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Story Hour
Shemeska's Planescape Storyhour (Updated 29 Jan 2014)
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<blockquote data-quote="Clueless" data-source="post: 1747024" data-attributes="member: 11802"><p>If i recall (and it was a long time ago so bear with me) at the time everyone just sort of nodded and said "Ok - that makes sense." No one actually bothered to look it up - we all agreed that we could do it, the NPCs could do it - that was the way it worked....</p><p></p><p>Then we looked it up about 5 or six Get-in-the-bag's later ... and. Opps? And since we'd gone this far as it was with that? *shrug* We let it stand.</p><p></p><p>Let's me see if I can quickly run through a few of the other standing house rules/oddities:</p><p></p><p>1) The bag of holding thing as noted above.</p><p>2) The sending stones we picked up - don't operate the way normal ones do (b/c the normal ones from FR *blow* compared to the cost of the item) - the versions we have - think of them like com-units or walkie talkies, with the capability to send images as well as verbal.</p><p>3) 3.0 Haste rules (but thats to be expected)</p><p>4) Class rules - We're talking a good number of homebrew classes that were appropriate to the character's bios and the direction the character went in. Plus some merging and tweaking of classes that had multiple versions out there.</p><p>5) Fast and loose with some of the potent magics of the bad guys. You'll know what I mean when you see it.</p><p>6) The stuff Clueless got that made/summoned a Slaadi in the inn - now *that's* a funky houserule. Um. Heh. Not answering that one till it gets revealed what it *is*. I'll take guesses, i'm curious to see what the readers are speculating about. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>In fact - any speculations at all guys? I know you like this - I wanna hear where you think it's going. (Plus it rubs Shemmie's ego so delightfully he may post more, faster.)</p></blockquote><p></p>
[QUOTE="Clueless, post: 1747024, member: 11802"] If i recall (and it was a long time ago so bear with me) at the time everyone just sort of nodded and said "Ok - that makes sense." No one actually bothered to look it up - we all agreed that we could do it, the NPCs could do it - that was the way it worked.... Then we looked it up about 5 or six Get-in-the-bag's later ... and. Opps? And since we'd gone this far as it was with that? *shrug* We let it stand. Let's me see if I can quickly run through a few of the other standing house rules/oddities: 1) The bag of holding thing as noted above. 2) The sending stones we picked up - don't operate the way normal ones do (b/c the normal ones from FR *blow* compared to the cost of the item) - the versions we have - think of them like com-units or walkie talkies, with the capability to send images as well as verbal. 3) 3.0 Haste rules (but thats to be expected) 4) Class rules - We're talking a good number of homebrew classes that were appropriate to the character's bios and the direction the character went in. Plus some merging and tweaking of classes that had multiple versions out there. 5) Fast and loose with some of the potent magics of the bad guys. You'll know what I mean when you see it. 6) The stuff Clueless got that made/summoned a Slaadi in the inn - now *that's* a funky houserule. Um. Heh. Not answering that one till it gets revealed what it *is*. I'll take guesses, i'm curious to see what the readers are speculating about. ;) In fact - any speculations at all guys? I know you like this - I wanna hear where you think it's going. (Plus it rubs Shemmie's ego so delightfully he may post more, faster.) [/QUOTE]
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Shemeska's Planescape Storyhour (Updated 29 Jan 2014)
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