 10: Step into Shadow [I]You step into one shadow, and emerge from another.[/I] Daily. Move action. Teleport up to 5+cha spaces. You only need line of sight to teleport with this power, not line of effect, meaning that it is compatible with powers that alter your line of sight. 10: Dancing Shadows [I]A foe's attack strikes only the shadow of the true target.[/I] Daily. Immediate Reaction. R5. Trigger: Target is hit with an attack. Negate this attack, and the target MUST shift one space. This power only works against blasts, bursts and zones if the one space shift places the target outside of their area of effect. 10: Shadow Investiture [I]Invite the darkness to stay awhile...[/I] Daily. Standard action. R5. Target gains +2 movement, +2 attack rolls, +2 ac, and +2 reflex until the end of the encounter. The target loses 3 hit points at the beginning of each turn. The target of this effect may terminate it as a free action. [/QUOTE]
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