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Story Hour
Shemeska's Planescape Storyhour (Updated 29 Jan 2014)
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<blockquote data-quote="Shemeska" data-source="post: 1478084" data-attributes="member: 11697"><p>You flatter me, and seriously, I'm not that good. My grammer is wretched, this is what happens when a molec. biologist tries to write fiction. <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> </p><p></p><p>This here is the closest I'll likely ever get to writing a book. At the current rate I'll be writing this storyhour in its entirety well after the campaign it follows is ended. I'm a year and a half into what was originally planned to be somewhere around a 2-2.5 year metaplot.</p><p></p><p>I've also got a half dozen short stories floating around and ideas for a few more bouncing around my head. Oddly enough, around half of them serve as very loose backplot to this storyhour for some of the NPCs, fleshes out thei personalities more and gives a better insight into their motivations later on. However they're not needed to read the storyhour here since I wrote them well after the campaign was started, and it was largely just as an excercise for myself to help me get a firmer grip of their personalities.</p><p></p><p>Eventually I might try and write something with a snowball's chance in Phlegethos of being published (outside of a research journal). I'm considering submitting a few ideas to Dragon mag, dunno how that'll work out though. My first submission got lost in the editor transitions there, and the newest editor thought the idea was too DM focused and not player focused enough. *shrug*</p><p></p><p>I enjoy this, no need to rush to anything.</p></blockquote><p></p>
[QUOTE="Shemeska, post: 1478084, member: 11697"] You flatter me, and seriously, I'm not that good. My grammer is wretched, this is what happens when a molec. biologist tries to write fiction. :heh: This here is the closest I'll likely ever get to writing a book. At the current rate I'll be writing this storyhour in its entirety well after the campaign it follows is ended. I'm a year and a half into what was originally planned to be somewhere around a 2-2.5 year metaplot. I've also got a half dozen short stories floating around and ideas for a few more bouncing around my head. Oddly enough, around half of them serve as very loose backplot to this storyhour for some of the NPCs, fleshes out thei personalities more and gives a better insight into their motivations later on. However they're not needed to read the storyhour here since I wrote them well after the campaign was started, and it was largely just as an excercise for myself to help me get a firmer grip of their personalities. Eventually I might try and write something with a snowball's chance in Phlegethos of being published (outside of a research journal). I'm considering submitting a few ideas to Dragon mag, dunno how that'll work out though. My first submission got lost in the editor transitions there, and the newest editor thought the idea was too DM focused and not player focused enough. *shrug* I enjoy this, no need to rush to anything. [/QUOTE]
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Shemeska's Planescape Storyhour (Updated 29 Jan 2014)
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