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<blockquote data-quote="Imerak" data-source="post: 3335439" data-attributes="member: 9638"><p><strong>Larren </strong></p><p><strong>Human Cleric 3 (entropy)</strong></p><p>XP 3190</p><p></p><p>STR 10</p><p>DEX 14</p><p>CON 12</p><p>INT 12</p><p>WIS 15</p><p>CHA 12</p><p></p><p>HP 20</p><p>AC 18 (touch 12, flat-footed 16)</p><p>BAB +2 (melee +2, ranged +4, grapple +2)</p><p>Init +2</p><p>Fort +4</p><p>Ref +3</p><p>Will +6</p><p>AL CG</p><p></p><p><strong>Skills</strong></p><p>Spellcraft +7 (6 ranks +1 Int)</p><p>Hide +8 (6 ranks, +2 Dex, class skill because of Trickery domain)</p><p>Concentration +7 (6 ranks + 1 Con)</p><p>Bluff +7 (6 ranks, +1 Cha, class skill because of Trickery domain)</p><p></p><p><strong>Feats/Abilities</strong></p><p>Dodge</p><p>Point Blank Shot</p><p>Precise Shot</p><p>Turn Undead 4/day</p><p>Spontaneous cure</p><p></p><p><strong>Magic</strong></p><p>Domains - Chaos, Trickery</p><p>4/3+1/2+1 per day, at DC 13 + spell level</p><p>Standard Spell Preparation:</p><p>orisons -- detect magic, light, inflict minor wounds, detect poison</p><p>1rst -- inflict light wounds, command, disguise self, summon monster I</p><p>2nd -- inflict moderate wounds, hold person, invisibility</p><p></p><p><strong>Equipment:</strong></p><p>Morningstar</p><p>Light crossbow w/50 bolts</p><p>Breastplate</p><p>Light wooden shield</p><p>Wooden holy symbol</p><p>Flask of acid</p><p>5 days' trail rations</p><p>Bedroll</p><p>Flint and steel</p><p>Waterskin</p><p>115 gp, 8 sp, 8 cp</p><p></p><p><strong>Appearance</strong></p><p>Larren is seventeen years old, and has the look of someone who has just become a </p><p>man. He is fresh-faced with his eyes darting everywhere, trying to take in the sights. He </p><p>was brown hair tied in a pony tail, and green eyes which betray nothing. Larren wears fancy </p><p>or at least odd dress whenever he can.</p><p></p><p><strong>Personality</strong></p><p>Larren is impulsive and loves to cause trouble -- never enough to hurt anyone, but just enough to shake things up. He has a short attention span and a shorter temper. He lives for pleasure, and has never been known to turn down indulgences. Despite this, he has a strong moral core, and is against the opression of anyone. Larren believes that everyone should be able to pursue their own pleasures, and do whatever they want to be happy.</p><p></p><p><strong>Background</strong></p><p>Larren was born and raised in a small island town on the Shattered Sea. Almost as soon as he could walk, he was causing trouble, pulling pranks and stealing small trinkets. He normally managed to get away, or talk his way out of being punished. Nevertheless, his mischief worried his parents, who sent him to be trained as a priest. Larren was bored and routinely misbehaved, and was making little progress as a cleric of Virtue. His mentor, a wise man by the name of Decius, recognized his chaotic bent and allowed a friend of his to train him.</p><p></p><p>This friend was Thorentil, a disciple of Entropy. He instantly took Larren under his wing, recognizing more than a bit of himself in the youth. As he learned, Larren became devoted to Entropy, not just as a lifestyle but as a principle. He became a full cleric, calling on the </p><p>powers of the Principle to help him spread his message and help people be free. Thorentil will soon end the apprenticeship, tossing Larren -- still chaotic and immature, but now with a message -- out into the world.</p></blockquote><p></p>
[QUOTE="Imerak, post: 3335439, member: 9638"] [b]Larren Human Cleric 3 (entropy)[/b] XP 3190 STR 10 DEX 14 CON 12 INT 12 WIS 15 CHA 12 HP 20 AC 18 (touch 12, flat-footed 16) BAB +2 (melee +2, ranged +4, grapple +2) Init +2 Fort +4 Ref +3 Will +6 AL CG [b]Skills[/b] Spellcraft +7 (6 ranks +1 Int) Hide +8 (6 ranks, +2 Dex, class skill because of Trickery domain) Concentration +7 (6 ranks + 1 Con) Bluff +7 (6 ranks, +1 Cha, class skill because of Trickery domain) [b]Feats/Abilities[/b] Dodge Point Blank Shot Precise Shot Turn Undead 4/day Spontaneous cure [b]Magic[/b] Domains - Chaos, Trickery 4/3+1/2+1 per day, at DC 13 + spell level Standard Spell Preparation: orisons -- detect magic, light, inflict minor wounds, detect poison 1rst -- inflict light wounds, command, disguise self, summon monster I 2nd -- inflict moderate wounds, hold person, invisibility [b]Equipment:[/b] Morningstar Light crossbow w/50 bolts Breastplate Light wooden shield Wooden holy symbol Flask of acid 5 days' trail rations Bedroll Flint and steel Waterskin 115 gp, 8 sp, 8 cp [b]Appearance[/b] Larren is seventeen years old, and has the look of someone who has just become a man. He is fresh-faced with his eyes darting everywhere, trying to take in the sights. He was brown hair tied in a pony tail, and green eyes which betray nothing. Larren wears fancy or at least odd dress whenever he can. [b]Personality[/b] Larren is impulsive and loves to cause trouble -- never enough to hurt anyone, but just enough to shake things up. He has a short attention span and a shorter temper. He lives for pleasure, and has never been known to turn down indulgences. Despite this, he has a strong moral core, and is against the opression of anyone. Larren believes that everyone should be able to pursue their own pleasures, and do whatever they want to be happy. [b]Background[/b] Larren was born and raised in a small island town on the Shattered Sea. Almost as soon as he could walk, he was causing trouble, pulling pranks and stealing small trinkets. He normally managed to get away, or talk his way out of being punished. Nevertheless, his mischief worried his parents, who sent him to be trained as a priest. Larren was bored and routinely misbehaved, and was making little progress as a cleric of Virtue. His mentor, a wise man by the name of Decius, recognized his chaotic bent and allowed a friend of his to train him. This friend was Thorentil, a disciple of Entropy. He instantly took Larren under his wing, recognizing more than a bit of himself in the youth. As he learned, Larren became devoted to Entropy, not just as a lifestyle but as a principle. He became a full cleric, calling on the powers of the Principle to help him spread his message and help people be free. Thorentil will soon end the apprenticeship, tossing Larren -- still chaotic and immature, but now with a message -- out into the world. [/QUOTE]
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