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<blockquote data-quote="Deuce Traveler" data-source="post: 6553406" data-attributes="member: 34958"><p><strong>Draft Archetypes, Still Need Final Tweaks</strong></p><p></p><p></p><p></p><p>For simplicity, I am copying and pasting the fixed archetypes from that thread plus tweaking a bit from the sourcebook:</p><p></p><p><strong>Archetype: Street Samurai</strong></p><p>Metatype: C (Ork (0))</p><p>Attributes: B (20+13 = 33 total attribute points)</p><p>Body 7, Agility 6, Reaction 5(7), Strength 5, Willpower 3, Logic 2, Intuition 3, Charisma 2, Essence 0.88, Edge 1</p><p>Condition/Monitor: 14/10</p><p>Armor: 13</p><p>Limits: Physical 8 (9), Mental 4, Social 3</p><p>Physical Init: 10+3D6</p><p>Magic/Resonance: E (mundane)</p><p>Skills: D (22/0)</p><p>Active Skills: Automatics 5, Blades 5 (6), Longarms 3 (4), Pilot Ground 1, Pistols 4, Sneaking 2 (3), Unarmed Combat 2 (3)</p><p>Knowledge Skills: Great Restaurants 2, Law Enforcement 2, Poetry 1, Safe Houses 3</p><p>Languages: English N, Japanese 2</p><p>Qualities: Ambidextrous, Code of Honor (Bushido), Guts, Home Ground (Street Politics), Incompetent (Acting)</p><p>Resources: A (450k)</p><p>Karma expenditure: 14 (24-20=4 on Qualities, 10 on Gear)</p><p>Nuyen expenditure: 681,600¥</p><p>[sblock] 28,000 (0.4 Essence, 12/12 Capacity used) 12/12 Cybereyes [Rating 3, flare compensation, low-light, smartlink, thermographic, vision enhancement 2, vision magnification]</p><p> 7,200 (0.8 Essence) dermal plating 2 (alphaware)</p><p> 99,800 (1.0 Essence, 15/15 Capacity used) cyberarm [right, obvious, Strength 3->8->11, Agility 3->6->9, cyber sub-machine gun w/ external clip port]</p><p>108,000 (1.0 Essence, 14/15 Capacity used) cyberarm [left, obvious, Strength 3->8->11, Agility 3->6->9, Armor 2, cyber spur, cyberarm slide]</p><p> 24,000 (0.3 Essence) enhanced articulation</p><p> 17,000 (0.2 Essence) platelet factories</p><p> 56,000 (0.4 Essence) reflex recorder [Blades, Longarms, Sneaking, Unarmed Combat]</p><p>190,000 (1.0 Essence) synaptic booster 2</p><p> 30,000 (0.1 Essence) synthacardium 1</p><p> 12,000 Harley-Davidson Scorpion [Handling 4/3, Speed 4, Accel 2, Body 8, Armor 9, Pilot 1, Sensor 2]</p><p> 1,650 earbuds [audio enhancement (Rating 1), spatial recognizer]</p><p> 43,200 4 fake SINs [Rating 4, each with fake licenses (Rating 4, concealed carry, possession of firearms, possession of augmentations)]</p><p> 3,000 Hermes Ikon commlink (Rating 5)</p><p> 800 jammer (area, Rating 4)</p><p> 3,150 lined coat [9, chemical protection 3, fire resistance 3, non-conductivity 3]</p><p> 2,250 medkit (Rating 3) + medkit (Rating 6)</p><p> 100 micro-transceiver</p><p> 15,000 Middle Lifestyle (3 months)</p><p> 750 5 stim patches (Rating 6)</p><p> 1,000 2 trauma patches</p><p> 300 white noise generator (Rating 6)</p><p> 1,000 Katana [Blade, Reach 1, Acc 7, DV 14P, AP –3]</p><p> 500 Sword [Blade, Reach 1, Acc 6, DV 14P, AP –2]</p><p> 1,465 Ares Light Fire 75 [Light Pistol, Acc 6 (8), DV 6P, AP —, SA, RC —,16 (c),w/ 3 spare clips, 100 rounds regular ammo]</p><p> 1,940 Ares Predator V [Heavy Pistol, SA, Acc 5 (7), DV 8P, AP –5, RC —, Ammo 15 (c), APDS ammo (100 rounds) , 3 spare clips]</p><p> 1,545 HK-227 [SMG, Acc 5 (7), DV 8P, AP –1, SA/BF/FA, RC (1), 28 (c), w/ 3 spare clips, 100 rounds explosive ammo]</p><p> 4,215 FN HAR [Assault Rifle, Acc 5 (7), DV 10P, AP –6, SA/BF/FA, RC 2, 35 (c), w/ intergral smartlink, 3 spare clips, 100 rounds APDS ammo]</p><p> 2,865 Enfield AS-7 [Shotgun, Acc 4 (6), DV 15P(f), AP +4, SA/BF, RC —,10(c) or 24 (d), w/ internal smartlink, 3 spare clips, 100 rounds flechette ammo]</p><p> 12,415 Ingram Valiant [LMG, Acc 5 (7), DV 10P, AP –3, BF/FA, RC 2 (3), 50 (c) or 100 (belt), w/ integral smartlink, 3 spare clips, 100 rounds explosive ammo]</p><p> 300 3 high explosive grenades [Grenade, non-aerodynamic, DV 16P, AP –2, Blast –2/m]</p><p> --.--- Spurs (cyber) [Unarmed, Reach —, Acc 9, DV 14P, AP –2]</p><p>Starting ¥ 2,555 + (4D6 x 100)¥</p><p>[/sblock]</p><p>Transgressions:</p><p></p><p> 211.6k nuyen over budget</p><p> total Essence cost is 5.2 instead of listed 5.12</p><p> 6 unspent free Contact points</p><p> 11 unspent Karma (7 max allowed)</p><p> Missions only: Code of Honor banned</p><p></p><p>'Simple' fixes:</p><p></p><p> drop right cyberarm, 1 level of Synaptic Booster, 1 fake SIN, 1 Lifestyle month: starting ¥ 3955 + (4D6 x 100)¥</p><p> Get 5/2 Fixer contact (costs 1 Karma), raise Edge to 2 (costs 10 Karma)</p><p> Missions only: replace Code of Honor (Bushido) with Bad Luck + Biased (wise guys), or Allergy (Mild, Seafood) + Distinctive Style</p><p></p><p></p><p></p><p></p><p><strong>Archetype: Covert Ops Specialist</strong></p><p><strong></strong>Metatype: B (Dwarf (4))</p><p>Attributes: A (24+13 = 37 total attribute points)</p><p>Body 5, Agility 6, Reaction 4, Strength 5, Willpower 4, Logic 4, Intuition 5, Charisma 4, Essence 5.6, Edge 5</p><p>Condition/Monitor: 10/10</p><p>Armor: 9</p><p>Limits: Physical 7, Mental 6, Social 6</p><p>Physical Init: 8+1D6</p><p>Magic/Resonance: E (mundane)</p><p>Skills: C (28/2)</p><p>Active Skills: Computer 2, Escape Artist 3, Etiquette 3, Firearms skill group 2, Gymnastics 5, Hardware 2, Perception 3, Running 3, Sneaking 5, Swimming 2</p><p>Knowledge Skills: Building Layouts 4, Corporate Security Systems 5, Extreme Sports 2, Infiltration Techniques 3</p><p>Languages: English N, Japanese 4</p><p>Qualities: Catlike, Double Jointed, Natural Athlete</p><p>Resources: D (50k)</p><p>Karma expenditure: 20 on Qualities, 15-12 = 3 on Contacts, 2 on Gear</p><p>Nuyen expenditure: 54,210¥</p><p>[sblock] 17,000 (0.3 Essence, 8/8 Capacity used) Cybereyes [Rating 2, w/ low-light, smartlink, thermographic, vision enhancement 1)</p><p> 1,000 (0.1 Essence) datajack</p><p> 2,000 Cellular glove molder (Rating 4)</p><p> 2,700 chameleon suit [w/ thermal damping (Rating 2)]</p><p> 200 climbing gear</p><p> 20 crowbar</p><p> 2,500 Erika Elite commlink (Device Rating 4)</p><p> 800 fake license (gun, Rating 4)</p><p> 10,000 fake SIN (Rating 4)</p><p> 1,145 grapple gun (with stealth rope 500m, catalyst stick, micro wire 200m)</p><p> 7,200 Low Lifestyle (3 months)</p><p> 6,000 maglock passkey (Rating 3)</p><p> 100 micro-transceiver</p><p> 50 rappelling gloves</p><p> 1,000 sequencer (Rating 4)</p><p> 450 tag eraser</p><p> 245 Streetline Special [Hold-out, Acc 4, DV 6P, AP —, SA, RC —, 6 (c), w/ spare clip, 60 rounds regular ammo]</p><p> 1,330 Ares Predator V [Heavy Pistol, Acc 5 (7), DV 7P, AP –4, SA, RC —, 15 (c), w/ silencer, smartlink, spare clip, 50 rounds regular ammo] (725+500+0+5+5*20)</p><p>Starting ¥ 270 + (3D6 x 60)¥[/sblock]</p><p>Transgressions: 10¥ over limit (less than starting ¥: adjust starting ¥ to 260 + (3D6 x 60)¥</p><p></p><p></p><p><strong></strong></p><p><strong>Archetype: Occult Investigator</strong></p><p>Metatype: E (Human (1))</p><p>Attributes: A (24+8 = 32 total attribute points)</p><p>Body 3, Agility 3, Reaction 4, Strength 3, Willpower 5, Logic 3, Intuition 6, Charisma 5, Essence 6, Edge 3, Magic 4</p><p>Condition/Monitor: 14/11</p><p>Armor: 9</p><p>Limits: Physical 5, Mental 6, Social 7</p><p>Physical Init: 10+1D6</p><p>Magic/Resonance: B (Magician with 4 Magic, 2x R4 Magical skills, 7 spells (alchemical preparations, in this case))</p><p>Astral Init: 12+2D6</p><p>Alchemical Preparations: Analyze Truth, Armor, Clairvoyance, Detect Individual, Flamethrower, Heal, Physical Barrier, Stealth</p><p>Skills: C (28/2)</p><p>Active Skills: Alchemy 5, Arcana 4 (+2), Banishing 4, Binding 3, Clubs 2, Counterspelling 4, Impersonation (Human) 3 (+2), Influence skill group 2, Perception 5, Summoning 5</p><p>Knowledge Skills: </p><p>Magical Community (Seattle) 4 (+2), Magical Forensics 3, Police Procedures 3, Sprawl Dive Bars 3</p><p>Languages: English N, Spanish N, Sperethiel 4</p><p>Qualities: Addiction (alcohol, mild), Bad Luck, Bilingual, First</p><p>Impression, Magician, Mentor Spirit (Snake), National SIN</p><p>(Aztlan)</p><p>Resources: D (50k)</p><p>Karma expenditure: 21-21 = 0 on Qualities, 15-15 = 0 on Contacts, 10 on Gear, 20 on Foci binding, 5 on +1 alchemical preparation</p><p>Nuyen expenditure: 73,000¥</p><p>[sblock] 10,000 Chrysler-Nissan Jackrabbit [Handling 4/3, Speed 3, Accel 2, Body 8, Armor 4, Pilot 1, Sensor 2, Passengers 2]</p><p> 20,000 Alchemy focus (Force 4) (also costs 12 Karma)</p><p> 16,000 Counterspelling focus (Force 4, combat spells) (also costs 8 Karma)</p><p> 800 fake license (Rating 4, private detective)</p><p> 10,000 fake SIN (Rating 4)</p><p> 900 lined coat [9]</p><p> 2,500 magical lodge materials (Force 5)</p><p> 10,000 Middle Lifestyle (2 months)</p><p> 700 Sony Emperor commlink [Device Rating 2]</p><p> 100 Staff [Club, Reach 2, Acc 6, DV 6P, AP —]</p><p> 750 Stun baton [Club, Reach 1, Acc 4, DV 9S(e), AP –5, 10 charges]</p><p>Starting ¥ 1,250 + (4D6 x 100)¥[/sblock]</p><p>Transgressions:</p><p></p><p> 1,750¥ nuyen over the limit (3k including starting nuyen)</p><p> 10 Karma over the limit</p><p></p><p>'Simple' fixes:</p><p></p><p> Drop 2 of the following: Bilingual, Mentor Spirit (Snake), Chrysler-Nissan Jackrabbit, 1 Alchemical Preparation</p><p> Drop 1 month of Middle Lifestyle, adjust starting nuyen to 3,250 + (4D6 x 100)¥</p><p></p><p></p><p></p><p><strong></strong></p><p><strong>Archetype: Street Shaman</strong></p><p>Metatype: D (Elf(0))</p><p>Attributes: A (24+11 = 35 total attribute points)</p><p>Body 4, Agility 4, Reaction 4, Strength 5, Willpower 4, Logic 4, Intuition 4, Charisma 6, Essence 6, Edge 1, Magic 3</p><p>Condition/Monitor: 10/10</p><p>Armor: 9</p><p>Limits: Physical 6, Mental 6, Social 8</p><p>Physical Init: 8+1D6</p><p>Magic/Resonance: C (Magician with 3 Magic, 5 spells)</p><p>Astral Init: 8+3D6</p><p>Spells: Antidote, Cure Disease, Entertainment, Heal, Mana Bolt</p><p>Skills: B (36/5)</p><p>Active Skills: Alchemy 4, Animal Handling 2, Assessing 3, Athletics skill group 1, Banishing 2, Blades 3, Conjuring 6, Disguise 1, Etiquette 2, First Aid 4, Intimidation 2, Medicine 4, Navigation 1, Negotiation 2, Perception 1, Performance 2, Sneaking 1, Sorcery skill group 4, Survival 1, Throwing Weapons 1, Unarmed Combat 1</p><p>Knowledge Skills: Politics 2, Salish-Sidhe Nation 3, Sprawl Life4, Tarislar 4, Tír Tairngire 2</p><p>Languages: English N, Salish 2, Sperethiel N</p><p>Qualities: Bilingual, Gremlins (2), Mentor Spirit (Bear), Spirit</p><p>Affinity: (Beast spirits), Prejudice (Mild, against Hermetic magicians), Simsense Vertigo</p><p>Resources: E (6k)</p><p>Karma expenditure: 26 (17-16 = 1 on Qualities, 22-18 = 4 on Contacts, 7x2 = 14 (7 L1 skills) on skills, 7 on Gear, 2 on Foci binding)</p><p>Nuyen expenditure: 19,500¥</p><p>[sblock] 500 Alchemy kit</p><p> 300 biomonitor</p><p> 7,500 fake SIN (Rating 3)</p><p> 600 fake license to practice magic (Rating 3)</p><p> 600 fake license to practice medicine (3)</p><p> 25 flashlight</p><p> 900 lined coat [9]</p><p> 1,500 magical lodge (Rating 3)</p><p> 1,100 medkit (Rating 4, w/ 1 resupply)</p><p> 1,000 Renraku Sensei commlink</p><p> 50 respirator (Rating 1)</p><p> 4,000 spell focus (Health)</p><p> 1,000 Squatter Lifestyle (2 months)</p><p> 300 Combat knife [Blade, Reach —, Acc 6, DV 7P, AP –3]</p><p> 100 Survival knife [Blade, Reach —, Acc 5, DV 7P, AP –1]</p><p> 25 Throwing knife [Throwing Weapon, Acc Physical, DV 6P, AP –1]</p><p>Starting ¥ 2D6 x 40¥[/sblock]</p><p>Transgressions:</p><p></p><p> 17 Knowledge Skill levels where only 16 allowed (and no L1 that the remaining Karma could spend the remaining 1 Karma on for)</p><p> 1 Karma over the limit</p><p> 500¥ unspent</p><p></p><p>'Simple' fixes:</p><p></p><p> drop Talislar to 3</p><p> Drop Magical Lodge materials, decreasing Karma spent on nuyen by 1</p><p></p><p></p><p></p><p></p><p><strong>Archetype: Combat Mage</strong></p><p><strong></strong>Metatype: C (Human(5))</p><p>Attributes: B (20+8 = 28 total attribute points)</p><p>Body 5, Agility 3, Reaction 3, Strength 3, Willpower 4, Logic 5, Intuition 3, Charisma 2, Essence 6, Edge 2, Magic 6</p><p>Condition/Monitor: 11/10</p><p>Armor: 13</p><p>Limits: Physical 5, Mental 6, Social 5</p><p>Physical Init: 6+1D6</p><p>Magic/Resonance: A (Magician with 6 Magic, 2x R5 Magical skills, 10 spells)</p><p>Spells: Ball Lightning, Clout, Combat Sense, Flamethrower, Heal, Increase Agility, Increase Reflexes, Manaball, Physical Mask, Stunbolt</p><p>Skills: D (22/0)</p><p>Active Skills Assensing 3, Astral Combat 3, Banishing 3, Blades 2, Counterspelling 5, First Aid 3, Perception 3, Pistols 3, Spellcasting 5, Summoning 4</p><p>Knowledge Skills: Action Trids 3, Critters 3, Magic Theory 4, Urban Brawl 3</p><p>Languages: English N, Spanish 3</p><p>Qualities: Distinctive Style (Troll Poser), Focused Concentration 3, High Pain Tolerance 1, Magician, Prejudiced (Biased against elves)</p><p>Gear Armor jacket, contacts [Capacity 2, w/ vision enhancement 2],</p><p>Resources: E (6k)</p><p>Karma expenditure: 19-8 = 11 on Qualities, 6-6 = 0 on Contacts, 4 on Gear, 0 on Foci</p><p>Nuyen expenditure:12,650¥</p><p>[sblock] 1,000 Armor jacket</p><p> 1,400 contacts [Capacity 2, w/ vision enhancement 2]</p><p> 400 fake license (magic, Rating 2)</p><p> 5,000 fake SIN (Rating 2)</p><p> 4,000 Low Lifestyle (2 months)</p><p> 470 Colt America L36 [Light Pistol, Acc 7, DV 7P, AP —, SA, RC —, 11(c), w/ 75 rounds of regular ammo]</p><p> 300 Combat knife [Blade, Acc 6, Reach —, DV 7P, AP –3]</p><p>Starting ¥ 80 + (3D6 x 60)¥[/sblock]</p><p>Transgressions:</p><p></p><p> As-is, Starting ¥ should be 1,430 + (3D6 x 60)¥</p><p> 10 Karma unspent (7 max)</p><p> Edge should be 7, not 2 - Strength is too low to be a Troll, and physical/mental attributes don't match any of the other non-human Metatypes</p><p></p><p>'Simple' fixes: Set Edge at 7, raise fake SIN and license to R4 (costs 5,400¥), change starting nuyen to 2,030 + (3D6 x 60)¥, keep 7 Karma to save up for Initiation post-chargen</p><p>Alternative 'simple' fixes: Assume Metatype is Ork(0), adjust attributes by racial modifiers (from 5/3/3/3 4/5/3/2 and Edge 2 to 8/3/3/5 4/5/3/2 and Edge 1), raise Edge to 2 for 10 Karma</p><p></p><p></p><p></p><p><strong>Archetype: Brawling Adept</strong></p><p><strong></strong>Metatype: D (Human (3))</p><p>Attributes: A (24+8 = 32 total attribute points)</p><p>Body 5, Agility 5, Reaction 5(6), Strength 5, Willpower 3, Logic 3, Intuition 3, Charisma 3, Essence 6, Edge 4, Magic 5</p><p>Condition/Monitor: 11/10</p><p>Armor: 9</p><p>Limits: Physical 7, Mental 4, Social 5</p><p>Physical Init: 8(9) + 1 (2)D6</p><p>Magic/Resonance: C (Adept with Magic 4 and 1 Rating 2 Active skill)</p><p>Adept Powers: Critical Strike (Unarmed Combat) (2, 1 PP), Improved Ability (Unarmed Combat) (3, 1.5 PP), Improved</p><p>Reflexes (1, 1.5 PP), Improved Senses (low-light vision, 0.25 PP), Killing Hands (0.5 PP), Light Body (1, 0.25 PP)</p><p>Skills: B (36/5)</p><p>Active Skills: Archery 4, Athletics skill group 4, Blades 4, Clubs 4, Computer 1, Con 1, Disguise 1, Escape Artist 3,</p><p>Etiquette 2, First Aid 1, Intimidation 3, Lockpicking 2, Negotiation 1, Outdoors skill group 1, Perception 3, Sneaking 4, Throwing Weapons 3, Unarmed Combat 6</p><p>Knowledge Skills: Kung Fu 4, Seattle Parkour 4, Seattle Squats 2, Triads 2</p><p>Languages: English N, Mandarin N</p><p>Qualities: Bilingual, Code of Honor (Will only bring lethal force against those who first use it, protect the weak,</p><p>overthrow the corrupt), Double Jointed, Natural Athlete, Pain Resistance (1)</p><p>Resources: E (6k)</p><p>Karma expenditure: 25 (25-15 = 10 on Qualities, 14-9 = 5 on Contacts, 5x2 = 10 on skills)</p><p>Nuyen expenditure: 6,000¥</p><p>[sblock]</p><p> 200 Climbing gear</p><p> 2,500 fake SIN (1)</p><p> 25 flashlight</p><p> 125 glasses [Rating 1, w/ image link]</p><p> 250 lockpicks</p><p> 100 Meta Link commlink</p><p> 50 respirator (Rating 1)</p><p> 1,000 Squatter Lifestyle (2 months)</p><p> 200 survival kit</p><p> 650 Urban Explorer jumpsuit</p><p> 600 Bow (Rating 5) [Bow, Acc 6, DV 7P, AP –2, w/ 10 arrows (Rating 5)]</p><p> 30 Club [Club, Reach 1, Acc 4, DV 8P, AP —]</p><p> 100 Extendable baton [Club, Reach 1, Acc 5, DV 7P, AP —]</p><p> 20 Knives (2) [Blade, Reach —, Acc 5, DV 6P, AP –1]</p><p> 100 Survival knife [Blade, Reach —, Acc 5, DV 7P, AP –1]</p><p> 50 Throwing knives (2) [Throwing Weapon, Acc Physical, DV 6P, AP –1]</p><p>Starting ¥ 2D6 x 40¥</p><p>[/sblock]</p><p>Transgressions:</p><p></p><p> Critical Strike has no levels, so cannot be level 2</p><p> Missions only: Code of Honor banned</p><p></p><p>'Simple' fixes:</p><p></p><p> Replace Critical Strike 2 (Unarmed Combat) with Critical Strike (Unarmed Combat) and Critical Strike (Clubs)</p><p> Missions only: replace Code of Honor with Distinctive Style (tattoos on face and upper arms) [5], Gremlins 1 [4], Prejudiced (Biased, gang members) [3], and start with 1 unspent Karma instead of 4</p><p></p><p></p><p></p><p></p><p><strong>Archetype: Weapons Specialist</strong></p><p><strong></strong>Metatype: D (Human (3))</p><p>Attributes: B (20+8 = 28 total attribute points)</p><p>Body 4, Agility 5, Reaction 4, Strength 3, Willpower 3, Logic 3, Intuition 3, Charisma 3, Essence 5, Edge 5</p><p>Condition/Monitor: 11/10</p><p>Armor: 9</p><p>Limits: Physical 5, Mental 4, Social 5</p><p>Physical Init: 7+1D6</p><p>Magic/Resonance: E (mundane)</p><p>Skills: A (46/10)</p><p>Active Skills: Archery 3, Armorer 3, Athletics skill group 3, Auto Mechanics 1, Automatics 4, Close Combat skill group 4, Computer 1, Demolitions 3, First Aid 1, Gunnery 3, Heavy Weapons 3, Influence skill group 3, Intimidation 4, Longarms 5, Navigation 1, Perception 3, Pilot Ground Craft 2, Pistols 5, Sneaking 3, Survival 2, Throwing Weapons 3</p><p>Knowledge Skills: Bogota 3, Catholicism 2, Military Procedures 4, Politics 3, Psychology 2, Sociology 2</p><p>Languages: Aztlaner Spanish 2, English N, Latin 1, Spanish N</p><p>Qualities: Addiction (Mild, to alcohol), Bilingual, Code of Honor (Civilians and noncombatants), Guts, High Pain Tolerance (1)</p><p>Resources: C (140k)</p><p>Karma expenditure: 22(32) (22-19 = 3 on Qualities, 20-9 = 11 on Contacts, 4x2 = 8 on Skills, 1+(1+2)x3 = 10 on Knowledge+Language Skills?)</p><p>Nuyen expenditure: 132,175¥ + 4,800¥ = 136,975¥</p><p>[sblock] 35,000 Obvious right cyberarm with custom Agility (5) and Strength (5)</p><p> 500 armor vest (9)</p><p> 500 Armorer kit</p><p> 200 climbing gear</p><p> 300 earbuds [Capacity 1, w/ select sound filter 1]</p><p> 2,500 Erika Elite commlink</p><p> 9,300 fake SIN [Rating 3, w/ fake licenses (concealed carry, gun, hunting, all Rating 3)]</p><p> 25 flashlight</p><p> 200 gas mask</p><p> 2,975 goggles [Capacity 4, w/ flare compensation, image link, low-light vision, smartgun link]</p><p> 600 grapple gun w/ 200m of standard rope</p><p> 800 jammer (area, Rating 4)</p><p> 600 jazz (8 doses)</p><p> 100 kamikaze (1 dose)</p><p> 2,000 Low Lifestyle (1 month)</p><p> 750 medkit (Rating 3)</p><p> 200 two micro-tranceivers</p><p> 50 respirator (Rating 1)</p><p> 2,500 smart firing platform</p><p> 200 survival kit</p><p> 25,000 Toyota Gopher</p><p> 6,310 Ares Alpha [Assault Rifle, Acc 5(7), DV 11P, AP –2, SA/BF/FA, RC 2, 42(c), w/ 4 spare clips, 420 rounds regular ammo, 200 rounds explosive ammo, 150 rounds Stick-n-Shock ammo (2650+4*5+42*20+20*80+15*80)</p><p> 3,000 Grenade launcher [Heavy Weapons, Acc 4(6), DV 16P, AP –2, w/ 30 high explosive microgrenades (included in stats)]</p><p> 2,140 Ares Crusader II [Machine Pistol, Acc 5, DV 7P, AP —, SA/BF, RC 2, 40(c), w/ silencer, 2 spare clips, 400 rounds regular ammo] (830+500+2*5+40*20)</p><p> 19,300 Ares Desert Strike [Sniper Rifle, Acc 7, DV 14P, AP –5, SA, RC (1), 14(c), w/ bipod, 200 rounds explosive ammo (included in weapon stats)] (17500+200+20*80)</p><p> 420 Bow (Rating 3) [Bow, Acc 6, DV 5P, AP –1, w/ 20 arrows (Rating 3)] (3*100 + 20*3*2)</p><p> 300 Combat knife [Blades, Reach —, Acc 6, DV 5P, AP –3]</p><p> 350 Defiance EX Shocker [Taser, Acc 4, DV 9S(e), AP –5, Sa, RC —, 4(m), w/ 20 taser darts] (250+2*50)</p><p> 3,370 Enfield AS-7 [Shotgun, Acc 4(5), DV 13P, AP –1, SA/BF, RC —, w/ 4 spare clips, 200 rounds regular ammo, 100 rounds gel ammo, 200 rounds Stick-n-Shock ammo] (1100+20+20*20+10*25+20*80)</p><p> 100 Extendable baton [Clubs, Reach 1, Acc 5, DV 5S, AP —]</p><p> 1,100 Fichetti Security 600 [Light Pistols, Acc 6(7), DV 7P, AP —, SA, RC (1), 30(c), w/concealed holster, 300 rounds regular ammo] (350+150+30*20)</p><p> 400 High-explosive grenades (4) [Grenade, DV 16P, AP –2, Blast –2/m]</p><p> 1,300 HK-227 [SMG, Acc 5(7), DV 7P, AP —, SA/BF/FA, RC (1), 28(c), w/ 2 spare clips, 280 rounds regular ammo] (730+10+28*20)</p><p> 6,200 Ingram Valiant [LMG, Acc 5(6), DV 9P, AP –2, BF/FA, RC 2(3), 50(c), w/ belt of 200 rounds regular ammo] (5800+20*20)</p><p> 2,000 Katana (2) [Blades, Reach 1, Acc 7, DV 6P, AP –3]</p><p> 1,195 Ruger Super Warhawk [Heavy Pistol, Acc 5, DV 9P, AP –2, SS, RC —, 6(cy), w/ quick draw holster, 4 speed loaders, 60 rounds regular ammo, 50 rounds explosive ammo] (400+175+4*25+6*20+5*80)</p><p> 50 Shuriken (2) [Throwing Weapons, Acc 4, DV 4P, AP –1]</p><p> 100 Survival knife [Blades, Reach —, Acc 5, DV 5P, AP-1]</p><p> 240 Thermal smoke grenades (4) [Grenade, DV —, AP —, Blast 10m Radius]</p><p>Starting ¥ 4,800 + (4D6 x 100)¥[/sblock]</p><p>Transgressions:</p><p></p><p> has 19 Knowledge+Language Skill points instead of the 12 granted for free</p><p> 2,825¥ too little spent</p><p> Missions only: Code of Honor banned</p><p></p><p>'Simple' fixes:</p><p></p><p> Drop all 4 L2 Knowledge+Language skills to L1, leaving 12 free points and 3x1 = 3 Karma spent on them</p><p> Upgrade fake SIN and fake Licenses to R4, adding 3,100¥ to expenditure and adjusting starting ¥ to 4,725 + (4D6 x 100)¥</p><p> Missions only: replace Code of Honor (Civilians and noncombatants) with Allergy (Moderate, Seafood or Soy)</p><p></p><p></p><p></p><p></p><p><strong>Archetype: Face</strong></p><p><strong></strong>Metatype: C (Elf (3))</p><p>Attributes: B (20+11 = 31 total attribute points)</p><p>Body 3, Agility 4, Reaction 3, Strength 2, Willpower 4, Logic 4, Intuition 4, Charisma 7, Essence 6, Edge 4</p><p>Condition/Monitor: 10/10</p><p>Armor: 8</p><p>Limits: Physical 4, Mental 6, Social 8</p><p>Physical Init: 7+1D6</p><p>Magic/Resonance: E (mundane)</p><p>Skills: A (46/10)</p><p>Active Skills: Acting skill group 4, Blades 2, Electronics skill group 4, Clubs 4, Electronic Warfare 4, Etiquette 5, First Aid 1, Forgery 4, Intimidation 4, Leadership 4, Locksmith 4, Negotiation 5, Perception 4, Pilot Ground Craft 1, Pistols 4, Stealth skill group 2, Unarmed Combat 2</p><p>Knowledge Skills: Business 4, High Fashion 4, Sports 4</p><p>Languages: Cantonese N, English N Japanese 4</p><p>Qualities: Addiction (Mild, alcohol), Bilingual, First Impression</p><p>Resources: D (50k)</p><p>Karma expenditure: 25 (16-4 = 12 on Qualities, 30-21 = 9 on Contacts, 2x2 = 4 on Skills)</p><p>Nuyen expenditure: 49,390¥ + 600¥ = 49,990¥ (assuming the electrochromatic shirt costs 20+250 - 270¥)</p><p>[sblock] 1,500 Actioneer Business Clothes [8]</p><p> 600 bug scanner (assumed Rating 6)</p><p> 300 data tap</p><p> 300 earbuds [Rating 1, w/ select sound filter 1]</p><p> 520 electrochromatic T-shirt</p><p> 800 fake concealed carry permit (Rating 4)</p><p> 800 fake gun license (Rating 4)</p><p> 10,000 fake SIN (Rating 4)</p><p> 25 flashlight</p><p> 16,000 Ford Americar</p><p> 125 glasses [Rating 1, w/ image link]</p><p> 500 Hardware kit</p><p> 3,000 Hermes Ikon commlink</p><p> 800 jammer (area, Rating 4)</p><p> 3,600 keycard copier (Rating 6)</p><p> 250 lockpick set</p><p> 750 medkit (Rating 3)</p><p> 600 micro camera [Rating 1, w/ low-light vision]</p><p> 200 2 micro-transceivers</p><p> 50 respirator (Rating 1)</p><p> 1,000 sequencer (Rating 4)</p><p> 150 shopsoft (clothing)</p><p> 100 20 stealth tags</p><p> 1,000 suit (worth 1,000¥)</p><p> 450 tag eraser</p><p> 3,000 white noise generator (Rating 6)</p><p> 1,350 Browning Ultra Power [Heavy Pistol, Acc 5(6), DV 8P, AP –1, SA, RC —, 10(c), w/ silencer, 2 spare clips, 100 rounds of regular ammunition] (640+500+2*5*10*20)</p><p> 700 Colt America L36 [Light Pistol, Acc 7, DV 7P, AP —, SA, RC —, 11(c), w/ concealed holster, 2 spare clips, 110 rounds regular ammo] (320+150+2*5+11*20)</p><p> 100 Extendable baton [Club, Reach 1, Acc 5, DV 4S, AP —]</p><p> 10 Knife [Blade, Acc 5, Reach —, DV 3P, AP –1]</p><p> 80 2 smoke grenades [Grenade, DV —, AP —, Blast 10m Radius]</p><p> 350 Walther Palm Pistol [Hold-out, Acc 4, DV 7P, AP —, SS/BF, RC —, 2(b), w/ concealed holster, 10 rounds regular ammo) (180+150+1*20)</p><p> 380 Yamaha Pulsar [Taser, Acc 5, DV 7S(e), AP –5, SA, RC —, 4(m), w/ 40 darts] (180+4*50)</p><p>Starting ¥ 600 + (4D6 x 100)¥</p><p>[/sblock]</p><p>Transgression: Starting ¥ should be 610 + (4D6 x 100)¥</p><p></p><p></p><p><strong>Archetype: Tank</strong></p><p><strong></strong>Metatype: B (Troll (0))</p><p>Attributes: C (16+16=32 attribute points)</p><p>Body 10 (12), Agility 2, Reaction 3 (5), Strength 7, Willpower 3, Logic 2, Intuition 3, Charisma 2, Essence 1.56, Edge 1</p><p>Condition/Monitor: 13/10</p><p>Armor: 19/25</p><p>Limits: Physical 9 (11), Mental 4, Social 3</p><p>Physical Init: 6(8) + 1(3)D6</p><p>Magic/Resonance: E (mundane)</p><p>Skills: D (22/0)</p><p>Active Skills: Animal Handling 2, Archery 5, Pistols 6, Running 3, Survival 2, Unarmed Combat 4</p><p>Knowledge Skills: Leatherworking 3, Hunting 2, Tribal Culture (Salish) 2 (+2)</p><p>Languages: Salish N, English 2</p><p>Qualities: Allergy (seafood, moderate), High Pain Tolerance (Rating 2), Toughness</p><p>Resources: A (450k)</p><p>Karma expenditure: 8 (23-15=8 on Qualities, 6-6=0 on Contacts)</p><p>Nuyen expenditure: 431,925¥ + 3,915¥=435,840¥</p><p>[sblock] 18,000 1 Aluminum bone lacing</p><p> 14,000 0.3 cybereyes [Rating 2, flare compensation, low-light, smartlink, thermographic]</p><p> 6,000 1 dermal plating (Rating 2)</p><p> 60,000 0.3 skilljack (Rating 3)</p><p> 60,000 0.3 skillwires (Rating 3)</p><p>190,000 1 synaptic booster (Rating 2)</p><p> 3,250 Armor jacket [Armor 12, chemical protection (Rating 3), fire resistance (Rating 3), non-conductivity (Rating 3)]</p><p> 5,100 Transys Avalon commlink (Device Rating 6, sim module)</p><p> 50 subvocal microphone</p><p> 100 helmet [Armor +2]</p><p> 70 trodes</p><p> 1,200 ballistic shield [Armor +6]</p><p> 45,000 Throwing, Blades, Sneaking activesofts (Rating 3)</p><p> 3,000 English linguasoft (Rating 3)</p><p> 10,000 fake SIN (Rating 4)</p><p> 1,200 100 rounds APDS heavy pistol ammunition</p><p> 800 100 rounds explosive heavy pistol ammunition</p><p> 15 3 spare clips</p><p> 75 3 speed loaders</p><p> 560 40 arrows (Rating 7)</p><p> 250 50 taser darts</p><p> 6,000 Low lifestyle (3 months pre-paid)</p><p> 700 Bow [Rating 7, SS, Acc 6, DV 9P, AP –3]</p><p> 725 Ares Predator V [Heavy Pistol, Acc 5 (7), DV 8P, AP –5, SA,RC —, 15(c), w/ APDS ammo]</p><p> 800 Ruger Super Warhawk [Heavy Pistol, Acc 5 (7), DV 10P, AP –3, SS, RC —, 6 (cy), w/ explosive ammo, integral smartlink]</p><p> 250 Defiance EX Shocker [Taser, Acc 4, DV 11S(e), SS, AP –5, 4 (m)]</p><p> 4,000 Combat axe [Blade, Acc 4, Reach 2, DV 12P, AP –4]</p><p> 300 Combat knife [Blade, Acc 6, Reach —, DV 9P, AP –3]</p><p> 300 3 frag grenades [non-aerodynamic, DV 18P(f), AP +5, Blast –1/m]</p><p> 180 3 thermal smoke grenades [non-aerodynamic, DV —, AP —, Blast 10 m radius]</p><p>Starting ¥ 3,915 + (3D6 x 60)¥</p><p>[/sblock]</p><p>Transgressions:</p><p></p><p> Essence should be 2.1</p><p> 13,075¥ underspent</p><p> 17 unspent Karma</p><p> Bow Rating too high</p><p></p><p>'Simple' fixes:</p><p></p><p> Drop Bow and Arrows to Rating 6: -180¥</p><p> Raise Edge to 2 for 10 Karma</p><p> Add a Rating 3 Longarms activesoft: +15,000 ¥</p><p> Add a Defiance T-250 w/ internal smartgun, 30 APDS rounds: +1,260¥</p><p> nuyen expenditure: 431,925 - 180 + 15,000 + 1,260=448,005¥: starting ¥ 1,995¥ + (3D6 x 60)¥</p><p></p><p></p><p></p><p></p><p><strong>Archetype: Decker</strong></p><p><strong></strong>Metatype: C (Dwarf (1))</p><p>Attributes: D (14+13=27 attribute points)</p><p>Body 3, Agility 2, Reaction 3, Strength 3, Willpower 5, Logic 5(6), Intuition 4, Charisma 2, Essence 5.0, Edge 2</p><p>Condition/Monitor: 10/11</p><p>Armor: 12</p><p>Limits: Physical 4, Mental 7, Social 5</p><p>Physical Init: 7+1D6</p><p>Magic/Resonance: E (mundane)</p><p>Skills: A (46/10)</p><p>Active Skills: Automatics 4, Cybercombat 6, Electronic Warfare 6, Electronics skill group 6, Engineering skill group 4, Etiquette 4, First Aid 3, Hacking (Hack on the Fly) 7 (+2), Lockpicking 4, Pilot Aircraft 3, Pilot Ground 3, Pistols 4, Unarmed Combat 3</p><p>Knowledge Skills: Cannibalizing Hardware 5, Detective Novels 3, Matrix Security (Emerald City Grid) 4 (+2)</p><p>Languages: English N, Japanese 3, Salish 3</p><p>Qualities: Allergy (Sunlight, Mild), Analytical Mind, Aptitude (Hacking), Code of Honor (Metahumans), Code Slinger (Brute Force)</p><p>Resources: B (275k)</p><p>Karma expenditure: 17 (29-25=4 on Qualities, 6-6=0 on Contacts, 4+6=10 on Skills, 3 on Knowledge Skills)</p><p>Nuyen expenditure: 244,180¥ + 11¥=244,191¥</p><p>[sblock] 31,500 0.2 Cerebral booster (Rating 1)</p><p> 7,000 0.2 cybereyes [Rating 1, w/ low-light, thermographic]</p><p> 1,000 0.1 datajack</p><p> 40,000 0.2 skilljack (Rating 2)</p><p> 12,000 0.1 sleep regulator</p><p> 1,000 Armor jacket [12]</p><p> 4,000 Corporate Security Procedures knowsoft (Rating 2)</p><p> 5,000 DocWagon Basic contract</p><p>123,000 Hermes Chariot cyberdeck [Device Rating 2, Atts 5 4 4 2, Programs 2]</p><p> 250 lockpick set</p><p> 100 Meta Link commlink (Device Rating 1)</p><p> 1,500 medkit (Rating 6)</p><p> 10,000 Middle Lifestyle (2 months)</p><p> 1,070 programs (Armor, Biofeedback Filter, Edit, Encryption, Hammer, Signal Scrub, Toolbox)</p><p> 2,000 Sperethiel linguasoft (Rating 2)</p><p> 4,000 Vehicle Schematics skillsoft (Rating 2)</p><p> 450 Ceska Black Scorpion [Machine Pistol, Acc 5, DV 6P, AP —, SA/BF, RC (1), 35 (c), w/ 90 rounds regular ammo]</p><p> 310 Remington Roomsweeper [Heavy Pistol, Acc 4, DV 7P, AP –1, SA, RC —, 8 (m), w/ 30 rounds regular ammo]</p><p>Starting ¥ 11 + (4D6 x 100)¥</p><p>[/sblock]</p><p>Transgressions:</p><p></p><p> 25,820¥ underspent</p><p> 4 Karma too much spent on Qualities</p><p> 8 (12) unspent Karma</p><p> Hacking specialization should by by target type (Devices, Grids, IC, Personas, Sprites, etc.)</p><p> Missions only: Code of Honor banned</p><p> Essence should be 5.2</p><p></p><p>'Simple' fixes:</p><p></p><p> Drop Analytical Mind Positive Quality, increasing unspent Karma by 5 to 13</p><p> Increase Cerebral Booster to Rating 2, Essence -0.2=5.0, +31,500¥=275,680¥, 1 Karma spent on nuyen)</p><p> Add R4 fake SIN and fake gun license: +10,800¥=286,480, 6 Karma spent on nuyen)</p><p> remaining Karma: 7</p><p> starting ¥ 520 + (4D6 x 100)¥</p><p> Missions only: replace Code of Honor with Codeblock (Reboot Device) and increase the Allergy (Sunlight) from Mild to Moderate</p><p></p><p></p><p></p><p></p><p><strong>Archetype: Technomancer</strong></p><p><strong></strong>Metatype: D (Human (3))</p><p>Attributes: (24+8=32 attribute points)</p><p>Body 3, Agility 3, Reaction 3, Strength 3, Willpower 5, Logic 5, Intuition 6, Charisma 4, Essence 6, Edge 3, Resonance 5</p><p>Condition/Monitor: 10/11</p><p>Armor: 9</p><p>Limits: Physical 4, Mental 7, Social 6</p><p>Physical Init: 8+1D6</p><p>Magic/Resonance: 3 (Technomancer, Resonance 3, 1 Complex Form)</p><p>Matrix Resonance: 10+3D6</p><p>Complex Forms: Cleaner, Data Mask, Editor, Pulse Storm, Resonance Spike</p><p>Skills: B (36/5)</p><p>Active Skills: Athletics skill group 1, Influence skill group 4, Compiling 3, Computer 4, Cybercombat 4, Decompiling 2, Electronic Warfare 6, First Aid 1, Hacking 4, Hardware 2, Navigation 1, Pilot Aircraft 1, Pilot Ground Craft 1, Pilot Watercraft 1, Pistols 2, Sneaking 2, Software 4</p><p>Knowledge Skills: Business (Finance) 4 (+2), Club Music (Classic Dubstep) 2 (+2), Economics 4, NeoNET 4, Sports (Baseball) 2 (+2), Street Life 1</p><p>Languages: English N, German 2</p><p>Qualities: Analytical Mind, Codeslinger (Snoop), Home Ground (Digital turf [NeoNET]), Combat Paralysis, Insomnia, Prejudice (Vocal, against NeoNET citizens)</p><p>Resources: E (6k)</p><p>Karma expenditure: 28 (25-25(27!)=0 on Qualities, 12-12=8 on Contacts, 8 on Gear, 2x2=4 on Skills, 4x4=16 on Complex Forms)</p><p>Nuyen expenditure: 20,710¥</p><p>[sblock] 500 Armor vest [9]</p><p> 250 50 datachips (blank)</p><p> 300 data tap</p><p> 300 earbuds [Rating 1, w/ select sound filter 1]</p><p> 7,500 fake SIN (Rating 3)</p><p> 25 flashlight</p><p> 125 glasses [Rating 1, w/ image link]</p><p> 900 headjammer (Rating 6)</p><p> 100 mapsoft (Seattle)</p><p> 2,000 MCT Fly Spy microdrone</p><p> 750 medkit (Rating 3)</p><p> 2,000 2 Renraku (SHIAWASE!) Kanmushi microdrones</p><p> 1,000 Renraku Sensei commlink</p><p> 5 10 restraints (plastic)</p><p> 50 respirator (Rating 1)</p><p> 50 50 RFID tags</p><p> 300 30 stealth tags</p><p> 4,000 Low Lifestyle (2 months)</p><p> 545 Colt America L36 [Light Pistol, Acc 7, DV 7P, AP —, SA, RC —, 11(c), w/ spare clip, 110 rounds regular ammo]</p><p> 10 Knife [Blade, Reach —, Acc 5, DV 4P, AP –1]</p><p>Starting ¥ 3D6 x 60¥</p><p>[/sblock]</p><p>Transgressions and 'simple' fixes:</p><p></p><p> 2 Karma over the limit in Negative Qualities: change from Vocal to Biased</p><p> Starting ¥ should be 1,290 + (3D6 x 60)¥</p><p> 3 too much Karma spent: drop First Aid 1 and headjammer gear, adjust starting ¥ to 190 + (3D6 x 60)¥</p><p></p><p></p><p></p><p><strong>Archetype: Gunslinger Adept</strong></p><p><strong></strong>Metatype: A (Elf (8))</p><p>Attributes: E (12+11+1=24 attribute points)</p><p>Body 3, Agility 6, Reaction 3 (5), Strength 2, Willpower 2, Logic 2, Intuition 3, Charisma 3, Essence 6, Edge 5, Magic 6</p><p>Condition/Monitor: 10/9</p><p>Armor: 14</p><p>Limits: Physical 4, Mental 3, Social 5</p><p>Physical Init: 6(8)+3D6</p><p>Magic/Resonance: D (Adept, 2 Magic)</p><p>Adept Power: Attribute Boost (Agility) (4, 1 PP), Combat Sense (1, 0.5 PP), Enhanced Accuracy (Pistols, Automatics) (2, 0.5 PP), Improved Reflexes (2, 2.5 PP), Mystic Armor (2, 1 PP), Spell Resistance (1, 0.5 PP)</p><p>Skills: B (36/5)</p><p>Active Skills: Blades 4, Con 3, Firearms skill group 5, First Aid 3, Gymnastics 5, Perception 4, Pilot Ground Craft 3, Running 4, Sneaking (Urban) 4 (+2), Swimming 2, Tracking 3</p><p>Knowledge Skills: Egyptian Ceramics 2, Weapon Manufacturers 4</p><p>Languages: English 5, Lakota N, Sperethiel 4</p><p>Qualities: Adept, Addiction (Mild, BTLs), Code of Honor (Assassin’s Creed), Guts, Natural Athlete</p><p>Resources: C (140k)</p><p>Karma expenditure: 24 (17-19=-2 on Qualities, 11-9=2 on Contacts, 12 on Knowledge+Language Skills, 10 on Attributes)</p><p>Nuyen expenditure: 139,435¥ + 1690¥=141,125¥</p><p>[sblock] 3,500 Armor jacket [12, chemical protection 3, fire resistance 3, non-conductivity 4]</p><p> 3,600 contacts [Capacity 3, w/ smartlink, vision enhancement 2]</p><p> 50,000 DocWagon contract (Platinum, 1 year)</p><p> 1,650 earbuds [Capacity 3, w/ audio enhancement 1, spatial recognizer]</p><p> 27,000 2 fake SINs (Rating 5, w/ 5 Rating 5 fake gun licenses)</p><p> 250 gecko tape gloves</p><p> 28,500 Hyundai Shin-Hyung</p><p> 6,000 maglock passkey (Rating 3)</p><p> 2,000 Low Lifestyle (1 month)</p><p> 1,200 medkit (Rating 4, w/ 2 re-supplies)</p><p> 1,000 Renraku Sensei commlink (Device Rating 3)</p><p> 1,000 2 trauma patches</p><p> 3,450 Ares Predator V (2) {Heavy Pistol, Acc 5(7), DV 8P, AP –1, SA, RC —, 15(c), w/ smartlink, 100 rounds regular ammo, 100 rounds Stick-n-Shock ammo]</p><p> 1,800 Ingram Smartgun X [SMG, Acc 4(6), DV 8P, AP —, BF/FA, RC 2, 32(c), w/ gas-vent 2, integral sound suppressor, smartlink, 100 rounds regular ammo, 100 rounds explosive ammo]</p><p> 10 Knife [Blade, Acc 5, Reach 1, DV 3P, AP –1]</p><p> 2,000 PJSS Model 55 [Shotgun, Acc 6, DV 11P, AP –1, SS, RC (1), 2(b), w/integrated shock pad, 100 rounds regular ammo, 100 rounds explosive ammo]</p><p> 600 Ruger Super Warhawk [Heavy Pistol, Acc 5, DV 9P, AP –2, SS, RC —, 6(cy), w/ 100 rounds regular ammo</p><p> 2,275 Steyr TMP [Machine Pistol, Acc 5, DV 7P, AP —, SA/BF/FA, RC —, 30(c), w/ laser sight, 100 rounds regular ammo, 100 rounds explosive ammo, 100 rounds Stick-n-Shock ammo]</p><p> 3,600 Yamaha Raiden [Assault Rifle, Acc 6(8), DV 11P, AP –2, BF/FA, RC 1, 60(b), w/ integral sound suppressor, smartlink, 100 rounds regular ammo, 100 rounds explosive ammo]</p><p>Starting ¥ 1,690 + (3D6 x 60)¥[/sblock]</p><p>Transgressions:</p><p></p><p> Fake SINs and licenses should be Rating 4: -5,400¥ -> 5,965¥ unspent nuyen</p><p> Enhanced Accuracy can't be Level 2, resulting in 0.25 unspent PP</p><p> Raiden is 60(c), not 60(b): also, is 14F, breaking 12-Availability-max rule</p><p> Missions only: Code of Honor banned</p><p></p><p>'Simple' fixes:</p><p></p><p> Add 50 regular and explosive rounds to both Ingram Smartgun X and "Yamaha Raiden": +1,000¥</p><p> Replace Yamaha Raiden with Ares Alpha (Acc 5(7), DV 11P, AP –2, SA/BF/FA, RC 2, 42(c)), buy Suppressor accessory: +550¥, Starting ¥ 4,415 + (3D6 x 60)¥</p><p> Get Enhanced Accuracy (Automatics) in addition to Pistols</p><p> Missions only: replace Code of Honor by Allergy (seafood, moderate)</p><p></p><p></p><p></p><p></p><p><strong>Archetype: Drone Rigger</strong></p><p><strong></strong>Metatype: C (Ork (0))</p><p>Attributes: D (14+13+1=28 attribute points)</p><p>Body 4, Agility 3, Reaction 5(7), Strength 3, Willpower 4, Logic 5, Intuition 2, Charisma 2, Essence 3.2, Edge 2</p><p>Condition/Monitor: 10/10</p><p>Armor: 9</p><p>Limits: Physical 5(6), Mental 6, Social 4</p><p>Physical Init: 7+1D6</p><p>Magic/Resonance: E (mundane)</p><p>Matrix Init: 8+3D6 (hot sim- 8 + 4D6)</p><p>Skills: B (36/5)</p><p>Active Skills: Armorer 5, Electronics skill group 2, Engineering skill group 3, Etiquette 3, Gunnery 5, Perception 3, Pilot Aircraft 6, Pilot Ground Craft 6, Pilot Walker 5, Pistols 3</p><p>Knowledge Skills: Automotive Mechanics 5, Drone Designs 2, Vehicle Chop Shops 4</p><p>Languages: English N, Or’zet 3</p><p>Qualities: Juryrigger Augmentations Commlink [Transys Avalon (Device Rating 6) w/ hot-sim module], control rig 2, reaction</p><p>enhancers 2</p><p>Resources: A (450k)</p><p>Karma expenditure: 35 (10 on Qualities, 11-6=5 on Contacts, 10 on Attributes, 10 on Edge)</p><p>Nuyen expenditure: 422,700¥ + 1,150¥=423,850¥</p><p>[sblock] 7,250 0.2 Implanted Commlink [Transys Avalon (Device Rating 6) w/ hot-sim module]</p><p> 97,000 2 control rig 2</p><p> 26,000 0.6 reaction enhancers 2</p><p> 4,000 Aztechnology Crawler [Walker Drone, Handling 4, Speed 3, Accel 1, Body 3, Armor 3, Pilot 3, Sensor 3]</p><p> 10,000 Cyberspace Designs Dalmatian [VTOL Drone, Handling 5, Speed 4, Accel 3, Body 5, Armor 5, Pilot 3, Sensor 3]</p><p> 5,000 GM-Nissan Doberman [Tracked Drone, Handling 5, Speed 3, Accel 1, Body 4, Armor 4, Pilot 3, Sensor 3, weapon mount (AK-97)] (weapon mount included)</p><p> 21,000 Lockheed Optic-X2 [VSTOL Drone, Handling 4, Speed 4, Accel 3, Body 2, Armor 2, Pilot 3, Sensor 3]</p><p> 4,000 2x MCT Fly-Spy [Aerial Drone, Handling 4, Speed 3, Accel 2, Body 1, Armor 0, Pilot 3, Sensor 3]</p><p> 7,500 MCT-Nissan Roto-Drone [Rotary Drone, Handling 4, Speed 4, Accel 2, Body 4, Armor 4, Pilot 3, Sensor 3, weapon mount (Yamaha Raiden)]</p><p> 7,500 MCT-Nissan Roto-Drone [Rotary Drone, Handling 4, Speed 4, Accel 2, Body 4, Armor 4, Pilot 3, Sensor 3, weapon mount (Yamaha Pulsar)]</p><p> 71,500 Rover Model 2072 [SUV, Handling 5/5, Speed 4, Accel 2, Body 15, Armor 12, Pilot 2, Sensor 4, Passengers 6, rigger interface, weapon mount (Ares Alpha)]</p><p> 2,000 2x Shiawase Kanmushi [Walker Drone, Handling 4, Speed 2, Accel 1, Body 0, Armor 0, Pilot 3, Sensor 3]</p><p> 25,000 Steel Lynx [Wheeled Drone, Handling 5, Speed 4, Accel 2, Body 6, Armor 12, Pilot 3, Sensor 3, heavy weapon mount (Stoner-Ares M202)] (heavy weapon mount included)</p><p> 500 Aeronautic mechanic kit</p><p> 500 armor vest [9]</p><p> 5,000 armorer shop</p><p> 50,000 automotive mechanic facility</p><p> 25,000 DocWagon contract (Gold, 1 year)</p><p> 1,600 fake licenses (gun, drone, all Rating 4)</p><p> 10,000 fake SIN (Rating 4)</p><p> 2,975 goggles (Capacity 4, w/ image link, smartlink, thermographic vision, vision magnification)</p><p> 19,500 Medium Lifestyle [3 months, w/ Special Work Area (Vehicle Facility), Obscure]</p><p> 250 miniwelder</p><p> 875 Ares Predator V [Heavy Pistol, Acc 5 (7), DV 7P, AP –1, SA, RC —,15 (c), w/ 75 rounds regular ammo]</p><p>GM-Nissan Doberman:</p><p> 2,150 AK-97 [Assault Rifle, Acc 5, DV 10P, AP –6, SA/BF/FA, RC –, 38 (c), w/ 100 rounds APDS ammo]</p><p>MCT-Nissan Rotodrone 1:</p><p> 3,150 Ares Alpha [Assault Rifle, Acc 5 (7), DV 10P, AP –2, SA/BF/FA, RC 2, 42 (c), w/ 250 rounds regular ammo]</p><p> 1,200 Ares Alpha grenade launcher [Grenade Launcher, Acc 4 (6), DV 16P, AP —2, SS, RC —,6 (c), w/ 12 high-explosive minigrenades]</p><p>MCT-Nissan Rotodrone 2:</p><p> 180 Yamaha Pulsar [Taser, Acc 5, DV 7S(e), AP –5, SA, RC —, 4 (m)] (no taser darts?)</p><p>Rover Model 2072:</p><p> 3,150 Ares Alpha [Assault Rifle, Acc 5 (7), DV 10P, AP –2, SA/BF/FA, RC 2, 42 (c), w/ 250 rounds regular ammo]</p><p> 720 Ares Alpha grenade launcher [Grenade Launcher, SS, Acc 4 (6), DV —, AP —, RC —,6 (c), w/ 12 thermal smoke minigrenades]</p><p>Steel Lynx:</p><p> 8,200 Stoner-Ares M202 [MMG, Acc 5 (7), DV 11P, AP –4, FA, RC —, 100 (belt), w/ 150 rounds explosive ammo]</p><p>Starting ¥ 1,150 + (4D6 x 100)¥[/sblock]</p><p>Transgressions:</p><p></p><p> Roto-Drone 1 incorrectly listed as having Yamaha Raiden: actually uses Ares Alpha</p><p> 22,300¥ underspent</p><p> 10 too much Karma spent</p><p></p><p>'Simple' fixes:Edge 2->1, add a Steel Lynx (no weapon), starting ¥ 2,700 + (4D6 x 100)¥</p><p></p><p></p><p></p><p><strong>Archetype: Smuggler</strong></p><p><strong></strong>Metatype: B (Troll (0))</p><p>Attributes: D (14+16+1=31 attribute points)</p><p>Body 5, Agility 2(4), Reaction 5, Strength 5, Willpower 3, Logic 2, Intuition 5, Charisma 4, Essence 4.9, Edge 1</p><p>Condition/Monitor: 11/10</p><p>Armor: 13</p><p>Limits: Physical 7, Mental 4, Social 6</p><p>Physical Init: 10+1D6</p><p>Magic/Resonance: E (mundane)</p><p>Skills: C (28/2)</p><p>Active Skills: Electronic Warfare 2, Etiquette 2, Gunnery 5, Navigation 1, Negotiation 3, Pilot Aircraft 5, Pilot Ground Craft 6, Pilot Watercraft 2, Pistols 3</p><p>Knowledge Skills: Backstreets 3, Sci-Fi Flicks 2, Seattle Waterways 1, Smuggling Routes 4</p><p>Languages: English N, Salish 2</p><p>Qualities: Allergy (sunlight, moderate), Gearhead, Natural Hardening</p><p>Resources: A (450k)</p><p>Karma expenditure: 20 (21-15=6 on Qualities, 14-12=2 on Contacts, 1x2=2 on Skills, 10 on Attributes)</p><p>Nuyen expenditure: 415,195¥ + 1,145¥=416,340¥</p><p>[sblock] 97,000 2 Control rig (Rating 2)</p><p> 1,000 0.1 datajack</p><p> 64,000 0.4 muscle toner 2</p><p> 4,000 0.2 smartlink</p><p> 7,500 0.2 smuggling compartment</p><p> 18,000 Harley-Davidson Scorpion [Handling 4 / 3, Speed 4, Accel 2, Body 8, Armor 9, Pilot 1, Sensor 2, Passengers 1, rigger interface, 2 standard weapon mounts (Ares Alpha, Enfield AS-7)]</p><p> 87,000 Northrup Wasp [Handling 5, Speed 5, Accel 3, Body 10, Armor 8, Pilot 3, Sensor 3, Passengers 1, rigger interface, heavy weapon mount (Stoner-Ares M202)]</p><p> 36,000 GMC Bulldog [Handling 3, Speed 3, Accel 1, Body 16, Armor 12, Pilot 1, Sensor 2, Passengers 6, rigger interface]</p><p>Harley-Davidson Scorpion:</p><p> 3,850 Ares Alpha [Assault Rifle, Acc 5 (7), DV 11P, AP –6, SA/BF/FA, RC 2, 42 (c), w/ 100 rounds APDS ammo, grenade launcher]</p><p> 3,000 Ares Alpha grenade launcher [Grenade Launcher, Acc 4 (6), DV 18P(f), AP +5, SS, RC —, 6 (c), fragmentation (30 minigrenades)</p><p> 2,100 Enfield AS-7 [Shotgun, Acc 4 (6), DV 14P, AP –2, SA/BF, RC —,10 (c) or 24 (d), w/ smartlink, 100 rounds explosive ammo]</p><p>Wasp:</p><p> 11,200 Stoner-Ares M202 [MMG, Acc 5 (7), DV 10P, AP –3, FA, RC —,50 (c) or 100 (belt), w/ smartlink, 500 rounds explosive ammo]</p><p> 1,000 Armor jacket [12]</p><p> 50,000 DocWagon Platinum contract (1 year)</p><p> 1,500 medkit (Rating 6)</p><p> 18,000 Middle Lifestyle w/ attached three-car garage (Special Work Area, 3 months pre-paid)</p><p> 2,150 sunglasses [Capacity 4, low-light, flare compensation, vision enhancement 2]</p><p> 5,000 Transys Avalon commlink (Device Rating 6)</p><p> 1,350 Ares Light Fire 75 [Light Pistol, Acc 6 (8), DV 6P, AP —, SA, RC —,16 (c), w/ 50 rounds regular ammo]</p><p> 825 Ares Predator V [Heavy Pistol, Acc 5 (7), DV 7P, AP -4, SA, RC —,15 (c), w/ 50 rounds regular ammo]</p><p> 220 Streetline Special [Hold-out Pistol, Acc 4, DV 6P, AP —, SA, RC —,6 (c), w/ 50 rounds regular ammo]</p><p> 500 Defiance EX Shocker [Taser, Acc 4, DV 9S(e), AP –5, SS, RC —,4 (m), w/ 50 taser darts]</p><p>Starting ¥ 1,145 + (4D6 x 100)¥</p><p>[/sblock]</p><p>Transgressions:</p><p></p><p> 2 unspent skill group points</p><p> 2 unspent knowledge skill points</p><p> 29,805¥ underspent</p><p> Essence should be 3.1</p><p> 5 unspent Karma (allowed)]/li]</p><p></p><p>'Simple' fixes:</p><p></p><p> Engineering skill group 0->2, Seattle Waterways 1->3</p><p> Get Yongkan Gala Trinity for 37,000¥: 2 Karma spent on nuyen (3 unspent Karma), starting ¥ 1,805 + (4D6 x 100)¥</p><p></p><p></p><p></p><p></p><p><strong>Archetype: Sprawl Ganger</strong></p><p><strong></strong>Metatype: C (Ork (0))</p><p>Attributes: A (24+13=37 attribute points)</p><p>Body 7, Agility 4, Reaction 4, Strength 7, Willpower 4, Logic 4, Intuition 3, Charisma 4, Essence 4.8, Edge 1</p><p>Condition/Monitor: 13/10</p><p>Armor: 12</p><p>Limits: Physical 9, Mental 5, Social 6</p><p>Physical Init: 8+1D6</p><p>Magic/Resonance: E (mundane)</p><p>Skills: B (36/5)</p><p>Active Skills: Armorer 1, Athletics skill group 2, Automatics 1, Blades 3, Clubs 3, Computer 1, Con 1, Cybertechnology 1, Etiquette (Street) 2 (+2), First Aid 1, Intimidation 5, Leadership 3, Locksmith 1, Mechanics skill group 1, Navigation 1, Negotiation 3, Perception 3, Performance 3, Pilot Ground Craft 2, Pistols 3, Stealth skill group 2, Throwing Weapons 1, Unarmed Combat 5</p><p>Knowledge Skills: Business 2, Seattle Street Gangs (Crimson Crush) 4(+2), Sprawl life 3, Street drugs 2</p><p>Languages: English (City Speak) N, Or’zet 2</p><p>Qualities: Dependent (6: several brothers and sisters), Distinctive Style, Guts, Home Ground (You know a guy), Prejudice (Outspoken against elves)</p><p>Resources: D (50k)</p><p>Karma expenditure: 23 (20-18=2 on Qualities, 15-12=3 on Contacts, 9x2=18 on Skills)</p><p>Nuyen expenditure: 48,040¥ + 1,500¥=49,540¥</p><p>[sblock] 11,250 1.25 Cyberarm (standard, used, obvious)</p><p> 2,500 Armored jacket [12, w/ nonconductivity 6]</p><p> 500 armorer kit</p><p> 500 automotive mechanics kit</p><p> 500 cybertechnology kit</p><p> 7,500 fake SIN (Rating 3)</p><p> 50 earbuds [Rating 1]</p><p> 600 fake gun license (Rating 3)</p><p> 125 glasses [Rating 1, w/ image link]</p><p> 12,000 Harley-Davidson Scorpion</p><p> 500 industrial mechanic kit</p><p> 300 jazz (4 doses)</p><p> 4,000 Low Lifestyle (2 months)</p><p> 750 medkit (Rating 3)</p><p> 5 10 plastic restraints</p><p> 1,000 Renraku Sensei commlink</p><p> 50 respirator (Rating 1)</p><p> 200 survival kit</p><p> 700 Colt America L36 [Light Pistol, Acc 7, DV 7P, AP —, SA, RC —, 11(c), w/ concealed holster, 2 spare clips, 110 rounds of regular ammo]</p><p> 4,000 Combat axe [Blade, Reach 2, Acc 4, DV 12P, AP –4]</p><p> 100 Extendable baton [Club, Reach 1, Acc 5, DV 7S, AP —]</p><p> 10 Knife [Blade, Reach —, Acc 5, DV 7P, AP –1]</p><p> 570 Ruger Super Warhawk [Heavy Pistol, Acc 5, DV 9P, AP –2, SS, RC —, 6(cy), w/ 2 speed loaders, 60 rounds regular ammo]</p><p> 330 Streetline Special [Hold-out, Acc 4, DV 6P, AP —, SA, RC —, w/ concealed history, 30 rounds regular ammo]</p><p>Starting ¥ 1,500 x (3D6 x 60)¥[/sblock]</p><p>Transgressions:</p><p></p><p> Essence should be 4.75</p><p> Starting nuyen should be 1,960 + (3D6 x 60)¥</p><p> 2 unspent Karma (allowed)</p><p> Missions only: Dependents banned</p><p></p><p>'Simple' fix missions only:Replace Dependents by Allergy (antibiotics, mild), 1 unspent Karma</p><p></p><p></p><p></p><p><strong>Archetype: Bounty Hunter</strong></p><p><strong></strong>Metatype: B (Troll (0))</p><p>Attributes: (16+16=32 attribute points)</p><p>Body 7(8), Agility 3, Reaction 3, Strength 8, Willpower 3, Logic 3, Intuition 3, Charisma 2, Essence 6, Edge 1</p><p>Condition/Monitor: 12/10</p><p>Armor: 9</p><p>Limits: Physical 9, Mental 4, Social 5</p><p>Physical Init: 6+1D6</p><p>Magic/Resonance: E (mundane)</p><p>Skills: A (46/10)</p><p>Active Skills: Animal Handling 2, Archery 4, Armorer 1, Athletics skill group 4, Auto Mechanics 1, Blades 3, Clubs 3, Computer 1, Con 2, Electronics Warfare 1, First Aid 3, Influence skill group 2, Intimidation 5, Locksmith 3, Longarms 4, Outdoors skill group 4, Palming 1, Perception 3, Pilot Ground Vehicles 2, Pistols 4, Sneaking 3, Throwing Weapons 1, Unarmed Combat 5</p><p>Knowledge Skills: Parazoology 2, Police Procedures 4, Salish-Shidhe Tribal Law 3</p><p>Languages: Siouan (Crow) N, English N, Spanish 3</p><p>Qualities: Bilingual, Guts, Natural Athlete, Allergy (Soy, minor), SINner (Salish-Sidhe national, Cascade Ork tribe)</p><p>Gear Armorer kit, auto mechanics kit, binoculars</p><p>Resources: D (50k)</p><p>Karma expenditure: 21 (22-15=7 on Qualities, 8-6=2 on Contacts, 6x2=12 on Skills)</p><p>Nuyen expenditure: 44,630¥ + 4,116¥=48,746¥</p><p>[sblock] 500 Armorer kit</p><p> 500 auto mechanics kit</p><p> 50 binoculars (optical)</p><p> 200 biometric scanner (assume biometric reader)</p><p> 200 climbing gear</p><p> 25 flashlight</p><p> 1,150 lined coat [9] w/ shock frills</p><p> 250 lockpick set</p><p> 4,000 Low Lifestyle (2 months)</p><p> 1,100 medkit (Rating 4) w/ 1 replacement supplies</p><p> 1,000 Renraku Sensei commlink</p><p> 200 respirator (Rating 4)</p><p> 300 restraints (1 set of manacles, 2 metal, 20 plastic)</p><p> 150 RFID tags (10 security, 10 stealth)</p><p> 50 rope (standard, 100 meters)</p><p> 3,000 sensor array (Rating 3) (handheld)</p><p> 200 survival kit</p><p> 25,000 Toyota Gopher</p><p> 710 Defiance T-250 [Shotgun, Acc 4, DV 10, AP –1, SS/SA, RC —, 5(m), w/ 50 rounds standard ammo, 20 rounds Stick-n-Shock ammo]</p><p> 1,120 Bow (Rating 8) [Bow, Acc 6, DV 10P, AP –2, w/ 20 arrows]</p><p> 120 Chemical grenades (2) [Grenade, DV as tear gas, AP —, Blast 10m Radius]</p><p> 550 Colt America L36 [Light Pistol, Acc 7, DV 7P, AP —, SA, RC —, 11(c), w/ 2 spare clips, 110 rounds standard ammo]</p><p> 100 Extendable baton [Club, Reach 1, Acc 5, DV 10S, AP—)</p><p> 200 Flash-bang grenades (2) [Grenade, DV 10S, AP –4, Blast 10m Radius]</p><p> 2,200 Remington 950 [Sniper Rifle, Acc 7, DV 12P, AP –4, SS, RC—,5(m), w/ 50 rounds regular ammo]</p><p> 570 Ruger Super Warhawk [Heavy Pistol, Acc 5, DV 9P, AP -2, Mode SS, RC —, 6(cy), w/ 2 speed loaders, 60 rounds regular ammo]</p><p> 80 Smoke grenades (2) [Grenade, DV —, AP —, Blast 10m Radius]</p><p> 750 Stun baton [Club, Reach 1, Acc 4, DV 9S(e), AP –5]</p><p> 100 Survival knife [Blade, Reach —, Acc 5, DV 10P, AP –1]</p><p> 25 Throwing knife [Throwing Weapon, Acc Physical, DV 9P, AP –1]</p><p> 230 Yamaha Pulsar [Taser, Acc 5, DV 9S(e), AP –5, SA, RC —, 4(m), w/ 10 darts</p><p>Starting ¥ 4,116 + (3D6 x 60)¥</p><p>[/sblock]</p><p>Transgressions:</p><p></p><p> 370¥ underspent</p><p> 4 unspent Karma (allowed)</p><p> Bow Rating too high</p><p></p><p>'Simple' fixes:</p><p></p><p> Bow&Arrows Rating 8->6: -280¥</p><p> Medkit and Respirator Rating 4->6, +2 throwing knives: +650¥</p><p> starting ¥ 5,000 + (3D6 x 60)¥</p><p></p><p>*************</p><p>These are still not finished, but should be good enough for folks to just choose an archetype that they like.</p><p></p><p>I have some more tweaking of these (add contacts for instance and fix some numbers) and also can format them better. If you haven't already made a character and want to choose an archetype, just let me know which one you want. I'll finalize the archetype and post your character here and you can add the details such as names and backgrounds. Wait until I do this final tweak before placing it in the Rogue's Gallery.</p></blockquote><p></p>
[QUOTE="Deuce Traveler, post: 6553406, member: 34958"] [b]Draft Archetypes, Still Need Final Tweaks[/b] For simplicity, I am copying and pasting the fixed archetypes from that thread plus tweaking a bit from the sourcebook: [B]Archetype: Street Samurai[/B] Metatype: C (Ork (0)) Attributes: B (20+13 = 33 total attribute points) Body 7, Agility 6, Reaction 5(7), Strength 5, Willpower 3, Logic 2, Intuition 3, Charisma 2, Essence 0.88, Edge 1 Condition/Monitor: 14/10 Armor: 13 Limits: Physical 8 (9), Mental 4, Social 3 Physical Init: 10+3D6 Magic/Resonance: E (mundane) Skills: D (22/0) Active Skills: Automatics 5, Blades 5 (6), Longarms 3 (4), Pilot Ground 1, Pistols 4, Sneaking 2 (3), Unarmed Combat 2 (3) Knowledge Skills: Great Restaurants 2, Law Enforcement 2, Poetry 1, Safe Houses 3 Languages: English N, Japanese 2 Qualities: Ambidextrous, Code of Honor (Bushido), Guts, Home Ground (Street Politics), Incompetent (Acting) Resources: A (450k) Karma expenditure: 14 (24-20=4 on Qualities, 10 on Gear) Nuyen expenditure: 681,600¥ [sblock] 28,000 (0.4 Essence, 12/12 Capacity used) 12/12 Cybereyes [Rating 3, flare compensation, low-light, smartlink, thermographic, vision enhancement 2, vision magnification] 7,200 (0.8 Essence) dermal plating 2 (alphaware) 99,800 (1.0 Essence, 15/15 Capacity used) cyberarm [right, obvious, Strength 3->8->11, Agility 3->6->9, cyber sub-machine gun w/ external clip port] 108,000 (1.0 Essence, 14/15 Capacity used) cyberarm [left, obvious, Strength 3->8->11, Agility 3->6->9, Armor 2, cyber spur, cyberarm slide] 24,000 (0.3 Essence) enhanced articulation 17,000 (0.2 Essence) platelet factories 56,000 (0.4 Essence) reflex recorder [Blades, Longarms, Sneaking, Unarmed Combat] 190,000 (1.0 Essence) synaptic booster 2 30,000 (0.1 Essence) synthacardium 1 12,000 Harley-Davidson Scorpion [Handling 4/3, Speed 4, Accel 2, Body 8, Armor 9, Pilot 1, Sensor 2] 1,650 earbuds [audio enhancement (Rating 1), spatial recognizer] 43,200 4 fake SINs [Rating 4, each with fake licenses (Rating 4, concealed carry, possession of firearms, possession of augmentations)] 3,000 Hermes Ikon commlink (Rating 5) 800 jammer (area, Rating 4) 3,150 lined coat [9, chemical protection 3, fire resistance 3, non-conductivity 3] 2,250 medkit (Rating 3) + medkit (Rating 6) 100 micro-transceiver 15,000 Middle Lifestyle (3 months) 750 5 stim patches (Rating 6) 1,000 2 trauma patches 300 white noise generator (Rating 6) 1,000 Katana [Blade, Reach 1, Acc 7, DV 14P, AP –3] 500 Sword [Blade, Reach 1, Acc 6, DV 14P, AP –2] 1,465 Ares Light Fire 75 [Light Pistol, Acc 6 (8), DV 6P, AP —, SA, RC —,16 (c),w/ 3 spare clips, 100 rounds regular ammo] 1,940 Ares Predator V [Heavy Pistol, SA, Acc 5 (7), DV 8P, AP –5, RC —, Ammo 15 (c), APDS ammo (100 rounds) , 3 spare clips] 1,545 HK-227 [SMG, Acc 5 (7), DV 8P, AP –1, SA/BF/FA, RC (1), 28 (c), w/ 3 spare clips, 100 rounds explosive ammo] 4,215 FN HAR [Assault Rifle, Acc 5 (7), DV 10P, AP –6, SA/BF/FA, RC 2, 35 (c), w/ intergral smartlink, 3 spare clips, 100 rounds APDS ammo] 2,865 Enfield AS-7 [Shotgun, Acc 4 (6), DV 15P(f), AP +4, SA/BF, RC —,10(c) or 24 (d), w/ internal smartlink, 3 spare clips, 100 rounds flechette ammo] 12,415 Ingram Valiant [LMG, Acc 5 (7), DV 10P, AP –3, BF/FA, RC 2 (3), 50 (c) or 100 (belt), w/ integral smartlink, 3 spare clips, 100 rounds explosive ammo] 300 3 high explosive grenades [Grenade, non-aerodynamic, DV 16P, AP –2, Blast –2/m] --.--- Spurs (cyber) [Unarmed, Reach —, Acc 9, DV 14P, AP –2] Starting ¥ 2,555 + (4D6 x 100)¥ [/sblock] Transgressions: 211.6k nuyen over budget total Essence cost is 5.2 instead of listed 5.12 6 unspent free Contact points 11 unspent Karma (7 max allowed) Missions only: Code of Honor banned 'Simple' fixes: drop right cyberarm, 1 level of Synaptic Booster, 1 fake SIN, 1 Lifestyle month: starting ¥ 3955 + (4D6 x 100)¥ Get 5/2 Fixer contact (costs 1 Karma), raise Edge to 2 (costs 10 Karma) Missions only: replace Code of Honor (Bushido) with Bad Luck + Biased (wise guys), or Allergy (Mild, Seafood) + Distinctive Style [B]Archetype: Covert Ops Specialist [/B]Metatype: B (Dwarf (4)) Attributes: A (24+13 = 37 total attribute points) Body 5, Agility 6, Reaction 4, Strength 5, Willpower 4, Logic 4, Intuition 5, Charisma 4, Essence 5.6, Edge 5 Condition/Monitor: 10/10 Armor: 9 Limits: Physical 7, Mental 6, Social 6 Physical Init: 8+1D6 Magic/Resonance: E (mundane) Skills: C (28/2) Active Skills: Computer 2, Escape Artist 3, Etiquette 3, Firearms skill group 2, Gymnastics 5, Hardware 2, Perception 3, Running 3, Sneaking 5, Swimming 2 Knowledge Skills: Building Layouts 4, Corporate Security Systems 5, Extreme Sports 2, Infiltration Techniques 3 Languages: English N, Japanese 4 Qualities: Catlike, Double Jointed, Natural Athlete Resources: D (50k) Karma expenditure: 20 on Qualities, 15-12 = 3 on Contacts, 2 on Gear Nuyen expenditure: 54,210¥ [sblock] 17,000 (0.3 Essence, 8/8 Capacity used) Cybereyes [Rating 2, w/ low-light, smartlink, thermographic, vision enhancement 1) 1,000 (0.1 Essence) datajack 2,000 Cellular glove molder (Rating 4) 2,700 chameleon suit [w/ thermal damping (Rating 2)] 200 climbing gear 20 crowbar 2,500 Erika Elite commlink (Device Rating 4) 800 fake license (gun, Rating 4) 10,000 fake SIN (Rating 4) 1,145 grapple gun (with stealth rope 500m, catalyst stick, micro wire 200m) 7,200 Low Lifestyle (3 months) 6,000 maglock passkey (Rating 3) 100 micro-transceiver 50 rappelling gloves 1,000 sequencer (Rating 4) 450 tag eraser 245 Streetline Special [Hold-out, Acc 4, DV 6P, AP —, SA, RC —, 6 (c), w/ spare clip, 60 rounds regular ammo] 1,330 Ares Predator V [Heavy Pistol, Acc 5 (7), DV 7P, AP –4, SA, RC —, 15 (c), w/ silencer, smartlink, spare clip, 50 rounds regular ammo] (725+500+0+5+5*20) Starting ¥ 270 + (3D6 x 60)¥[/sblock] Transgressions: 10¥ over limit (less than starting ¥: adjust starting ¥ to 260 + (3D6 x 60)¥ [B] Archetype: Occult Investigator[/B] Metatype: E (Human (1)) Attributes: A (24+8 = 32 total attribute points) Body 3, Agility 3, Reaction 4, Strength 3, Willpower 5, Logic 3, Intuition 6, Charisma 5, Essence 6, Edge 3, Magic 4 Condition/Monitor: 14/11 Armor: 9 Limits: Physical 5, Mental 6, Social 7 Physical Init: 10+1D6 Magic/Resonance: B (Magician with 4 Magic, 2x R4 Magical skills, 7 spells (alchemical preparations, in this case)) Astral Init: 12+2D6 Alchemical Preparations: Analyze Truth, Armor, Clairvoyance, Detect Individual, Flamethrower, Heal, Physical Barrier, Stealth Skills: C (28/2) Active Skills: Alchemy 5, Arcana 4 (+2), Banishing 4, Binding 3, Clubs 2, Counterspelling 4, Impersonation (Human) 3 (+2), Influence skill group 2, Perception 5, Summoning 5 Knowledge Skills: Magical Community (Seattle) 4 (+2), Magical Forensics 3, Police Procedures 3, Sprawl Dive Bars 3 Languages: English N, Spanish N, Sperethiel 4 Qualities: Addiction (alcohol, mild), Bad Luck, Bilingual, First Impression, Magician, Mentor Spirit (Snake), National SIN (Aztlan) Resources: D (50k) Karma expenditure: 21-21 = 0 on Qualities, 15-15 = 0 on Contacts, 10 on Gear, 20 on Foci binding, 5 on +1 alchemical preparation Nuyen expenditure: 73,000¥ [sblock] 10,000 Chrysler-Nissan Jackrabbit [Handling 4/3, Speed 3, Accel 2, Body 8, Armor 4, Pilot 1, Sensor 2, Passengers 2] 20,000 Alchemy focus (Force 4) (also costs 12 Karma) 16,000 Counterspelling focus (Force 4, combat spells) (also costs 8 Karma) 800 fake license (Rating 4, private detective) 10,000 fake SIN (Rating 4) 900 lined coat [9] 2,500 magical lodge materials (Force 5) 10,000 Middle Lifestyle (2 months) 700 Sony Emperor commlink [Device Rating 2] 100 Staff [Club, Reach 2, Acc 6, DV 6P, AP —] 750 Stun baton [Club, Reach 1, Acc 4, DV 9S(e), AP –5, 10 charges] Starting ¥ 1,250 + (4D6 x 100)¥[/sblock] Transgressions: 1,750¥ nuyen over the limit (3k including starting nuyen) 10 Karma over the limit 'Simple' fixes: Drop 2 of the following: Bilingual, Mentor Spirit (Snake), Chrysler-Nissan Jackrabbit, 1 Alchemical Preparation Drop 1 month of Middle Lifestyle, adjust starting nuyen to 3,250 + (4D6 x 100)¥ [B] Archetype: Street Shaman[/B] Metatype: D (Elf(0)) Attributes: A (24+11 = 35 total attribute points) Body 4, Agility 4, Reaction 4, Strength 5, Willpower 4, Logic 4, Intuition 4, Charisma 6, Essence 6, Edge 1, Magic 3 Condition/Monitor: 10/10 Armor: 9 Limits: Physical 6, Mental 6, Social 8 Physical Init: 8+1D6 Magic/Resonance: C (Magician with 3 Magic, 5 spells) Astral Init: 8+3D6 Spells: Antidote, Cure Disease, Entertainment, Heal, Mana Bolt Skills: B (36/5) Active Skills: Alchemy 4, Animal Handling 2, Assessing 3, Athletics skill group 1, Banishing 2, Blades 3, Conjuring 6, Disguise 1, Etiquette 2, First Aid 4, Intimidation 2, Medicine 4, Navigation 1, Negotiation 2, Perception 1, Performance 2, Sneaking 1, Sorcery skill group 4, Survival 1, Throwing Weapons 1, Unarmed Combat 1 Knowledge Skills: Politics 2, Salish-Sidhe Nation 3, Sprawl Life4, Tarislar 4, Tír Tairngire 2 Languages: English N, Salish 2, Sperethiel N Qualities: Bilingual, Gremlins (2), Mentor Spirit (Bear), Spirit Affinity: (Beast spirits), Prejudice (Mild, against Hermetic magicians), Simsense Vertigo Resources: E (6k) Karma expenditure: 26 (17-16 = 1 on Qualities, 22-18 = 4 on Contacts, 7x2 = 14 (7 L1 skills) on skills, 7 on Gear, 2 on Foci binding) Nuyen expenditure: 19,500¥ [sblock] 500 Alchemy kit 300 biomonitor 7,500 fake SIN (Rating 3) 600 fake license to practice magic (Rating 3) 600 fake license to practice medicine (3) 25 flashlight 900 lined coat [9] 1,500 magical lodge (Rating 3) 1,100 medkit (Rating 4, w/ 1 resupply) 1,000 Renraku Sensei commlink 50 respirator (Rating 1) 4,000 spell focus (Health) 1,000 Squatter Lifestyle (2 months) 300 Combat knife [Blade, Reach —, Acc 6, DV 7P, AP –3] 100 Survival knife [Blade, Reach —, Acc 5, DV 7P, AP –1] 25 Throwing knife [Throwing Weapon, Acc Physical, DV 6P, AP –1] Starting ¥ 2D6 x 40¥[/sblock] Transgressions: 17 Knowledge Skill levels where only 16 allowed (and no L1 that the remaining Karma could spend the remaining 1 Karma on for) 1 Karma over the limit 500¥ unspent 'Simple' fixes: drop Talislar to 3 Drop Magical Lodge materials, decreasing Karma spent on nuyen by 1 [B]Archetype: Combat Mage [/B]Metatype: C (Human(5)) Attributes: B (20+8 = 28 total attribute points) Body 5, Agility 3, Reaction 3, Strength 3, Willpower 4, Logic 5, Intuition 3, Charisma 2, Essence 6, Edge 2, Magic 6 Condition/Monitor: 11/10 Armor: 13 Limits: Physical 5, Mental 6, Social 5 Physical Init: 6+1D6 Magic/Resonance: A (Magician with 6 Magic, 2x R5 Magical skills, 10 spells) Spells: Ball Lightning, Clout, Combat Sense, Flamethrower, Heal, Increase Agility, Increase Reflexes, Manaball, Physical Mask, Stunbolt Skills: D (22/0) Active Skills Assensing 3, Astral Combat 3, Banishing 3, Blades 2, Counterspelling 5, First Aid 3, Perception 3, Pistols 3, Spellcasting 5, Summoning 4 Knowledge Skills: Action Trids 3, Critters 3, Magic Theory 4, Urban Brawl 3 Languages: English N, Spanish 3 Qualities: Distinctive Style (Troll Poser), Focused Concentration 3, High Pain Tolerance 1, Magician, Prejudiced (Biased against elves) Gear Armor jacket, contacts [Capacity 2, w/ vision enhancement 2], Resources: E (6k) Karma expenditure: 19-8 = 11 on Qualities, 6-6 = 0 on Contacts, 4 on Gear, 0 on Foci Nuyen expenditure:12,650¥ [sblock] 1,000 Armor jacket 1,400 contacts [Capacity 2, w/ vision enhancement 2] 400 fake license (magic, Rating 2) 5,000 fake SIN (Rating 2) 4,000 Low Lifestyle (2 months) 470 Colt America L36 [Light Pistol, Acc 7, DV 7P, AP —, SA, RC —, 11(c), w/ 75 rounds of regular ammo] 300 Combat knife [Blade, Acc 6, Reach —, DV 7P, AP –3] Starting ¥ 80 + (3D6 x 60)¥[/sblock] Transgressions: As-is, Starting ¥ should be 1,430 + (3D6 x 60)¥ 10 Karma unspent (7 max) Edge should be 7, not 2 - Strength is too low to be a Troll, and physical/mental attributes don't match any of the other non-human Metatypes 'Simple' fixes: Set Edge at 7, raise fake SIN and license to R4 (costs 5,400¥), change starting nuyen to 2,030 + (3D6 x 60)¥, keep 7 Karma to save up for Initiation post-chargen Alternative 'simple' fixes: Assume Metatype is Ork(0), adjust attributes by racial modifiers (from 5/3/3/3 4/5/3/2 and Edge 2 to 8/3/3/5 4/5/3/2 and Edge 1), raise Edge to 2 for 10 Karma [B]Archetype: Brawling Adept [/B]Metatype: D (Human (3)) Attributes: A (24+8 = 32 total attribute points) Body 5, Agility 5, Reaction 5(6), Strength 5, Willpower 3, Logic 3, Intuition 3, Charisma 3, Essence 6, Edge 4, Magic 5 Condition/Monitor: 11/10 Armor: 9 Limits: Physical 7, Mental 4, Social 5 Physical Init: 8(9) + 1 (2)D6 Magic/Resonance: C (Adept with Magic 4 and 1 Rating 2 Active skill) Adept Powers: Critical Strike (Unarmed Combat) (2, 1 PP), Improved Ability (Unarmed Combat) (3, 1.5 PP), Improved Reflexes (1, 1.5 PP), Improved Senses (low-light vision, 0.25 PP), Killing Hands (0.5 PP), Light Body (1, 0.25 PP) Skills: B (36/5) Active Skills: Archery 4, Athletics skill group 4, Blades 4, Clubs 4, Computer 1, Con 1, Disguise 1, Escape Artist 3, Etiquette 2, First Aid 1, Intimidation 3, Lockpicking 2, Negotiation 1, Outdoors skill group 1, Perception 3, Sneaking 4, Throwing Weapons 3, Unarmed Combat 6 Knowledge Skills: Kung Fu 4, Seattle Parkour 4, Seattle Squats 2, Triads 2 Languages: English N, Mandarin N Qualities: Bilingual, Code of Honor (Will only bring lethal force against those who first use it, protect the weak, overthrow the corrupt), Double Jointed, Natural Athlete, Pain Resistance (1) Resources: E (6k) Karma expenditure: 25 (25-15 = 10 on Qualities, 14-9 = 5 on Contacts, 5x2 = 10 on skills) Nuyen expenditure: 6,000¥ [sblock] 200 Climbing gear 2,500 fake SIN (1) 25 flashlight 125 glasses [Rating 1, w/ image link] 250 lockpicks 100 Meta Link commlink 50 respirator (Rating 1) 1,000 Squatter Lifestyle (2 months) 200 survival kit 650 Urban Explorer jumpsuit 600 Bow (Rating 5) [Bow, Acc 6, DV 7P, AP –2, w/ 10 arrows (Rating 5)] 30 Club [Club, Reach 1, Acc 4, DV 8P, AP —] 100 Extendable baton [Club, Reach 1, Acc 5, DV 7P, AP —] 20 Knives (2) [Blade, Reach —, Acc 5, DV 6P, AP –1] 100 Survival knife [Blade, Reach —, Acc 5, DV 7P, AP –1] 50 Throwing knives (2) [Throwing Weapon, Acc Physical, DV 6P, AP –1] Starting ¥ 2D6 x 40¥ [/sblock] Transgressions: Critical Strike has no levels, so cannot be level 2 Missions only: Code of Honor banned 'Simple' fixes: Replace Critical Strike 2 (Unarmed Combat) with Critical Strike (Unarmed Combat) and Critical Strike (Clubs) Missions only: replace Code of Honor with Distinctive Style (tattoos on face and upper arms) [5], Gremlins 1 [4], Prejudiced (Biased, gang members) [3], and start with 1 unspent Karma instead of 4 [B]Archetype: Weapons Specialist [/B]Metatype: D (Human (3)) Attributes: B (20+8 = 28 total attribute points) Body 4, Agility 5, Reaction 4, Strength 3, Willpower 3, Logic 3, Intuition 3, Charisma 3, Essence 5, Edge 5 Condition/Monitor: 11/10 Armor: 9 Limits: Physical 5, Mental 4, Social 5 Physical Init: 7+1D6 Magic/Resonance: E (mundane) Skills: A (46/10) Active Skills: Archery 3, Armorer 3, Athletics skill group 3, Auto Mechanics 1, Automatics 4, Close Combat skill group 4, Computer 1, Demolitions 3, First Aid 1, Gunnery 3, Heavy Weapons 3, Influence skill group 3, Intimidation 4, Longarms 5, Navigation 1, Perception 3, Pilot Ground Craft 2, Pistols 5, Sneaking 3, Survival 2, Throwing Weapons 3 Knowledge Skills: Bogota 3, Catholicism 2, Military Procedures 4, Politics 3, Psychology 2, Sociology 2 Languages: Aztlaner Spanish 2, English N, Latin 1, Spanish N Qualities: Addiction (Mild, to alcohol), Bilingual, Code of Honor (Civilians and noncombatants), Guts, High Pain Tolerance (1) Resources: C (140k) Karma expenditure: 22(32) (22-19 = 3 on Qualities, 20-9 = 11 on Contacts, 4x2 = 8 on Skills, 1+(1+2)x3 = 10 on Knowledge+Language Skills?) Nuyen expenditure: 132,175¥ + 4,800¥ = 136,975¥ [sblock] 35,000 Obvious right cyberarm with custom Agility (5) and Strength (5) 500 armor vest (9) 500 Armorer kit 200 climbing gear 300 earbuds [Capacity 1, w/ select sound filter 1] 2,500 Erika Elite commlink 9,300 fake SIN [Rating 3, w/ fake licenses (concealed carry, gun, hunting, all Rating 3)] 25 flashlight 200 gas mask 2,975 goggles [Capacity 4, w/ flare compensation, image link, low-light vision, smartgun link] 600 grapple gun w/ 200m of standard rope 800 jammer (area, Rating 4) 600 jazz (8 doses) 100 kamikaze (1 dose) 2,000 Low Lifestyle (1 month) 750 medkit (Rating 3) 200 two micro-tranceivers 50 respirator (Rating 1) 2,500 smart firing platform 200 survival kit 25,000 Toyota Gopher 6,310 Ares Alpha [Assault Rifle, Acc 5(7), DV 11P, AP –2, SA/BF/FA, RC 2, 42(c), w/ 4 spare clips, 420 rounds regular ammo, 200 rounds explosive ammo, 150 rounds Stick-n-Shock ammo (2650+4*5+42*20+20*80+15*80) 3,000 Grenade launcher [Heavy Weapons, Acc 4(6), DV 16P, AP –2, w/ 30 high explosive microgrenades (included in stats)] 2,140 Ares Crusader II [Machine Pistol, Acc 5, DV 7P, AP —, SA/BF, RC 2, 40(c), w/ silencer, 2 spare clips, 400 rounds regular ammo] (830+500+2*5+40*20) 19,300 Ares Desert Strike [Sniper Rifle, Acc 7, DV 14P, AP –5, SA, RC (1), 14(c), w/ bipod, 200 rounds explosive ammo (included in weapon stats)] (17500+200+20*80) 420 Bow (Rating 3) [Bow, Acc 6, DV 5P, AP –1, w/ 20 arrows (Rating 3)] (3*100 + 20*3*2) 300 Combat knife [Blades, Reach —, Acc 6, DV 5P, AP –3] 350 Defiance EX Shocker [Taser, Acc 4, DV 9S(e), AP –5, Sa, RC —, 4(m), w/ 20 taser darts] (250+2*50) 3,370 Enfield AS-7 [Shotgun, Acc 4(5), DV 13P, AP –1, SA/BF, RC —, w/ 4 spare clips, 200 rounds regular ammo, 100 rounds gel ammo, 200 rounds Stick-n-Shock ammo] (1100+20+20*20+10*25+20*80) 100 Extendable baton [Clubs, Reach 1, Acc 5, DV 5S, AP —] 1,100 Fichetti Security 600 [Light Pistols, Acc 6(7), DV 7P, AP —, SA, RC (1), 30(c), w/concealed holster, 300 rounds regular ammo] (350+150+30*20) 400 High-explosive grenades (4) [Grenade, DV 16P, AP –2, Blast –2/m] 1,300 HK-227 [SMG, Acc 5(7), DV 7P, AP —, SA/BF/FA, RC (1), 28(c), w/ 2 spare clips, 280 rounds regular ammo] (730+10+28*20) 6,200 Ingram Valiant [LMG, Acc 5(6), DV 9P, AP –2, BF/FA, RC 2(3), 50(c), w/ belt of 200 rounds regular ammo] (5800+20*20) 2,000 Katana (2) [Blades, Reach 1, Acc 7, DV 6P, AP –3] 1,195 Ruger Super Warhawk [Heavy Pistol, Acc 5, DV 9P, AP –2, SS, RC —, 6(cy), w/ quick draw holster, 4 speed loaders, 60 rounds regular ammo, 50 rounds explosive ammo] (400+175+4*25+6*20+5*80) 50 Shuriken (2) [Throwing Weapons, Acc 4, DV 4P, AP –1] 100 Survival knife [Blades, Reach —, Acc 5, DV 5P, AP-1] 240 Thermal smoke grenades (4) [Grenade, DV —, AP —, Blast 10m Radius] Starting ¥ 4,800 + (4D6 x 100)¥[/sblock] Transgressions: has 19 Knowledge+Language Skill points instead of the 12 granted for free 2,825¥ too little spent Missions only: Code of Honor banned 'Simple' fixes: Drop all 4 L2 Knowledge+Language skills to L1, leaving 12 free points and 3x1 = 3 Karma spent on them Upgrade fake SIN and fake Licenses to R4, adding 3,100¥ to expenditure and adjusting starting ¥ to 4,725 + (4D6 x 100)¥ Missions only: replace Code of Honor (Civilians and noncombatants) with Allergy (Moderate, Seafood or Soy) [B]Archetype: Face [/B]Metatype: C (Elf (3)) Attributes: B (20+11 = 31 total attribute points) Body 3, Agility 4, Reaction 3, Strength 2, Willpower 4, Logic 4, Intuition 4, Charisma 7, Essence 6, Edge 4 Condition/Monitor: 10/10 Armor: 8 Limits: Physical 4, Mental 6, Social 8 Physical Init: 7+1D6 Magic/Resonance: E (mundane) Skills: A (46/10) Active Skills: Acting skill group 4, Blades 2, Electronics skill group 4, Clubs 4, Electronic Warfare 4, Etiquette 5, First Aid 1, Forgery 4, Intimidation 4, Leadership 4, Locksmith 4, Negotiation 5, Perception 4, Pilot Ground Craft 1, Pistols 4, Stealth skill group 2, Unarmed Combat 2 Knowledge Skills: Business 4, High Fashion 4, Sports 4 Languages: Cantonese N, English N Japanese 4 Qualities: Addiction (Mild, alcohol), Bilingual, First Impression Resources: D (50k) Karma expenditure: 25 (16-4 = 12 on Qualities, 30-21 = 9 on Contacts, 2x2 = 4 on Skills) Nuyen expenditure: 49,390¥ + 600¥ = 49,990¥ (assuming the electrochromatic shirt costs 20+250 - 270¥) [sblock] 1,500 Actioneer Business Clothes [8] 600 bug scanner (assumed Rating 6) 300 data tap 300 earbuds [Rating 1, w/ select sound filter 1] 520 electrochromatic T-shirt 800 fake concealed carry permit (Rating 4) 800 fake gun license (Rating 4) 10,000 fake SIN (Rating 4) 25 flashlight 16,000 Ford Americar 125 glasses [Rating 1, w/ image link] 500 Hardware kit 3,000 Hermes Ikon commlink 800 jammer (area, Rating 4) 3,600 keycard copier (Rating 6) 250 lockpick set 750 medkit (Rating 3) 600 micro camera [Rating 1, w/ low-light vision] 200 2 micro-transceivers 50 respirator (Rating 1) 1,000 sequencer (Rating 4) 150 shopsoft (clothing) 100 20 stealth tags 1,000 suit (worth 1,000¥) 450 tag eraser 3,000 white noise generator (Rating 6) 1,350 Browning Ultra Power [Heavy Pistol, Acc 5(6), DV 8P, AP –1, SA, RC —, 10(c), w/ silencer, 2 spare clips, 100 rounds of regular ammunition] (640+500+2*5*10*20) 700 Colt America L36 [Light Pistol, Acc 7, DV 7P, AP —, SA, RC —, 11(c), w/ concealed holster, 2 spare clips, 110 rounds regular ammo] (320+150+2*5+11*20) 100 Extendable baton [Club, Reach 1, Acc 5, DV 4S, AP —] 10 Knife [Blade, Acc 5, Reach —, DV 3P, AP –1] 80 2 smoke grenades [Grenade, DV —, AP —, Blast 10m Radius] 350 Walther Palm Pistol [Hold-out, Acc 4, DV 7P, AP —, SS/BF, RC —, 2(b), w/ concealed holster, 10 rounds regular ammo) (180+150+1*20) 380 Yamaha Pulsar [Taser, Acc 5, DV 7S(e), AP –5, SA, RC —, 4(m), w/ 40 darts] (180+4*50) Starting ¥ 600 + (4D6 x 100)¥ [/sblock] Transgression: Starting ¥ should be 610 + (4D6 x 100)¥ [B]Archetype: Tank [/B]Metatype: B (Troll (0)) Attributes: C (16+16=32 attribute points) Body 10 (12), Agility 2, Reaction 3 (5), Strength 7, Willpower 3, Logic 2, Intuition 3, Charisma 2, Essence 1.56, Edge 1 Condition/Monitor: 13/10 Armor: 19/25 Limits: Physical 9 (11), Mental 4, Social 3 Physical Init: 6(8) + 1(3)D6 Magic/Resonance: E (mundane) Skills: D (22/0) Active Skills: Animal Handling 2, Archery 5, Pistols 6, Running 3, Survival 2, Unarmed Combat 4 Knowledge Skills: Leatherworking 3, Hunting 2, Tribal Culture (Salish) 2 (+2) Languages: Salish N, English 2 Qualities: Allergy (seafood, moderate), High Pain Tolerance (Rating 2), Toughness Resources: A (450k) Karma expenditure: 8 (23-15=8 on Qualities, 6-6=0 on Contacts) Nuyen expenditure: 431,925¥ + 3,915¥=435,840¥ [sblock] 18,000 1 Aluminum bone lacing 14,000 0.3 cybereyes [Rating 2, flare compensation, low-light, smartlink, thermographic] 6,000 1 dermal plating (Rating 2) 60,000 0.3 skilljack (Rating 3) 60,000 0.3 skillwires (Rating 3) 190,000 1 synaptic booster (Rating 2) 3,250 Armor jacket [Armor 12, chemical protection (Rating 3), fire resistance (Rating 3), non-conductivity (Rating 3)] 5,100 Transys Avalon commlink (Device Rating 6, sim module) 50 subvocal microphone 100 helmet [Armor +2] 70 trodes 1,200 ballistic shield [Armor +6] 45,000 Throwing, Blades, Sneaking activesofts (Rating 3) 3,000 English linguasoft (Rating 3) 10,000 fake SIN (Rating 4) 1,200 100 rounds APDS heavy pistol ammunition 800 100 rounds explosive heavy pistol ammunition 15 3 spare clips 75 3 speed loaders 560 40 arrows (Rating 7) 250 50 taser darts 6,000 Low lifestyle (3 months pre-paid) 700 Bow [Rating 7, SS, Acc 6, DV 9P, AP –3] 725 Ares Predator V [Heavy Pistol, Acc 5 (7), DV 8P, AP –5, SA,RC —, 15(c), w/ APDS ammo] 800 Ruger Super Warhawk [Heavy Pistol, Acc 5 (7), DV 10P, AP –3, SS, RC —, 6 (cy), w/ explosive ammo, integral smartlink] 250 Defiance EX Shocker [Taser, Acc 4, DV 11S(e), SS, AP –5, 4 (m)] 4,000 Combat axe [Blade, Acc 4, Reach 2, DV 12P, AP –4] 300 Combat knife [Blade, Acc 6, Reach —, DV 9P, AP –3] 300 3 frag grenades [non-aerodynamic, DV 18P(f), AP +5, Blast –1/m] 180 3 thermal smoke grenades [non-aerodynamic, DV —, AP —, Blast 10 m radius] Starting ¥ 3,915 + (3D6 x 60)¥ [/sblock] Transgressions: Essence should be 2.1 13,075¥ underspent 17 unspent Karma Bow Rating too high 'Simple' fixes: Drop Bow and Arrows to Rating 6: -180¥ Raise Edge to 2 for 10 Karma Add a Rating 3 Longarms activesoft: +15,000 ¥ Add a Defiance T-250 w/ internal smartgun, 30 APDS rounds: +1,260¥ nuyen expenditure: 431,925 - 180 + 15,000 + 1,260=448,005¥: starting ¥ 1,995¥ + (3D6 x 60)¥ [B]Archetype: Decker [/B]Metatype: C (Dwarf (1)) Attributes: D (14+13=27 attribute points) Body 3, Agility 2, Reaction 3, Strength 3, Willpower 5, Logic 5(6), Intuition 4, Charisma 2, Essence 5.0, Edge 2 Condition/Monitor: 10/11 Armor: 12 Limits: Physical 4, Mental 7, Social 5 Physical Init: 7+1D6 Magic/Resonance: E (mundane) Skills: A (46/10) Active Skills: Automatics 4, Cybercombat 6, Electronic Warfare 6, Electronics skill group 6, Engineering skill group 4, Etiquette 4, First Aid 3, Hacking (Hack on the Fly) 7 (+2), Lockpicking 4, Pilot Aircraft 3, Pilot Ground 3, Pistols 4, Unarmed Combat 3 Knowledge Skills: Cannibalizing Hardware 5, Detective Novels 3, Matrix Security (Emerald City Grid) 4 (+2) Languages: English N, Japanese 3, Salish 3 Qualities: Allergy (Sunlight, Mild), Analytical Mind, Aptitude (Hacking), Code of Honor (Metahumans), Code Slinger (Brute Force) Resources: B (275k) Karma expenditure: 17 (29-25=4 on Qualities, 6-6=0 on Contacts, 4+6=10 on Skills, 3 on Knowledge Skills) Nuyen expenditure: 244,180¥ + 11¥=244,191¥ [sblock] 31,500 0.2 Cerebral booster (Rating 1) 7,000 0.2 cybereyes [Rating 1, w/ low-light, thermographic] 1,000 0.1 datajack 40,000 0.2 skilljack (Rating 2) 12,000 0.1 sleep regulator 1,000 Armor jacket [12] 4,000 Corporate Security Procedures knowsoft (Rating 2) 5,000 DocWagon Basic contract 123,000 Hermes Chariot cyberdeck [Device Rating 2, Atts 5 4 4 2, Programs 2] 250 lockpick set 100 Meta Link commlink (Device Rating 1) 1,500 medkit (Rating 6) 10,000 Middle Lifestyle (2 months) 1,070 programs (Armor, Biofeedback Filter, Edit, Encryption, Hammer, Signal Scrub, Toolbox) 2,000 Sperethiel linguasoft (Rating 2) 4,000 Vehicle Schematics skillsoft (Rating 2) 450 Ceska Black Scorpion [Machine Pistol, Acc 5, DV 6P, AP —, SA/BF, RC (1), 35 (c), w/ 90 rounds regular ammo] 310 Remington Roomsweeper [Heavy Pistol, Acc 4, DV 7P, AP –1, SA, RC —, 8 (m), w/ 30 rounds regular ammo] Starting ¥ 11 + (4D6 x 100)¥ [/sblock] Transgressions: 25,820¥ underspent 4 Karma too much spent on Qualities 8 (12) unspent Karma Hacking specialization should by by target type (Devices, Grids, IC, Personas, Sprites, etc.) Missions only: Code of Honor banned Essence should be 5.2 'Simple' fixes: Drop Analytical Mind Positive Quality, increasing unspent Karma by 5 to 13 Increase Cerebral Booster to Rating 2, Essence -0.2=5.0, +31,500¥=275,680¥, 1 Karma spent on nuyen) Add R4 fake SIN and fake gun license: +10,800¥=286,480, 6 Karma spent on nuyen) remaining Karma: 7 starting ¥ 520 + (4D6 x 100)¥ Missions only: replace Code of Honor with Codeblock (Reboot Device) and increase the Allergy (Sunlight) from Mild to Moderate [B]Archetype: Technomancer [/B]Metatype: D (Human (3)) Attributes: (24+8=32 attribute points) Body 3, Agility 3, Reaction 3, Strength 3, Willpower 5, Logic 5, Intuition 6, Charisma 4, Essence 6, Edge 3, Resonance 5 Condition/Monitor: 10/11 Armor: 9 Limits: Physical 4, Mental 7, Social 6 Physical Init: 8+1D6 Magic/Resonance: 3 (Technomancer, Resonance 3, 1 Complex Form) Matrix Resonance: 10+3D6 Complex Forms: Cleaner, Data Mask, Editor, Pulse Storm, Resonance Spike Skills: B (36/5) Active Skills: Athletics skill group 1, Influence skill group 4, Compiling 3, Computer 4, Cybercombat 4, Decompiling 2, Electronic Warfare 6, First Aid 1, Hacking 4, Hardware 2, Navigation 1, Pilot Aircraft 1, Pilot Ground Craft 1, Pilot Watercraft 1, Pistols 2, Sneaking 2, Software 4 Knowledge Skills: Business (Finance) 4 (+2), Club Music (Classic Dubstep) 2 (+2), Economics 4, NeoNET 4, Sports (Baseball) 2 (+2), Street Life 1 Languages: English N, German 2 Qualities: Analytical Mind, Codeslinger (Snoop), Home Ground (Digital turf [NeoNET]), Combat Paralysis, Insomnia, Prejudice (Vocal, against NeoNET citizens) Resources: E (6k) Karma expenditure: 28 (25-25(27!)=0 on Qualities, 12-12=8 on Contacts, 8 on Gear, 2x2=4 on Skills, 4x4=16 on Complex Forms) Nuyen expenditure: 20,710¥ [sblock] 500 Armor vest [9] 250 50 datachips (blank) 300 data tap 300 earbuds [Rating 1, w/ select sound filter 1] 7,500 fake SIN (Rating 3) 25 flashlight 125 glasses [Rating 1, w/ image link] 900 headjammer (Rating 6) 100 mapsoft (Seattle) 2,000 MCT Fly Spy microdrone 750 medkit (Rating 3) 2,000 2 Renraku (SHIAWASE!) Kanmushi microdrones 1,000 Renraku Sensei commlink 5 10 restraints (plastic) 50 respirator (Rating 1) 50 50 RFID tags 300 30 stealth tags 4,000 Low Lifestyle (2 months) 545 Colt America L36 [Light Pistol, Acc 7, DV 7P, AP —, SA, RC —, 11(c), w/ spare clip, 110 rounds regular ammo] 10 Knife [Blade, Reach —, Acc 5, DV 4P, AP –1] Starting ¥ 3D6 x 60¥ [/sblock] Transgressions and 'simple' fixes: 2 Karma over the limit in Negative Qualities: change from Vocal to Biased Starting ¥ should be 1,290 + (3D6 x 60)¥ 3 too much Karma spent: drop First Aid 1 and headjammer gear, adjust starting ¥ to 190 + (3D6 x 60)¥ [B]Archetype: Gunslinger Adept [/B]Metatype: A (Elf (8)) Attributes: E (12+11+1=24 attribute points) Body 3, Agility 6, Reaction 3 (5), Strength 2, Willpower 2, Logic 2, Intuition 3, Charisma 3, Essence 6, Edge 5, Magic 6 Condition/Monitor: 10/9 Armor: 14 Limits: Physical 4, Mental 3, Social 5 Physical Init: 6(8)+3D6 Magic/Resonance: D (Adept, 2 Magic) Adept Power: Attribute Boost (Agility) (4, 1 PP), Combat Sense (1, 0.5 PP), Enhanced Accuracy (Pistols, Automatics) (2, 0.5 PP), Improved Reflexes (2, 2.5 PP), Mystic Armor (2, 1 PP), Spell Resistance (1, 0.5 PP) Skills: B (36/5) Active Skills: Blades 4, Con 3, Firearms skill group 5, First Aid 3, Gymnastics 5, Perception 4, Pilot Ground Craft 3, Running 4, Sneaking (Urban) 4 (+2), Swimming 2, Tracking 3 Knowledge Skills: Egyptian Ceramics 2, Weapon Manufacturers 4 Languages: English 5, Lakota N, Sperethiel 4 Qualities: Adept, Addiction (Mild, BTLs), Code of Honor (Assassin’s Creed), Guts, Natural Athlete Resources: C (140k) Karma expenditure: 24 (17-19=-2 on Qualities, 11-9=2 on Contacts, 12 on Knowledge+Language Skills, 10 on Attributes) Nuyen expenditure: 139,435¥ + 1690¥=141,125¥ [sblock] 3,500 Armor jacket [12, chemical protection 3, fire resistance 3, non-conductivity 4] 3,600 contacts [Capacity 3, w/ smartlink, vision enhancement 2] 50,000 DocWagon contract (Platinum, 1 year) 1,650 earbuds [Capacity 3, w/ audio enhancement 1, spatial recognizer] 27,000 2 fake SINs (Rating 5, w/ 5 Rating 5 fake gun licenses) 250 gecko tape gloves 28,500 Hyundai Shin-Hyung 6,000 maglock passkey (Rating 3) 2,000 Low Lifestyle (1 month) 1,200 medkit (Rating 4, w/ 2 re-supplies) 1,000 Renraku Sensei commlink (Device Rating 3) 1,000 2 trauma patches 3,450 Ares Predator V (2) {Heavy Pistol, Acc 5(7), DV 8P, AP –1, SA, RC —, 15(c), w/ smartlink, 100 rounds regular ammo, 100 rounds Stick-n-Shock ammo] 1,800 Ingram Smartgun X [SMG, Acc 4(6), DV 8P, AP —, BF/FA, RC 2, 32(c), w/ gas-vent 2, integral sound suppressor, smartlink, 100 rounds regular ammo, 100 rounds explosive ammo] 10 Knife [Blade, Acc 5, Reach 1, DV 3P, AP –1] 2,000 PJSS Model 55 [Shotgun, Acc 6, DV 11P, AP –1, SS, RC (1), 2(b), w/integrated shock pad, 100 rounds regular ammo, 100 rounds explosive ammo] 600 Ruger Super Warhawk [Heavy Pistol, Acc 5, DV 9P, AP –2, SS, RC —, 6(cy), w/ 100 rounds regular ammo 2,275 Steyr TMP [Machine Pistol, Acc 5, DV 7P, AP —, SA/BF/FA, RC —, 30(c), w/ laser sight, 100 rounds regular ammo, 100 rounds explosive ammo, 100 rounds Stick-n-Shock ammo] 3,600 Yamaha Raiden [Assault Rifle, Acc 6(8), DV 11P, AP –2, BF/FA, RC 1, 60(b), w/ integral sound suppressor, smartlink, 100 rounds regular ammo, 100 rounds explosive ammo] Starting ¥ 1,690 + (3D6 x 60)¥[/sblock] Transgressions: Fake SINs and licenses should be Rating 4: -5,400¥ -> 5,965¥ unspent nuyen Enhanced Accuracy can't be Level 2, resulting in 0.25 unspent PP Raiden is 60(c), not 60(b): also, is 14F, breaking 12-Availability-max rule Missions only: Code of Honor banned 'Simple' fixes: Add 50 regular and explosive rounds to both Ingram Smartgun X and "Yamaha Raiden": +1,000¥ Replace Yamaha Raiden with Ares Alpha (Acc 5(7), DV 11P, AP –2, SA/BF/FA, RC 2, 42(c)), buy Suppressor accessory: +550¥, Starting ¥ 4,415 + (3D6 x 60)¥ Get Enhanced Accuracy (Automatics) in addition to Pistols Missions only: replace Code of Honor by Allergy (seafood, moderate) [B]Archetype: Drone Rigger [/B]Metatype: C (Ork (0)) Attributes: D (14+13+1=28 attribute points) Body 4, Agility 3, Reaction 5(7), Strength 3, Willpower 4, Logic 5, Intuition 2, Charisma 2, Essence 3.2, Edge 2 Condition/Monitor: 10/10 Armor: 9 Limits: Physical 5(6), Mental 6, Social 4 Physical Init: 7+1D6 Magic/Resonance: E (mundane) Matrix Init: 8+3D6 (hot sim- 8 + 4D6) Skills: B (36/5) Active Skills: Armorer 5, Electronics skill group 2, Engineering skill group 3, Etiquette 3, Gunnery 5, Perception 3, Pilot Aircraft 6, Pilot Ground Craft 6, Pilot Walker 5, Pistols 3 Knowledge Skills: Automotive Mechanics 5, Drone Designs 2, Vehicle Chop Shops 4 Languages: English N, Or’zet 3 Qualities: Juryrigger Augmentations Commlink [Transys Avalon (Device Rating 6) w/ hot-sim module], control rig 2, reaction enhancers 2 Resources: A (450k) Karma expenditure: 35 (10 on Qualities, 11-6=5 on Contacts, 10 on Attributes, 10 on Edge) Nuyen expenditure: 422,700¥ + 1,150¥=423,850¥ [sblock] 7,250 0.2 Implanted Commlink [Transys Avalon (Device Rating 6) w/ hot-sim module] 97,000 2 control rig 2 26,000 0.6 reaction enhancers 2 4,000 Aztechnology Crawler [Walker Drone, Handling 4, Speed 3, Accel 1, Body 3, Armor 3, Pilot 3, Sensor 3] 10,000 Cyberspace Designs Dalmatian [VTOL Drone, Handling 5, Speed 4, Accel 3, Body 5, Armor 5, Pilot 3, Sensor 3] 5,000 GM-Nissan Doberman [Tracked Drone, Handling 5, Speed 3, Accel 1, Body 4, Armor 4, Pilot 3, Sensor 3, weapon mount (AK-97)] (weapon mount included) 21,000 Lockheed Optic-X2 [VSTOL Drone, Handling 4, Speed 4, Accel 3, Body 2, Armor 2, Pilot 3, Sensor 3] 4,000 2x MCT Fly-Spy [Aerial Drone, Handling 4, Speed 3, Accel 2, Body 1, Armor 0, Pilot 3, Sensor 3] 7,500 MCT-Nissan Roto-Drone [Rotary Drone, Handling 4, Speed 4, Accel 2, Body 4, Armor 4, Pilot 3, Sensor 3, weapon mount (Yamaha Raiden)] 7,500 MCT-Nissan Roto-Drone [Rotary Drone, Handling 4, Speed 4, Accel 2, Body 4, Armor 4, Pilot 3, Sensor 3, weapon mount (Yamaha Pulsar)] 71,500 Rover Model 2072 [SUV, Handling 5/5, Speed 4, Accel 2, Body 15, Armor 12, Pilot 2, Sensor 4, Passengers 6, rigger interface, weapon mount (Ares Alpha)] 2,000 2x Shiawase Kanmushi [Walker Drone, Handling 4, Speed 2, Accel 1, Body 0, Armor 0, Pilot 3, Sensor 3] 25,000 Steel Lynx [Wheeled Drone, Handling 5, Speed 4, Accel 2, Body 6, Armor 12, Pilot 3, Sensor 3, heavy weapon mount (Stoner-Ares M202)] (heavy weapon mount included) 500 Aeronautic mechanic kit 500 armor vest [9] 5,000 armorer shop 50,000 automotive mechanic facility 25,000 DocWagon contract (Gold, 1 year) 1,600 fake licenses (gun, drone, all Rating 4) 10,000 fake SIN (Rating 4) 2,975 goggles (Capacity 4, w/ image link, smartlink, thermographic vision, vision magnification) 19,500 Medium Lifestyle [3 months, w/ Special Work Area (Vehicle Facility), Obscure] 250 miniwelder 875 Ares Predator V [Heavy Pistol, Acc 5 (7), DV 7P, AP –1, SA, RC —,15 (c), w/ 75 rounds regular ammo] GM-Nissan Doberman: 2,150 AK-97 [Assault Rifle, Acc 5, DV 10P, AP –6, SA/BF/FA, RC –, 38 (c), w/ 100 rounds APDS ammo] MCT-Nissan Rotodrone 1: 3,150 Ares Alpha [Assault Rifle, Acc 5 (7), DV 10P, AP –2, SA/BF/FA, RC 2, 42 (c), w/ 250 rounds regular ammo] 1,200 Ares Alpha grenade launcher [Grenade Launcher, Acc 4 (6), DV 16P, AP —2, SS, RC —,6 (c), w/ 12 high-explosive minigrenades] MCT-Nissan Rotodrone 2: 180 Yamaha Pulsar [Taser, Acc 5, DV 7S(e), AP –5, SA, RC —, 4 (m)] (no taser darts?) Rover Model 2072: 3,150 Ares Alpha [Assault Rifle, Acc 5 (7), DV 10P, AP –2, SA/BF/FA, RC 2, 42 (c), w/ 250 rounds regular ammo] 720 Ares Alpha grenade launcher [Grenade Launcher, SS, Acc 4 (6), DV —, AP —, RC —,6 (c), w/ 12 thermal smoke minigrenades] Steel Lynx: 8,200 Stoner-Ares M202 [MMG, Acc 5 (7), DV 11P, AP –4, FA, RC —, 100 (belt), w/ 150 rounds explosive ammo] Starting ¥ 1,150 + (4D6 x 100)¥[/sblock] Transgressions: Roto-Drone 1 incorrectly listed as having Yamaha Raiden: actually uses Ares Alpha 22,300¥ underspent 10 too much Karma spent 'Simple' fixes:Edge 2->1, add a Steel Lynx (no weapon), starting ¥ 2,700 + (4D6 x 100)¥ [B]Archetype: Smuggler [/B]Metatype: B (Troll (0)) Attributes: D (14+16+1=31 attribute points) Body 5, Agility 2(4), Reaction 5, Strength 5, Willpower 3, Logic 2, Intuition 5, Charisma 4, Essence 4.9, Edge 1 Condition/Monitor: 11/10 Armor: 13 Limits: Physical 7, Mental 4, Social 6 Physical Init: 10+1D6 Magic/Resonance: E (mundane) Skills: C (28/2) Active Skills: Electronic Warfare 2, Etiquette 2, Gunnery 5, Navigation 1, Negotiation 3, Pilot Aircraft 5, Pilot Ground Craft 6, Pilot Watercraft 2, Pistols 3 Knowledge Skills: Backstreets 3, Sci-Fi Flicks 2, Seattle Waterways 1, Smuggling Routes 4 Languages: English N, Salish 2 Qualities: Allergy (sunlight, moderate), Gearhead, Natural Hardening Resources: A (450k) Karma expenditure: 20 (21-15=6 on Qualities, 14-12=2 on Contacts, 1x2=2 on Skills, 10 on Attributes) Nuyen expenditure: 415,195¥ + 1,145¥=416,340¥ [sblock] 97,000 2 Control rig (Rating 2) 1,000 0.1 datajack 64,000 0.4 muscle toner 2 4,000 0.2 smartlink 7,500 0.2 smuggling compartment 18,000 Harley-Davidson Scorpion [Handling 4 / 3, Speed 4, Accel 2, Body 8, Armor 9, Pilot 1, Sensor 2, Passengers 1, rigger interface, 2 standard weapon mounts (Ares Alpha, Enfield AS-7)] 87,000 Northrup Wasp [Handling 5, Speed 5, Accel 3, Body 10, Armor 8, Pilot 3, Sensor 3, Passengers 1, rigger interface, heavy weapon mount (Stoner-Ares M202)] 36,000 GMC Bulldog [Handling 3, Speed 3, Accel 1, Body 16, Armor 12, Pilot 1, Sensor 2, Passengers 6, rigger interface] Harley-Davidson Scorpion: 3,850 Ares Alpha [Assault Rifle, Acc 5 (7), DV 11P, AP –6, SA/BF/FA, RC 2, 42 (c), w/ 100 rounds APDS ammo, grenade launcher] 3,000 Ares Alpha grenade launcher [Grenade Launcher, Acc 4 (6), DV 18P(f), AP +5, SS, RC —, 6 (c), fragmentation (30 minigrenades) 2,100 Enfield AS-7 [Shotgun, Acc 4 (6), DV 14P, AP –2, SA/BF, RC —,10 (c) or 24 (d), w/ smartlink, 100 rounds explosive ammo] Wasp: 11,200 Stoner-Ares M202 [MMG, Acc 5 (7), DV 10P, AP –3, FA, RC —,50 (c) or 100 (belt), w/ smartlink, 500 rounds explosive ammo] 1,000 Armor jacket [12] 50,000 DocWagon Platinum contract (1 year) 1,500 medkit (Rating 6) 18,000 Middle Lifestyle w/ attached three-car garage (Special Work Area, 3 months pre-paid) 2,150 sunglasses [Capacity 4, low-light, flare compensation, vision enhancement 2] 5,000 Transys Avalon commlink (Device Rating 6) 1,350 Ares Light Fire 75 [Light Pistol, Acc 6 (8), DV 6P, AP —, SA, RC —,16 (c), w/ 50 rounds regular ammo] 825 Ares Predator V [Heavy Pistol, Acc 5 (7), DV 7P, AP -4, SA, RC —,15 (c), w/ 50 rounds regular ammo] 220 Streetline Special [Hold-out Pistol, Acc 4, DV 6P, AP —, SA, RC —,6 (c), w/ 50 rounds regular ammo] 500 Defiance EX Shocker [Taser, Acc 4, DV 9S(e), AP –5, SS, RC —,4 (m), w/ 50 taser darts] Starting ¥ 1,145 + (4D6 x 100)¥ [/sblock] Transgressions: 2 unspent skill group points 2 unspent knowledge skill points 29,805¥ underspent Essence should be 3.1 5 unspent Karma (allowed)]/li] 'Simple' fixes: Engineering skill group 0->2, Seattle Waterways 1->3 Get Yongkan Gala Trinity for 37,000¥: 2 Karma spent on nuyen (3 unspent Karma), starting ¥ 1,805 + (4D6 x 100)¥ [B]Archetype: Sprawl Ganger [/B]Metatype: C (Ork (0)) Attributes: A (24+13=37 attribute points) Body 7, Agility 4, Reaction 4, Strength 7, Willpower 4, Logic 4, Intuition 3, Charisma 4, Essence 4.8, Edge 1 Condition/Monitor: 13/10 Armor: 12 Limits: Physical 9, Mental 5, Social 6 Physical Init: 8+1D6 Magic/Resonance: E (mundane) Skills: B (36/5) Active Skills: Armorer 1, Athletics skill group 2, Automatics 1, Blades 3, Clubs 3, Computer 1, Con 1, Cybertechnology 1, Etiquette (Street) 2 (+2), First Aid 1, Intimidation 5, Leadership 3, Locksmith 1, Mechanics skill group 1, Navigation 1, Negotiation 3, Perception 3, Performance 3, Pilot Ground Craft 2, Pistols 3, Stealth skill group 2, Throwing Weapons 1, Unarmed Combat 5 Knowledge Skills: Business 2, Seattle Street Gangs (Crimson Crush) 4(+2), Sprawl life 3, Street drugs 2 Languages: English (City Speak) N, Or’zet 2 Qualities: Dependent (6: several brothers and sisters), Distinctive Style, Guts, Home Ground (You know a guy), Prejudice (Outspoken against elves) Resources: D (50k) Karma expenditure: 23 (20-18=2 on Qualities, 15-12=3 on Contacts, 9x2=18 on Skills) Nuyen expenditure: 48,040¥ + 1,500¥=49,540¥ [sblock] 11,250 1.25 Cyberarm (standard, used, obvious) 2,500 Armored jacket [12, w/ nonconductivity 6] 500 armorer kit 500 automotive mechanics kit 500 cybertechnology kit 7,500 fake SIN (Rating 3) 50 earbuds [Rating 1] 600 fake gun license (Rating 3) 125 glasses [Rating 1, w/ image link] 12,000 Harley-Davidson Scorpion 500 industrial mechanic kit 300 jazz (4 doses) 4,000 Low Lifestyle (2 months) 750 medkit (Rating 3) 5 10 plastic restraints 1,000 Renraku Sensei commlink 50 respirator (Rating 1) 200 survival kit 700 Colt America L36 [Light Pistol, Acc 7, DV 7P, AP —, SA, RC —, 11(c), w/ concealed holster, 2 spare clips, 110 rounds of regular ammo] 4,000 Combat axe [Blade, Reach 2, Acc 4, DV 12P, AP –4] 100 Extendable baton [Club, Reach 1, Acc 5, DV 7S, AP —] 10 Knife [Blade, Reach —, Acc 5, DV 7P, AP –1] 570 Ruger Super Warhawk [Heavy Pistol, Acc 5, DV 9P, AP –2, SS, RC —, 6(cy), w/ 2 speed loaders, 60 rounds regular ammo] 330 Streetline Special [Hold-out, Acc 4, DV 6P, AP —, SA, RC —, w/ concealed history, 30 rounds regular ammo] Starting ¥ 1,500 x (3D6 x 60)¥[/sblock] Transgressions: Essence should be 4.75 Starting nuyen should be 1,960 + (3D6 x 60)¥ 2 unspent Karma (allowed) Missions only: Dependents banned 'Simple' fix missions only:Replace Dependents by Allergy (antibiotics, mild), 1 unspent Karma [B]Archetype: Bounty Hunter [/B]Metatype: B (Troll (0)) Attributes: (16+16=32 attribute points) Body 7(8), Agility 3, Reaction 3, Strength 8, Willpower 3, Logic 3, Intuition 3, Charisma 2, Essence 6, Edge 1 Condition/Monitor: 12/10 Armor: 9 Limits: Physical 9, Mental 4, Social 5 Physical Init: 6+1D6 Magic/Resonance: E (mundane) Skills: A (46/10) Active Skills: Animal Handling 2, Archery 4, Armorer 1, Athletics skill group 4, Auto Mechanics 1, Blades 3, Clubs 3, Computer 1, Con 2, Electronics Warfare 1, First Aid 3, Influence skill group 2, Intimidation 5, Locksmith 3, Longarms 4, Outdoors skill group 4, Palming 1, Perception 3, Pilot Ground Vehicles 2, Pistols 4, Sneaking 3, Throwing Weapons 1, Unarmed Combat 5 Knowledge Skills: Parazoology 2, Police Procedures 4, Salish-Shidhe Tribal Law 3 Languages: Siouan (Crow) N, English N, Spanish 3 Qualities: Bilingual, Guts, Natural Athlete, Allergy (Soy, minor), SINner (Salish-Sidhe national, Cascade Ork tribe) Gear Armorer kit, auto mechanics kit, binoculars Resources: D (50k) Karma expenditure: 21 (22-15=7 on Qualities, 8-6=2 on Contacts, 6x2=12 on Skills) Nuyen expenditure: 44,630¥ + 4,116¥=48,746¥ [sblock] 500 Armorer kit 500 auto mechanics kit 50 binoculars (optical) 200 biometric scanner (assume biometric reader) 200 climbing gear 25 flashlight 1,150 lined coat [9] w/ shock frills 250 lockpick set 4,000 Low Lifestyle (2 months) 1,100 medkit (Rating 4) w/ 1 replacement supplies 1,000 Renraku Sensei commlink 200 respirator (Rating 4) 300 restraints (1 set of manacles, 2 metal, 20 plastic) 150 RFID tags (10 security, 10 stealth) 50 rope (standard, 100 meters) 3,000 sensor array (Rating 3) (handheld) 200 survival kit 25,000 Toyota Gopher 710 Defiance T-250 [Shotgun, Acc 4, DV 10, AP –1, SS/SA, RC —, 5(m), w/ 50 rounds standard ammo, 20 rounds Stick-n-Shock ammo] 1,120 Bow (Rating 8) [Bow, Acc 6, DV 10P, AP –2, w/ 20 arrows] 120 Chemical grenades (2) [Grenade, DV as tear gas, AP —, Blast 10m Radius] 550 Colt America L36 [Light Pistol, Acc 7, DV 7P, AP —, SA, RC —, 11(c), w/ 2 spare clips, 110 rounds standard ammo] 100 Extendable baton [Club, Reach 1, Acc 5, DV 10S, AP—) 200 Flash-bang grenades (2) [Grenade, DV 10S, AP –4, Blast 10m Radius] 2,200 Remington 950 [Sniper Rifle, Acc 7, DV 12P, AP –4, SS, RC—,5(m), w/ 50 rounds regular ammo] 570 Ruger Super Warhawk [Heavy Pistol, Acc 5, DV 9P, AP -2, Mode SS, RC —, 6(cy), w/ 2 speed loaders, 60 rounds regular ammo] 80 Smoke grenades (2) [Grenade, DV —, AP —, Blast 10m Radius] 750 Stun baton [Club, Reach 1, Acc 4, DV 9S(e), AP –5] 100 Survival knife [Blade, Reach —, Acc 5, DV 10P, AP –1] 25 Throwing knife [Throwing Weapon, Acc Physical, DV 9P, AP –1] 230 Yamaha Pulsar [Taser, Acc 5, DV 9S(e), AP –5, SA, RC —, 4(m), w/ 10 darts Starting ¥ 4,116 + (3D6 x 60)¥ [/sblock] Transgressions: 370¥ underspent 4 unspent Karma (allowed) Bow Rating too high 'Simple' fixes: Bow&Arrows Rating 8->6: -280¥ Medkit and Respirator Rating 4->6, +2 throwing knives: +650¥ starting ¥ 5,000 + (3D6 x 60)¥ ************* These are still not finished, but should be good enough for folks to just choose an archetype that they like. I have some more tweaking of these (add contacts for instance and fix some numbers) and also can format them better. If you haven't already made a character and want to choose an archetype, just let me know which one you want. I'll finalize the archetype and post your character here and you can add the details such as names and backgrounds. Wait until I do this final tweak before placing it in the Rogue's Gallery. [/QUOTE]
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