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sharpshooter math meaning
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<blockquote data-quote="snickersnax" data-source="post: 7178139" data-attributes="member: 6888204"><p>So these ideas that shooting for a head shot represents a smaller target area might make sense if the sharpshooter didn't have this other ability:Your ranged weapon attacks ignore half cover and three-quarters cover. </p><p></p><p>So if the person is standing behind a wall with just his head is showing (3/4 cover) the sharpshooter takes no penalty. But if he goes for a shot at an eye he suddenly has a chance to miss the whole head ?</p><p></p><p>The sharpshooter also has this other ability: Attacking at long range doesn't impose disadvantage on your ranged weapon attack rolls.</p><p></p><p>Lets say the sharpshooter is shooting a longbow at a two same size targets, one max short range (150ft) and one max long range (600ft). The long range target appears 1/16 the size of the area of the short range target. The sharpshooter clearly doesn't have a problem hitting a target of smaller size, or accounting for vertical drop due to gravity, gentle wind speed, or the 3 seconds that the arrow takes to get to the target during which the target may be moving. </p><p></p><p>If the sharpshooter ability was written the other way around where you only ignore cover and range penalties when you take a sharpshooter shot, it would make more sense (ie: No double penalty)</p><p></p><p>Perhaps just adding extra damage to all hits over 5 makes more sense as some others have suggested...</p></blockquote><p></p>
[QUOTE="snickersnax, post: 7178139, member: 6888204"] So these ideas that shooting for a head shot represents a smaller target area might make sense if the sharpshooter didn't have this other ability:Your ranged weapon attacks ignore half cover and three-quarters cover. So if the person is standing behind a wall with just his head is showing (3/4 cover) the sharpshooter takes no penalty. But if he goes for a shot at an eye he suddenly has a chance to miss the whole head ? The sharpshooter also has this other ability: Attacking at long range doesn't impose disadvantage on your ranged weapon attack rolls. Lets say the sharpshooter is shooting a longbow at a two same size targets, one max short range (150ft) and one max long range (600ft). The long range target appears 1/16 the size of the area of the short range target. The sharpshooter clearly doesn't have a problem hitting a target of smaller size, or accounting for vertical drop due to gravity, gentle wind speed, or the 3 seconds that the arrow takes to get to the target during which the target may be moving. If the sharpshooter ability was written the other way around where you only ignore cover and range penalties when you take a sharpshooter shot, it would make more sense (ie: No double penalty) Perhaps just adding extra damage to all hits over 5 makes more sense as some others have suggested... [/QUOTE]
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