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Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)
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<blockquote data-quote="Rackhir" data-source="post: 2815779" data-attributes="member: 149"><p>Written by AviLazar</p><p>4/26/05</p><p></p><p>After speaking with the were creature, we hear some creatures in the back coming up. We close the door and Corven uses one of his infusions to hold the door shut magically. We turn around, injured as we are, and head back the way we came. We go up the hole, and a bit further down. Once there, we heal ourselves up.</p><p></p><p>Going down a bit further, heading home, we hear a whistling and encounter a person in robes and holding a staff. This person introduces himself to us as Andon and he says that he lives in Khyber's Gate. We speak to this man, who did not radiate evil. He also seemed sincere and amicable. He told us of some places in Khybers Gate, including a tavern by the name of Shamukaar. This tavern is a "neutral" territory where nobody fights, no matter what the dispute. After speaking with Andon for a bit, I ask him if he would help navigate us to this place and he agrees. We are to meet Andon in three days at the Broken Mirro in Callestan. Upon parting, Andon informs us that he heard some noise in one of the tunnels, and to watch out.</p><p></p><p>We travel for a bit longer and are beseiged by a group of rats - many of whom are undead. Six of Six and me are at the front and swarmed first. Luckily, Six of Six is immune to their disease, and with the Silver Flame's blessing, so am I. I start to turn these undead, dealing damage to them while everyone else begins throwing Alchemists Frost and Fire that we found on the creatures we fought earlier. Six of Six, at first tries his spiked chain - but this has little effect. After a while, the swarm seems to be dispersed and we are left a bit worse for wear. We continue down the path to the room with the broken mirror. Corven grabs the skin-bag and stuffs it in his pack. I continue to check for evil and keep vigil while we are in this room.</p><p></p><p>Once we exited the Cogs, we are informed that this area will be closed. We are assured there are other ways we can get into the Cogs, so I am not too worried about Andon getting out to meet us. We head back to house Deneith to meet Lalia. We speak with her for a few moments nad let her know our plan. She seems fine with this. After our meeting, we head back to the inn where we reset up, get cleaned and eat some food. Bodo was not around, which is not too terribly surprising as he must have been bored here by himself. He arrives a short time later, saying that he visited some friends in a part of town called Grayflood.</p><p></p><p>We finished our meal and heard a commotion outside, only to find a fight at the Moon's Rest inn. The fight gets broken up and we try to investigate, but the guards refuse to let us in. We show them our credentials, but this is not enough. I notice a couple of the gaurds have some minor injuries and I offer to heal him. At first he is taken aback, but then, realizing what I was doing is thankful.</p><p></p><p>We head back to our rooms to rest for the night. Upon waking up we head to the Clifftop Adventurers Guild. They ask us to join, and I am always a bit leery about joining different organizations. After a while they convince me that joining requires no obligation other then annual dues. We are told that we need to get five other guild members to sponsor us and are told we can find three members at the Drunken Dragon. We head there and speak with a dwarf named Narik and he tells us of his adventures to Xen'drik, completing a mission for Morgrave University. We ask the adventurers to sponser us and they inform us the next time they go to the Guild that we should look them up and they will be glad to put in a good word...for a drink. We shake hands and part company, heading to the Cyran embassy.</p><p></p><p>Once we arrive at the Cyran embassy the group starts chatting a bit with the members. At one point the group offers to donate a lot of money to the Cyran embassy. While I feel sorry for members of Cyr who have suffered, I resent the group agreeing to this without asking me - especially since I am not sure how this money will be used. If it will be used for the needy, then it is not so bad - though it should be known part of the money came from members of the Silver Flame. If it is used for military purposes, or to line the pockets of some politician then I have problems with it. I realize that I am wasting my time here, so I part ways with the group and head on to send a letter to my family. I go to a Sivas station and begin to compose the letter: </p><p></p><p><em>Dear Mother and Grandmother,</em></p><p><em></em></p><p><em>Let me first apologize for not writing sooner. My travels have been long since leaving the wars behind and I have encountered some people and places. I am presently with a group of three other people who hail from the Mournlands - former Cyran soldiers. One is a War Forged, another is a Wizard, and the last is an Artificer (also of Deneith lineage). They were friends and comrades before Cyran was destroyed and are still friends and comrades. They seem like a well-meaning lot though sometimes are a bit confused about what is the correct thing to do.</em></p><p><em></em></p><p><em>We arrived, three days ago, in Sharn - the City of Towers. Grandmother - this place definitely matches the wonderful stories you told me when I was young. The city is magical, both literally and figuratively. There is much to see here, to learn and to hopefully be able to help those in need of it.</em></p><p><em></em></p><p><em>The first thing I did when I arrived here was go to the local House Deneith and met two Marshals (twins actually) by the name of Lalia (and I forget the other). They seemed friendly enough and have asked me and my comrades to follow up on a man search. This seemed like a justified mission, so I took it and we are currently investigating things.</em></p><p><em></em></p><p><em>I also stopped by the Church of Silver Flame here in Sharn. It is a grand church indeed. Unfortunately, the light of this church - as many others - is dimmed by the evil men that are allowed to walk through in garbs of priests. One day the Church itself must go through a cleansing.</em></p><p><em></em></p><p><em>We have gone on some missions in this city and encountered many different people - including Shifters who are quite friendly once we get past the issues of "what we are". I also took charge of a street urchin named Bodo. He seemed the least evil and corrupt of a group of boys asking us if we needed a guide. I keep him close to us, and have him setup in the inn so he does not go back to live on the streets. I am trying to instill in him good values and maybe he will be able to survive off the streets.</em></p><p><em></em></p><p><em>We plan on staying in Sharn for a while, how long I do not know, but I have a feeling it will be sometime. It would be great to hear from you and I hope everything is well. Please place a flower on father's tomb, since I cannot be there to do it myself.</em></p><p><em></em></p><p><em>Always, with love,</em></p><p><em></em></p><p><em>Gareth Byron Deneith</em></p><p><em>Paladin of the Silver Flame</em></p><p></p><p></p><p>After completing the letter, I head back to the inn where I get dressed up to go to the Sharn Opera House. I bring Bodo with me, in the attempts to show him some of the finer things in life. Bodo would like to go to a brothel, but I decline his offer and bring him along. It is a fine Opera, telling a tragic story, full of love and vengeance. Many people cry, though I smack Bodo on the back of the head to keep him awake.</p><p></p><p>After the Opera we head back to the inn and retire for the night. I am startled awake by Bodo shouting and see Nameless sneaking off. Upon questioning him he says that nothing is wrong and we should go to sleep. It seems a bit fishy, but if he wishes to scamper off in the night then that is his choice.</p><p></p><p>When morning arrives, Corven finds a cryptic letter, asking us to meet a "Potential Friend" at the Lucky Nines Casino in Firelight. Since we have plenty of time to kill, I proceed to the Cathedral of the Cleansing Flame where I pray and anoint Kismet with holy water and oils. I take Bodo with me to show him the process.</p><p></p><p>As night comes around, we head to the Lucky Nines Casino. While this area is still of a seedy nature, it seems to be a bit better maintained. A more upscale version of what can be found in Lower Dura. We meet with a man named Killian, and I instantly realize I do not like him. In fact, I do not trust him as far as I can run Kismet through him and, unfortunately, had to check Kismet at the door. This Killian would like us to work for him, from time to time, in disrupting members of the Daask gang. While this sounds like a good thing, he does not state his affiliation and I worry that by helping him hinder Daask members, I would be helping a potential other gang raise in power. I inform him, very bluntly, that I will not help him defeat evil so another evil can gain power. I told him that any mission he requires of us will require due diligence on our parts and if something seems amiss, the consequences will be severe.</p><p></p><p>We part company, and only time will tell what will happen.</p></blockquote><p></p>
[QUOTE="Rackhir, post: 2815779, member: 149"] Written by AviLazar 4/26/05 After speaking with the were creature, we hear some creatures in the back coming up. We close the door and Corven uses one of his infusions to hold the door shut magically. We turn around, injured as we are, and head back the way we came. We go up the hole, and a bit further down. Once there, we heal ourselves up. Going down a bit further, heading home, we hear a whistling and encounter a person in robes and holding a staff. This person introduces himself to us as Andon and he says that he lives in Khyber's Gate. We speak to this man, who did not radiate evil. He also seemed sincere and amicable. He told us of some places in Khybers Gate, including a tavern by the name of Shamukaar. This tavern is a "neutral" territory where nobody fights, no matter what the dispute. After speaking with Andon for a bit, I ask him if he would help navigate us to this place and he agrees. We are to meet Andon in three days at the Broken Mirro in Callestan. Upon parting, Andon informs us that he heard some noise in one of the tunnels, and to watch out. We travel for a bit longer and are beseiged by a group of rats - many of whom are undead. Six of Six and me are at the front and swarmed first. Luckily, Six of Six is immune to their disease, and with the Silver Flame's blessing, so am I. I start to turn these undead, dealing damage to them while everyone else begins throwing Alchemists Frost and Fire that we found on the creatures we fought earlier. Six of Six, at first tries his spiked chain - but this has little effect. After a while, the swarm seems to be dispersed and we are left a bit worse for wear. We continue down the path to the room with the broken mirror. Corven grabs the skin-bag and stuffs it in his pack. I continue to check for evil and keep vigil while we are in this room. Once we exited the Cogs, we are informed that this area will be closed. We are assured there are other ways we can get into the Cogs, so I am not too worried about Andon getting out to meet us. We head back to house Deneith to meet Lalia. We speak with her for a few moments nad let her know our plan. She seems fine with this. After our meeting, we head back to the inn where we reset up, get cleaned and eat some food. Bodo was not around, which is not too terribly surprising as he must have been bored here by himself. He arrives a short time later, saying that he visited some friends in a part of town called Grayflood. We finished our meal and heard a commotion outside, only to find a fight at the Moon's Rest inn. The fight gets broken up and we try to investigate, but the guards refuse to let us in. We show them our credentials, but this is not enough. I notice a couple of the gaurds have some minor injuries and I offer to heal him. At first he is taken aback, but then, realizing what I was doing is thankful. We head back to our rooms to rest for the night. Upon waking up we head to the Clifftop Adventurers Guild. They ask us to join, and I am always a bit leery about joining different organizations. After a while they convince me that joining requires no obligation other then annual dues. We are told that we need to get five other guild members to sponsor us and are told we can find three members at the Drunken Dragon. We head there and speak with a dwarf named Narik and he tells us of his adventures to Xen'drik, completing a mission for Morgrave University. We ask the adventurers to sponser us and they inform us the next time they go to the Guild that we should look them up and they will be glad to put in a good word...for a drink. We shake hands and part company, heading to the Cyran embassy. Once we arrive at the Cyran embassy the group starts chatting a bit with the members. At one point the group offers to donate a lot of money to the Cyran embassy. While I feel sorry for members of Cyr who have suffered, I resent the group agreeing to this without asking me - especially since I am not sure how this money will be used. If it will be used for the needy, then it is not so bad - though it should be known part of the money came from members of the Silver Flame. If it is used for military purposes, or to line the pockets of some politician then I have problems with it. I realize that I am wasting my time here, so I part ways with the group and head on to send a letter to my family. I go to a Sivas station and begin to compose the letter: [i]Dear Mother and Grandmother, Let me first apologize for not writing sooner. My travels have been long since leaving the wars behind and I have encountered some people and places. I am presently with a group of three other people who hail from the Mournlands - former Cyran soldiers. One is a War Forged, another is a Wizard, and the last is an Artificer (also of Deneith lineage). They were friends and comrades before Cyran was destroyed and are still friends and comrades. They seem like a well-meaning lot though sometimes are a bit confused about what is the correct thing to do. We arrived, three days ago, in Sharn - the City of Towers. Grandmother - this place definitely matches the wonderful stories you told me when I was young. The city is magical, both literally and figuratively. There is much to see here, to learn and to hopefully be able to help those in need of it. The first thing I did when I arrived here was go to the local House Deneith and met two Marshals (twins actually) by the name of Lalia (and I forget the other). They seemed friendly enough and have asked me and my comrades to follow up on a man search. This seemed like a justified mission, so I took it and we are currently investigating things. I also stopped by the Church of Silver Flame here in Sharn. It is a grand church indeed. Unfortunately, the light of this church - as many others - is dimmed by the evil men that are allowed to walk through in garbs of priests. One day the Church itself must go through a cleansing. We have gone on some missions in this city and encountered many different people - including Shifters who are quite friendly once we get past the issues of "what we are". I also took charge of a street urchin named Bodo. He seemed the least evil and corrupt of a group of boys asking us if we needed a guide. I keep him close to us, and have him setup in the inn so he does not go back to live on the streets. I am trying to instill in him good values and maybe he will be able to survive off the streets. We plan on staying in Sharn for a while, how long I do not know, but I have a feeling it will be sometime. It would be great to hear from you and I hope everything is well. Please place a flower on father's tomb, since I cannot be there to do it myself. Always, with love, Gareth Byron Deneith Paladin of the Silver Flame[/i] After completing the letter, I head back to the inn where I get dressed up to go to the Sharn Opera House. I bring Bodo with me, in the attempts to show him some of the finer things in life. Bodo would like to go to a brothel, but I decline his offer and bring him along. It is a fine Opera, telling a tragic story, full of love and vengeance. Many people cry, though I smack Bodo on the back of the head to keep him awake. After the Opera we head back to the inn and retire for the night. I am startled awake by Bodo shouting and see Nameless sneaking off. Upon questioning him he says that nothing is wrong and we should go to sleep. It seems a bit fishy, but if he wishes to scamper off in the night then that is his choice. When morning arrives, Corven finds a cryptic letter, asking us to meet a "Potential Friend" at the Lucky Nines Casino in Firelight. Since we have plenty of time to kill, I proceed to the Cathedral of the Cleansing Flame where I pray and anoint Kismet with holy water and oils. I take Bodo with me to show him the process. As night comes around, we head to the Lucky Nines Casino. While this area is still of a seedy nature, it seems to be a bit better maintained. A more upscale version of what can be found in Lower Dura. We meet with a man named Killian, and I instantly realize I do not like him. In fact, I do not trust him as far as I can run Kismet through him and, unfortunately, had to check Kismet at the door. This Killian would like us to work for him, from time to time, in disrupting members of the Daask gang. While this sounds like a good thing, he does not state his affiliation and I worry that by helping him hinder Daask members, I would be helping a potential other gang raise in power. I inform him, very bluntly, that I will not help him defeat evil so another evil can gain power. I told him that any mission he requires of us will require due diligence on our parts and if something seems amiss, the consequences will be severe. We part company, and only time will tell what will happen. [/QUOTE]
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