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Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)
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<blockquote data-quote="shilsen" data-source="post: 2821022" data-attributes="member: 198"><p>Written by shilsen 5/2/05</p><p></p><p><strong>Session 5 - Monkey Business</strong></p><p></p><p>* After leaving Killian's table, the group moves around the casino for a while. Killian remains at the table till he finishes his drink, before moving around the casino too, still being there when the adventurers leave. When they return to the Happy Harvest inn, Bodo is out, but they find someone else waiting for them. It is a young shifter woman, who introduces herself as Luna and says that she has been referred to them by Narik, from the Clifftop Adventurer's Guild. She is Brelish but new to Sharn, and has been looking for a group that could benefit from her abilities as a healer, spellcaster and warrior, and whom she could also learn from. Luna also explains that she is a druid. Nameless asks her some questions about various druid sects and philosophies, and Luna says that while she was trained by a member of the Gatekeepers, she is not affiliated with any druidic sect herself. The adventurers decide to accept her on a trial basis and explain a little about what they have been doing recently and their plan for the next day.</p><p></p><p>* Coming down to breakfast the next morning, the group is met by a changeling in his natural form, who introduces himself as Flan and says he has been sent by Killian. He informs them that if they need to contact him, he can usually be found at the Drunken Dragon tavern, showing them a ring with a blue gemstone which he will be wearing, in whatever form he is in, so that they can recognize him. He also suggests that they be a little 'discreet' in contacting him there. </p><p></p><p>* After Flan leaves, the group heads down to Callestan. On the way, they stop at a clothing shop to pick up some different clothes, especially a large cloak for Gareth that will hide the details of his armor, so that there will be lower chances of Daask members recognizing them from their battle with the gnolls. Reaching Callestan and the Broken Mirror, they find it full of the usual clientele, with Andon sitting quietly in a corner with a drink. Redtooth (or Gorlick) and his brother Arian are not present, but some of the others there recognize them. Andon greets them and the group leaves with him.</p><p></p><p>* Andon leads them west into the Precarious warehouse district and to one of the access tunnels into the Ashblack cogs. One of the guards at the tunnel entrance asks the group where they are going and ends up completely confused from the various answers. Andon leads the group down into Ashblack and then away through the tunnels leading to Khyber's Gate. On the way he explains that if the group does get themselves into trouble, he is going to stay out of it, since he doesn't want to be in a fight. At some point while traveling, both Nameless and Andon detect some form of magical effect which they successfully resist, but using detect magic and Gareth's detect evil does not reveal anything (Nameless does detect some protective magical items on Andon).</p><p></p><p>* After nearly an hour of traveling, the group enters Khyber's Gate and heads towards Shamukaar, after Andon talks to a couple of nearby goblins to be sure of the route. On the way, they pass creatures of various races and find that the entire area is honeycombed with tunnels and structures carved into the cavern and tunnel walls. Shamukaar turns out to be set into a large cavern opening off the main tunnel that they are in. It appears to just be a somewhat seedy-looking tavern, albeit with much of its proportions larger than for humans. Reaching the door, the group finds a strong stench of meat and blood emerging, and enter to find that it is a combination slaughterhouse, butcher shop, restaurant and tavern. To the right of the large sitting & eating area that they enter into are a large pair of open doors, revealing the lip of a large pit beyond. Though there are some people from the more common races, most of the tavern is full of goblinoids, with some gnolls and ogres, and even a minotaur talking to a large half-ogre and a cloaked and hooded figure at the bar. A bugbear serves drinks, while an ogre stands behind a large table with a cleaver, cutting meat off unidentifiable slabs of meat hanging from hooks in the ceiling near him. </p><p></p><p>* Andon waits outside and enters a little after the rest of the group and takes a seat at a different table. The group takes a table and are quickly accosted by a goblin server. Everyone orders drinks, while Nameless orders some food (from a verbal menu that apparently only contains various types of meat), making sure that it is not sentient. Nameless also tries and fails to stop Gareth from wasting energy by detecting evil and discovering that the majority of the clientele are. Six asks the goblin, named Raaka, about the disappearances. Though the goblin doesn't know anything, he says he will check and asks around.</p><p></p><p>* When the drinks and food arrive, Nameless tries his and manages to keep it down. Meanwhile, the questions from the goblin lead the minotaur to come across to the group's table. He introduces himself as Torarg (the goblin already said that he and the cloaked figure - Harash - are from Daask) and joins the group as Six quickly buys him a drink. After talking a bit with the group about their search, he calls Harash to join them. Harash, who turns out to be a medusa, says that he might have some information about the location of a local cult, but asks the group what the information is worth, and then suggests that if they "entertain" the crowd he will give them the information. Talking to the large half-ogre, who is apparently the owner and the Shamukaar the tavern is named after, he suggests that they group fight "monkeys" in the pit. When pressed, he indicates that the monkeys are actually horrid apes and about as big as an ogre. The adventurers reluctantly agree and are lowered into the pit with ropes, finding it to be roughly forty feet long and wide and thirty high, with a sandy floor and rocky walls, and a fifteen foot high and broad portcullis at the end.</p><p></p><p>* As they take up positions and cast preparatory spells, growling begins behind the portcullis, which is raised to reveal two large apes beyond it, with weird spikes and scales on them. Battle is joined, originally going well for the group, with Six tripping an ape, Gareth wounding one, Luna striking them with hurled handfuls of flame, Nameless distracting them with summoned creatures and Corven using his wand of scorching ray. Things quickly go downhill from there, as the group discovers the apes are very strong (one ripping Six's spiked chain from his hands) and drip acid from their claws. Despite Nameless' web spells hindering them, one ape breaks free and seizes Gareth and rends him, almost ripping him in two*. Six too is badly wounded and then smashed into near-death against the arena wall. The remaining adventurers do manage to take down the wounded apes, though not before both Luna and Corven are badly wounded too. They quickly check on the fallen pair and find them miraculously both alive**.</p><p></p><p>* The viewers are very entertained by the fight and Harash says that it is one of the best that he has seen. He gives the group directions to a place about a quarter mile away, in a relatively uninhabited part of Khyber's Gate, where he says the cultists have a small house. He also asks if the group has been in Khyber's Gate before, with a speculative eye on Gareth's revealed armor (his cloak having been ripped off during the fight). The group denies any such occurrence and quickly leaves the tavern, before any more questions are asked.</p><p></p><p>* They return to the place where they entered Khyber's Gate and leave quickly, making their way back to Ashblack and then the surface, without any further trouble. Returning to the inn, they settle down to a very late lunch and a discussion of what the next move should be.</p><p></p><p>* 50+ pts of damage in one round!</p><p>** Thanks to spending three action points each to survive below -10.</p></blockquote><p></p>
[QUOTE="shilsen, post: 2821022, member: 198"] Written by shilsen 5/2/05 [B]Session 5 - Monkey Business[/B] * After leaving Killian's table, the group moves around the casino for a while. Killian remains at the table till he finishes his drink, before moving around the casino too, still being there when the adventurers leave. When they return to the Happy Harvest inn, Bodo is out, but they find someone else waiting for them. It is a young shifter woman, who introduces herself as Luna and says that she has been referred to them by Narik, from the Clifftop Adventurer's Guild. She is Brelish but new to Sharn, and has been looking for a group that could benefit from her abilities as a healer, spellcaster and warrior, and whom she could also learn from. Luna also explains that she is a druid. Nameless asks her some questions about various druid sects and philosophies, and Luna says that while she was trained by a member of the Gatekeepers, she is not affiliated with any druidic sect herself. The adventurers decide to accept her on a trial basis and explain a little about what they have been doing recently and their plan for the next day. * Coming down to breakfast the next morning, the group is met by a changeling in his natural form, who introduces himself as Flan and says he has been sent by Killian. He informs them that if they need to contact him, he can usually be found at the Drunken Dragon tavern, showing them a ring with a blue gemstone which he will be wearing, in whatever form he is in, so that they can recognize him. He also suggests that they be a little 'discreet' in contacting him there. * After Flan leaves, the group heads down to Callestan. On the way, they stop at a clothing shop to pick up some different clothes, especially a large cloak for Gareth that will hide the details of his armor, so that there will be lower chances of Daask members recognizing them from their battle with the gnolls. Reaching Callestan and the Broken Mirror, they find it full of the usual clientele, with Andon sitting quietly in a corner with a drink. Redtooth (or Gorlick) and his brother Arian are not present, but some of the others there recognize them. Andon greets them and the group leaves with him. * Andon leads them west into the Precarious warehouse district and to one of the access tunnels into the Ashblack cogs. One of the guards at the tunnel entrance asks the group where they are going and ends up completely confused from the various answers. Andon leads the group down into Ashblack and then away through the tunnels leading to Khyber's Gate. On the way he explains that if the group does get themselves into trouble, he is going to stay out of it, since he doesn't want to be in a fight. At some point while traveling, both Nameless and Andon detect some form of magical effect which they successfully resist, but using detect magic and Gareth's detect evil does not reveal anything (Nameless does detect some protective magical items on Andon). * After nearly an hour of traveling, the group enters Khyber's Gate and heads towards Shamukaar, after Andon talks to a couple of nearby goblins to be sure of the route. On the way, they pass creatures of various races and find that the entire area is honeycombed with tunnels and structures carved into the cavern and tunnel walls. Shamukaar turns out to be set into a large cavern opening off the main tunnel that they are in. It appears to just be a somewhat seedy-looking tavern, albeit with much of its proportions larger than for humans. Reaching the door, the group finds a strong stench of meat and blood emerging, and enter to find that it is a combination slaughterhouse, butcher shop, restaurant and tavern. To the right of the large sitting & eating area that they enter into are a large pair of open doors, revealing the lip of a large pit beyond. Though there are some people from the more common races, most of the tavern is full of goblinoids, with some gnolls and ogres, and even a minotaur talking to a large half-ogre and a cloaked and hooded figure at the bar. A bugbear serves drinks, while an ogre stands behind a large table with a cleaver, cutting meat off unidentifiable slabs of meat hanging from hooks in the ceiling near him. * Andon waits outside and enters a little after the rest of the group and takes a seat at a different table. The group takes a table and are quickly accosted by a goblin server. Everyone orders drinks, while Nameless orders some food (from a verbal menu that apparently only contains various types of meat), making sure that it is not sentient. Nameless also tries and fails to stop Gareth from wasting energy by detecting evil and discovering that the majority of the clientele are. Six asks the goblin, named Raaka, about the disappearances. Though the goblin doesn't know anything, he says he will check and asks around. * When the drinks and food arrive, Nameless tries his and manages to keep it down. Meanwhile, the questions from the goblin lead the minotaur to come across to the group's table. He introduces himself as Torarg (the goblin already said that he and the cloaked figure - Harash - are from Daask) and joins the group as Six quickly buys him a drink. After talking a bit with the group about their search, he calls Harash to join them. Harash, who turns out to be a medusa, says that he might have some information about the location of a local cult, but asks the group what the information is worth, and then suggests that if they "entertain" the crowd he will give them the information. Talking to the large half-ogre, who is apparently the owner and the Shamukaar the tavern is named after, he suggests that they group fight "monkeys" in the pit. When pressed, he indicates that the monkeys are actually horrid apes and about as big as an ogre. The adventurers reluctantly agree and are lowered into the pit with ropes, finding it to be roughly forty feet long and wide and thirty high, with a sandy floor and rocky walls, and a fifteen foot high and broad portcullis at the end. * As they take up positions and cast preparatory spells, growling begins behind the portcullis, which is raised to reveal two large apes beyond it, with weird spikes and scales on them. Battle is joined, originally going well for the group, with Six tripping an ape, Gareth wounding one, Luna striking them with hurled handfuls of flame, Nameless distracting them with summoned creatures and Corven using his wand of scorching ray. Things quickly go downhill from there, as the group discovers the apes are very strong (one ripping Six's spiked chain from his hands) and drip acid from their claws. Despite Nameless' web spells hindering them, one ape breaks free and seizes Gareth and rends him, almost ripping him in two*. Six too is badly wounded and then smashed into near-death against the arena wall. The remaining adventurers do manage to take down the wounded apes, though not before both Luna and Corven are badly wounded too. They quickly check on the fallen pair and find them miraculously both alive**. * The viewers are very entertained by the fight and Harash says that it is one of the best that he has seen. He gives the group directions to a place about a quarter mile away, in a relatively uninhabited part of Khyber's Gate, where he says the cultists have a small house. He also asks if the group has been in Khyber's Gate before, with a speculative eye on Gareth's revealed armor (his cloak having been ripped off during the fight). The group denies any such occurrence and quickly leaves the tavern, before any more questions are asked. * They return to the place where they entered Khyber's Gate and leave quickly, making their way back to Ashblack and then the surface, without any further trouble. Returning to the inn, they settle down to a very late lunch and a discussion of what the next move should be. * 50+ pts of damage in one round! ** Thanks to spending three action points each to survive below -10. [/QUOTE]
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