Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Story Hour
Shadows of Greatness, a Forgotten Realms campaign UPDATED February 1, 2008
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zora" data-source="post: 3085312" data-attributes="member: 30156"><p><strong>Journal entry 9/22/06</strong></p><p></p><p>Dear Grandfather,</p><p></p><p>Well Pepa, I don't know what to say. Words fail me. Before I could put quill to parchment about our meeting with Anukhileal, we were here on the…well, I'll get to that in a moment.</p><p></p><p>Truth be told, I can't remember nary a thing about the fight with the chariots, nor the statues of the gods nor meeing Anukhileal. It's like I wasn't there. What's happening now is so unreal it's as if the other stuff didn't happen.</p><p></p><p>The first thing that really comes to mind with any clarity is suddenly being aboard the Solar Barge, with small gods -or godlings- asking me if I was going to get to work or not. I'll try to explain to the best of my ability, and it's a good thing I'm writing it down, as I'm not sure Serrah will think I'm of right mind if I tell her this. </p><p></p><p>Assuming we find a way off this plane.</p><p></p><p>I never thought I'd hear myself say that. Pepa, you always said someday I would have grander adventures than yours. Hearing you tell your stories, I would have thought that impossible. How grand they seemed then. Of course, I was but a wee one then. They still hold a dear place in my heart as heroic adventures, but I'm wondering if I'll ever have children or grandchildren to tell yours and my stories to. Or if they'll believe them. I hardly believe them.</p><p></p><p>As it turns out, we're amidst some of the gods of Nekaya's pantheon. The Mulhorandi pantheon. We are on the Solar Barge, which is the Sun. We are in the middle of the Sun, as it travels the sky via the Astral Plane. It travels the 12 hours of day before heading over the Mountains to the West, which are their resting grounds for the afterlife. Much like our Great Halls. Time loses all meaning there, but eventually it leaves there to travel the 12 hours of night. During this time Set -their god of death- attacks the Solar Barge to stop the sun from rising. At this time, people who were not buried or interred according to their sacred rites -they are called "The Lost"- roam these lands and if they are righteous enough, can fight their way to the barge hoping to gain admittance. If they do, they are now called "Petitioners" and can ride all the way through the 12 hours of day to the promised afterlife.</p><p></p><p>When we arrived, there were 2 petitioners on board, Panya and Habeth. Panya appears a spoiled noble whilst Habeth is a commoner. I can't understand their speech, but it seems Habeth is bringing Panya's belongings from the hold for her. I should explain.</p><p></p><p>The hold, where we put our mounts…did I mention they came with us? Anyway, the hold is larger than the barge itself, and contains the treasures of all of the Lost. Should they prove righteous, they can gather it on board and take it with them into the afterlife. It is an extradimensional space that contains more wealth than many dragon's hoards.</p><p></p><p>The crew of the ship are as follows (mind you, there all godlings or minor gods:</p><p></p><p>Up-uate…deckhand</p><p>Her-Heken…deckhand</p><p>Hu…deckhand</p><p>Saa…deckhand</p><p>Nehes…lookout</p><p>Kherp…captain</p><p>Re-Horakhty…Sun God beneath Horus Re</p><p></p><p>Her-Heken was the one who asked if we were going to get to work, so after stowing the horses below, I asked if there was anything I could do. They actually asked if I could navigate or be a lookout! Now, I have extreme confidence in my eyesight, but the thought of being a lookout on a god's ship was very nervewracking for me. I politely declined and he asked if I could do repair work. When I asked what, he pointed to the ship itself, which is made primarily of gold and some silver.</p><p></p><p>Now THAT I can do!</p><p></p><p>And honestly, it was a wonderful distraction to be doing some manual labor that I could focus on and not feel so lost. I was proud and surprised that they found my work to be exceptional.</p><p></p><p>This whole thing is so surreal.</p><p></p><p>After arriving in the promised lands, Panya and Habeth disappeared from the barge. At this time, I had some time to discuss with Nekaya their burial rites and practices. She seemed very distressed that she was not travelling with anyone who could bury her properly, thereby becoming one of the Lost. As you know Pepa, I have always been considerate of others' beliefs and I take the guardian of the dead aspect of Dumathoin very seriously. I felt it was not only my duty but an honor to learn her ways so as to ensure a safe and direct passage to the promised lands for her spirit. </p><p></p><p>At one point, I even "heard" Re-Horakhty speak in our minds, although I did not understand anything. Up-uate said that was for the best, as a god's words were not meant for mortal minds, and could not take the strain.</p><p></p><p>We've heard stories of a person named Shahu-Se (The End of Night), who has been helping the Lost get to the barge, and turns out to be Anukhileal's descendant that we are looking for. As we entered the cave to the beginning of the 12 hours of night, Nekaya told us that we would be in for a long fight before reaching the 12 hours of day again.</p><p></p><p>A long, protracted fight I can do. </p><p></p><p>May Dumathoin know where to find me should I fall here...</p></blockquote><p></p>
[QUOTE="Zora, post: 3085312, member: 30156"] [b]Journal entry 9/22/06[/b] Dear Grandfather, Well Pepa, I don't know what to say. Words fail me. Before I could put quill to parchment about our meeting with Anukhileal, we were here on the…well, I'll get to that in a moment. Truth be told, I can't remember nary a thing about the fight with the chariots, nor the statues of the gods nor meeing Anukhileal. It's like I wasn't there. What's happening now is so unreal it's as if the other stuff didn't happen. The first thing that really comes to mind with any clarity is suddenly being aboard the Solar Barge, with small gods -or godlings- asking me if I was going to get to work or not. I'll try to explain to the best of my ability, and it's a good thing I'm writing it down, as I'm not sure Serrah will think I'm of right mind if I tell her this. Assuming we find a way off this plane. I never thought I'd hear myself say that. Pepa, you always said someday I would have grander adventures than yours. Hearing you tell your stories, I would have thought that impossible. How grand they seemed then. Of course, I was but a wee one then. They still hold a dear place in my heart as heroic adventures, but I'm wondering if I'll ever have children or grandchildren to tell yours and my stories to. Or if they'll believe them. I hardly believe them. As it turns out, we're amidst some of the gods of Nekaya's pantheon. The Mulhorandi pantheon. We are on the Solar Barge, which is the Sun. We are in the middle of the Sun, as it travels the sky via the Astral Plane. It travels the 12 hours of day before heading over the Mountains to the West, which are their resting grounds for the afterlife. Much like our Great Halls. Time loses all meaning there, but eventually it leaves there to travel the 12 hours of night. During this time Set -their god of death- attacks the Solar Barge to stop the sun from rising. At this time, people who were not buried or interred according to their sacred rites -they are called "The Lost"- roam these lands and if they are righteous enough, can fight their way to the barge hoping to gain admittance. If they do, they are now called "Petitioners" and can ride all the way through the 12 hours of day to the promised afterlife. When we arrived, there were 2 petitioners on board, Panya and Habeth. Panya appears a spoiled noble whilst Habeth is a commoner. I can't understand their speech, but it seems Habeth is bringing Panya's belongings from the hold for her. I should explain. The hold, where we put our mounts…did I mention they came with us? Anyway, the hold is larger than the barge itself, and contains the treasures of all of the Lost. Should they prove righteous, they can gather it on board and take it with them into the afterlife. It is an extradimensional space that contains more wealth than many dragon's hoards. The crew of the ship are as follows (mind you, there all godlings or minor gods: Up-uate…deckhand Her-Heken…deckhand Hu…deckhand Saa…deckhand Nehes…lookout Kherp…captain Re-Horakhty…Sun God beneath Horus Re Her-Heken was the one who asked if we were going to get to work, so after stowing the horses below, I asked if there was anything I could do. They actually asked if I could navigate or be a lookout! Now, I have extreme confidence in my eyesight, but the thought of being a lookout on a god's ship was very nervewracking for me. I politely declined and he asked if I could do repair work. When I asked what, he pointed to the ship itself, which is made primarily of gold and some silver. Now THAT I can do! And honestly, it was a wonderful distraction to be doing some manual labor that I could focus on and not feel so lost. I was proud and surprised that they found my work to be exceptional. This whole thing is so surreal. After arriving in the promised lands, Panya and Habeth disappeared from the barge. At this time, I had some time to discuss with Nekaya their burial rites and practices. She seemed very distressed that she was not travelling with anyone who could bury her properly, thereby becoming one of the Lost. As you know Pepa, I have always been considerate of others' beliefs and I take the guardian of the dead aspect of Dumathoin very seriously. I felt it was not only my duty but an honor to learn her ways so as to ensure a safe and direct passage to the promised lands for her spirit. At one point, I even "heard" Re-Horakhty speak in our minds, although I did not understand anything. Up-uate said that was for the best, as a god's words were not meant for mortal minds, and could not take the strain. We've heard stories of a person named Shahu-Se (The End of Night), who has been helping the Lost get to the barge, and turns out to be Anukhileal's descendant that we are looking for. As we entered the cave to the beginning of the 12 hours of night, Nekaya told us that we would be in for a long fight before reaching the 12 hours of day again. A long, protracted fight I can do. May Dumathoin know where to find me should I fall here... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Shadows of Greatness, a Forgotten Realms campaign UPDATED February 1, 2008
Top