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Sharpshooter/Great Weapon Master and Why They Are Broken 101.
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6934374" data-attributes="member: 6787650"><p>Why would you ever Fireball a lone CR 2 ogre when you can just kite him to death with Expeditious Retreat and Ray of Frost? You may not even need Expeditious Retreat at all.</p><p></p><p>Whichever wizard is closest to the ogre can close with it and Dodge or Blur to keep it occupied/threaten opportunity attacks. Wizards are pretty durable in 5E thanks to Shield.</p><p></p><p>Meanwhile, if there are five CR 2 Ogres, it's absolutely worthwhile to spend 2-3 Fireballs plus a few cantrips wiping them out, since five ogres constitutes a full third of the adventuring day. (3500 of 14,000.) Fireball spam is still probably not the best choice compared to a combo like Web + Hypnotic Pattern + Fire Bolt spam--but it might be the most fun! And with twelve 3rd level slots, the wizards can definitely afford to do "fun but non-optimal".</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6934374, member: 6787650"] Why would you ever Fireball a lone CR 2 ogre when you can just kite him to death with Expeditious Retreat and Ray of Frost? You may not even need Expeditious Retreat at all. Whichever wizard is closest to the ogre can close with it and Dodge or Blur to keep it occupied/threaten opportunity attacks. Wizards are pretty durable in 5E thanks to Shield. Meanwhile, if there are five CR 2 Ogres, it's absolutely worthwhile to spend 2-3 Fireballs plus a few cantrips wiping them out, since five ogres constitutes a full third of the adventuring day. (3500 of 14,000.) Fireball spam is still probably not the best choice compared to a combo like Web + Hypnotic Pattern + Fire Bolt spam--but it might be the most fun! And with twelve 3rd level slots, the wizards can definitely afford to do "fun but non-optimal". [/QUOTE]
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Sharpshooter/Great Weapon Master and Why They Are Broken 101.
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