Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Shadowrun: Crossfire
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="iamarogue" data-source="post: 6864758" data-attributes="member: 50159"><p><strong>4 out of 5 rating for Shadowrun: Crossfire</strong></p><p></p><p>Shadowrun: Crossfire is a cooperative deck-building game with built-in character progression and what you would call a campaign mode. You choose from one of four roles (Decker, Street Samurai, Face, Mage) and on the surface they look quite similar but actually have different play-styles with strengths and weaknesses. When you play, you try to defeat obstacles that will damage a character if left undefeated at the end of that character's turn. In general, the game is quite hard (we lost about the first 10 consecutive games we played) but at some point, my gaming group just "figured it out" and started to do well at the game, and now it is almost too easy. When you are successful in a mission, you earn "Karma" which you can use to purchase character upgrades. The game comes with 3 missions, each tailored to a different level of Karma (i.e. an easy, medium, and hard mission). I like the mechanics and the challenge and the fact that it's cooperative. I felt, however, that the campaign aspect (i.e. buying upgrades) was less satisfying (your progress is quite slow) and there aren't enough different missions in the box so it becomes somewhat repetitive. There is an expansion that adds additional missions but the expansion didn't come out for more than a year after the base game came out.</p></blockquote><p></p>
[QUOTE="iamarogue, post: 6864758, member: 50159"] [b]4 out of 5 rating for Shadowrun: Crossfire[/b] Shadowrun: Crossfire is a cooperative deck-building game with built-in character progression and what you would call a campaign mode. You choose from one of four roles (Decker, Street Samurai, Face, Mage) and on the surface they look quite similar but actually have different play-styles with strengths and weaknesses. When you play, you try to defeat obstacles that will damage a character if left undefeated at the end of that character's turn. In general, the game is quite hard (we lost about the first 10 consecutive games we played) but at some point, my gaming group just "figured it out" and started to do well at the game, and now it is almost too easy. When you are successful in a mission, you earn "Karma" which you can use to purchase character upgrades. The game comes with 3 missions, each tailored to a different level of Karma (i.e. an easy, medium, and hard mission). I like the mechanics and the challenge and the fact that it's cooperative. I felt, however, that the campaign aspect (i.e. buying upgrades) was less satisfying (your progress is quite slow) and there aren't enough different missions in the box so it becomes somewhat repetitive. There is an expansion that adds additional missions but the expansion didn't come out for more than a year after the base game came out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Shadowrun: Crossfire
Top