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Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)
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<blockquote data-quote="shilsen" data-source="post: 2821050" data-attributes="member: 198"><p>Written by shilsen - 9/25/05</p><p></p><p><strong>Session 8 - Many Meetings</strong></p><p></p><p>Discovering that they have no quick transportation, the adventurers ask Gurr'khan for help. He says that he will produce some and flies deeper into the forest in eagle form, returning nearly an hour later on the shoulder of a treant, who turns out to be both uncommunicative and a trifle deaf. It is, however, willing to carry the group to the forest's edge. Before they leave, Gurr'khan writes and gives them a sealed message, which they are to deliver to someone called Surr'kal at the Gatehouse in Carosten Park. After giving it to them, he remembers something he forgot and tells them to add that "Yarkuun Draal stirs. This is no coincidence." Nameless recognizes the name as that of one of the greatest cities of the hobgoblin empire of Dhakaan, located in the Siln Highland south of Sharn and believed to be haunted. Before leaving, he asks Gurr'khan if he can return later to learn more of this place, and the old druid agrees.</p><p></p><p>The treant picks them up, placing some on his shoulders and carrying others, and quickly heads south. It only comes to a stop two hours later, where the forest is thinning. Since it doesn't seem about to lower anyone, Nameless tries to climb down and falls off, which attracts the treant's attention enough for it to lower everyone before marching off. Along with Raog, whom it forgets to lower, causing him to yell and jump off too.</p><p></p><p>The group continues to the town surrounding Shadowlock Keep, where they arrive three hours later to learn that Desro (now with a different appearance) arrived there some hours ago with their horses. A disgusted Raog leaves the group at this time, quite upset about the loss of the horses, but not before asking them to come speak to his boss Kaar'Aashta in Sharn. The adventurers ask questions of many people in town, ranging from beggars to pickpockets (Corven enticing an urchin into trying to pickpocket him) to merchants to innkeepers, and find that Desro sold the horses to a shifty-looking half-orc, who left town with them shortly after. They investigate a disreputable tavern-cum-inn called The Witch's Teat, which their investigations indicate he entered, but find no trace of him and conclude that he left in disguise. They spend the night at a much better inn called The Hairy Halfling (Ghallanda-run, of course). Corven creates a whispering wind spell and sends it to the ship, asking the captain to wait for them.</p><p></p><p>The next morning, they head south and arrive at the fishing village and are quickly aboard. Captain Gorin confirms that he received the magical message from Corven, which is why he waited instead of leaving at dawn. He also says that the sahuagin prisoners are fineand he is waiting to get them back to Sharn for interrogation. The ship leaves soon after the group is on board and heads south and east.</p><p></p><p>The trip is uneventful other than for the sight of a dead whale some distance from the ship's route. It turns out to have been dead for a while, going by the scavengers feeding off it, and slain by something very large, going by the sections where it has had the flesh ripped off in large strips. The crew and mercenaries make random guesses about what killed it but can make no sure conclusion. Other than that, the only event on the trip is a small squall, which creates no other trouble than some seasickness among those aboard the ship.</p><p></p><p>***</p><p>The ship eventually reaches on Mol the 23rd, 10 days after they left. There are the usual customs inspectors present at the docks, but Quinn is also present and apparently has enough influence to stop them from bothering the group. After speaking to Captain Gorin, he thanks them for their help and pays them the promised 150 galifars each. He also asks if they might be interested in helping with any further investigations on the sahuagin issue, as well as other jobs that might fit their eclectic skills. They say, as usual, that they might be interested depending on the job but cannot promise anything. Quinn says that he will contact them at their inn if he does need them, and leaves with a parting thank you.</p><p></p><p>Heading up to Sharn proper, the group heads to the Happy Harvest inn. Palk greets them as they come in and gives Gareth an envelope that was delivered for him on the 12th. It has a House Sivis seal on it, evidently having traveled through their message service, and contains a letter each from his mother and his grandmother. Palk also mentions that Bodo showed up some six or seven days ago, hung around for a day and then left. Palk has not seen him since.</p><p></p><p>After a meal at the inn, some of the group head in different directions. Nameless visits the Guild of Starlight and Shadows, spending some time there transcribing a spell from their library to his spellbook, before visiting Trillia at her home. There he tells her a little of what he encountered during the trip and also asks her for details about dimensiona seals in general and about any in Cyre, in particular. Gareth visits the Cathedral of the Silver Flame, where he attends the evening service. Golar, the acolyte who has spoken to him a few times before, sees him and comes over to greet him. Golar mentions that Bodo seemed to have trouble with the discipline of the Cathedral (he hastens to add that the boy was not mistreated in any way) and left there about a week ago. Gareth lets him know that he already knows about that.</p><p></p><p>Corven, meanwhile, visits the Cyran embassy. Attempting to get an appointment with Lord Jairan, he discovers that the ambassador is free at the moment and gets to meet him. Jairan is quite pleased to see Corven and even more so when the artificer says that he has thought about it and agreed to take on the position as current head of the family. Jairan suggests that they have the investiture ceremony four days later, the day after the festival of Aureon's Crown. He says that the ceremony will be quite simple and will be followed by a formal banquet, to which he hopes some local dignitaries will come. Corven will be officially noted as head of the ir'Lanya house in the records of the embassy and the news will be conveyed to Prince Oargev at New Cyre too. Jairan asks Corven to speak to Tyrala about this and some other matters that she wished to see him about (which Jairan seems to have no details about).</p><p></p><p>When Corven meets Tyrala, she notes his agreement to be invested and then tells him that there are two matters she wished to see him about. Cala Narain, the ranking ex-Cyran military officer in Sharn, has told her of the disappearances of three people from High Walls, where the majority of the Cyran refugees are located. She asks Corven to investigate these disappearances, if possible. Then she asks him very simply, "Are you a patriot?" When Corven replies, "Very much so," she says that in that case he must be interested in finding out about the cause of the Day of Mourning, as any true Cyran is. She proceeds to explain that some of her sources indicate that the Karrnathi embassy in town is currently housing a delegation that includes someone who was studying magical methods of mass destruction and may have had something to do with the Day of Mourning. It may be possible to arrange for either the Karrnathis to attend the banquet after Corven's investiture or to have Corven (and perhaps some members of his group) attend a dinner at the Karrnathi embassy. The fact that Corven will be taking on his noble position will facilitate such an encounter, as will the presence of a Karrnathi (Gareth) in the group. In either case, Corven and his companions can do a little subtle fact-finding for Tyrala. Corven agrees to the proposal, causing Tyrala to say that in view of his efforts, the regular 'donation for such investitures will be waived in his case.</p><p></p><p>When Corven returns to the inn and rejoins the others, he lets them know about his upcoming investiture and meeting with the Karrnathis. After a little prodding from Gareth, he shares all the information Tyrala did. Gareth and the others agree to attend and help in this regard. With the decision made, the group turns in for the night, planning to deliver Gurr'khan's message the next day.</p><p></p><p>***</p><p>The next morning, they make their way to Upper Central, where they are stopped a couple of times by guards looking for identification and looking silent askance at their weapons and armor. Entering the Skysedge Park district, they pass the park that the district takes its name from and see the 100 ft tall statue called the Iron Guardian. Entering Carosten Park, they discover the Gatehouse to be a squat stone building. There they meet Surr'kal, who is a middle-aged orc, and another younger druid (a shifter) named Teln. </p><p></p><p>After reading the letter, Surr'kal checks with the group for more details about what happened with Gurr'khan. The adventurers speak about Desro but are quite discreet about the Seal and only mention it when Surr'kal says that the note says they have seen it. He shares a little information about Gurr'khan, who he says is one of the most powerful druids in Breland, saying that he has been changed in some ways by his work near the Seal, which is why he has a ring of tentacles on his stomach. Surr'kal also, a little hesitantly, asks the group if they are known as the Misfits. Nameless says that it is a good description but not their name, and he apologizes and says that he asked because that is what Gurr'khan refers to them as consistently in the letter.</p><p></p><p>Surr'kal asks Luna if she is interested in joining the Gatekeepers in Sharn, but she says that she would rather remain with the group, though she is not averse to learning about the Gatekeeper tradition. He also asks if the group is interested in helping him with a potential problem. He says that a pair of the Children of Winter (a druidic sect that some of the party have heard of in passing, and whom Luna knows a little about) are in the city and looking for something in the Cogs, and he is interested in finding out what they are after. He warns that the pair (a male human druid and a female shifter ranger) are powerful, as evinced by their slaying of a group of muggers who attacked them, and should be approached with caution. The supposed Misfits agree to check this out if they have the time. Before they leave, Surr'kal asks them to remain in touch, saying honestly that Gurr'khan is quite insistent that he keep an eye on the group since they are supposedly important for some reason (Gurr'khan has not specified). He also warns that they might see certain changes due to their time in the Seal room, even if it was for just a few minutes.</p><p></p><p>Leaving the druids, Nameless returns to the Guild for more spell-scribing and Gareth to the Cathedral. He asks a few people there about exorcism, since that is an area that he has training in but has had little opportunity to practice. He learns that there are no specific exorcists in the Cathedral, but the Archierophant herself is known to have done a few in her time, and very successfully so.</p><p></p><p>Meanwhile, Corven, Luna and Six return to the inn and are met there by the changeling Flan. He greets them and delivers a sealed message from Killian. The message reads only - "Greetings. You may be interested to know that the dreamlily den I mentioned, in the tenement district of Tumbledown, is flourishing and dozens of people are getting addicted daily. Congratulations. K" Corven sends back a message that perhaps the group will do something about in return for payment and more information, and arranges a meeting with Killian at the Lucky Nines casino, where they had met before. Shortly after Gareth and Nameless return, the Misfits also receive a message from Karr'Aashta asking them to meet him at their convenience, which draws comments that at this rate the group needs a secretary to track their appointments.</p><p></p><p>At eight that night, the group reaches the Lucky Nines, to find Killian at the same table as before. He greets them jovially and seems in very good spirits. He teases the group, especially Gareth, for being mercenary enough to ask for payment for doing a good deed. After a little verbal sparring, the Misfits agree to eliminate the Daask drug den for a payment of 250 galifars each, half of which Killian pays on the spot. He also promises that no organization he works for (he claims to be "purely freelance") nor he himself will set up a similar drug den in Tumbledown. He also promises to not reveal the identities of the group to anyone, in case Daask comes looking for hem for revenge. Killian claims (apparently honestly) that his main interest in the issue is because arranging the destruction of the Daask operation will gain him some 'prestige' in certain quarters. The Misfits are quite open about the fact that they do not trust him, but that does not seem to bother him at all. When Gareth, unable to spend more time with the gnome, suggests they leave, he bids them goodbye with a cheery "parting is such sweet sorrow" and watches them go.</p><p></p><p>Leaving the casino, the Misfits travel to the Deathsgate district and Karr'Aashta's Investigations. Though it is late, they catch him there and have a short meeting with him. He asks some questions about Desro and seems pleased to know that they are very interested in tracking down him down. Karr'Aashta also mentions Gurr'khan and the Seal, at which point the Misfits tell him to keep the information private. He agrees saying that it is not a subject that he deals with and goes on to ask them about their availability for other jobs, whether bounty hunting (as with Desro) or escort for an important individual or package, or to locate something. The Misfits say that they have a lot on their plate right now, but might consider it. Karr'Aashta says that he will let them know if he learns more about Desro or has some other potential job for them, after which they leave.</p><p></p><p>Walking back along the now much darker and relatively deserted skybridges of Deathsgate, the group walks into an ambush. or, more properly, Gareth does. In the lead, he just reaches a space between two buildings when a pair of crossbow bolts fly at him, one sinking painfully into his shoulder. The archers are a pair of halflings, who are accompanied by another pair, the latter two armed with daggers. These two move forward, one striking at Gareth and another at Corven.</p><p></p><p>Once the small muggers can see exactly how many people are in the group, they try to beat a fighting retreat. Unfortunately for them, Nameless quickly slows a couple of them and then summons a bison (this one not pseudonatural but celestial) that mashes one against the wall. Another manages to hit Gareth with a hurled dagger before being brought down by a combination of a hurled produce flame from Luna and Corven's crossbow, and Six's spiked chain splatters another's brains across the street. The last halfling throws away his dagger and falls to his knees, babbling to be saved.</p><p></p><p>Gareth, mightily irritated at being wounded, then ignored while asking for healing, and finally due to his inability to hit anything but thin air during the fight, heals himself and then goes off to find some guards. He locates pair who grudgingly accompany him. Once they see the situation, they drag the surviving halfling away and return with a couple more guards to get the bodies. Six hears the halfling say something about being "Boromar" to them (indicating his membership in the older and major crime gang in Sharn), but the guards seem to pay no attention other than to say, "So? Tell that to lady Iyanna" (leading Corven to assume they are referring to Iyanna ir'Talan, head of the Watch in Tavick's Landing and known to be a very honest officer. </p><p></p><p>With the minor excitement for the evening apparently at an end, the Misfits head back to their inn.</p></blockquote><p></p>
[QUOTE="shilsen, post: 2821050, member: 198"] Written by shilsen - 9/25/05 [B]Session 8 - Many Meetings[/B] Discovering that they have no quick transportation, the adventurers ask Gurr'khan for help. He says that he will produce some and flies deeper into the forest in eagle form, returning nearly an hour later on the shoulder of a treant, who turns out to be both uncommunicative and a trifle deaf. It is, however, willing to carry the group to the forest's edge. Before they leave, Gurr'khan writes and gives them a sealed message, which they are to deliver to someone called Surr'kal at the Gatehouse in Carosten Park. After giving it to them, he remembers something he forgot and tells them to add that "Yarkuun Draal stirs. This is no coincidence." Nameless recognizes the name as that of one of the greatest cities of the hobgoblin empire of Dhakaan, located in the Siln Highland south of Sharn and believed to be haunted. Before leaving, he asks Gurr'khan if he can return later to learn more of this place, and the old druid agrees. The treant picks them up, placing some on his shoulders and carrying others, and quickly heads south. It only comes to a stop two hours later, where the forest is thinning. Since it doesn't seem about to lower anyone, Nameless tries to climb down and falls off, which attracts the treant's attention enough for it to lower everyone before marching off. Along with Raog, whom it forgets to lower, causing him to yell and jump off too. The group continues to the town surrounding Shadowlock Keep, where they arrive three hours later to learn that Desro (now with a different appearance) arrived there some hours ago with their horses. A disgusted Raog leaves the group at this time, quite upset about the loss of the horses, but not before asking them to come speak to his boss Kaar'Aashta in Sharn. The adventurers ask questions of many people in town, ranging from beggars to pickpockets (Corven enticing an urchin into trying to pickpocket him) to merchants to innkeepers, and find that Desro sold the horses to a shifty-looking half-orc, who left town with them shortly after. They investigate a disreputable tavern-cum-inn called The Witch's Teat, which their investigations indicate he entered, but find no trace of him and conclude that he left in disguise. They spend the night at a much better inn called The Hairy Halfling (Ghallanda-run, of course). Corven creates a whispering wind spell and sends it to the ship, asking the captain to wait for them. The next morning, they head south and arrive at the fishing village and are quickly aboard. Captain Gorin confirms that he received the magical message from Corven, which is why he waited instead of leaving at dawn. He also says that the sahuagin prisoners are fineand he is waiting to get them back to Sharn for interrogation. The ship leaves soon after the group is on board and heads south and east. The trip is uneventful other than for the sight of a dead whale some distance from the ship's route. It turns out to have been dead for a while, going by the scavengers feeding off it, and slain by something very large, going by the sections where it has had the flesh ripped off in large strips. The crew and mercenaries make random guesses about what killed it but can make no sure conclusion. Other than that, the only event on the trip is a small squall, which creates no other trouble than some seasickness among those aboard the ship. *** The ship eventually reaches on Mol the 23rd, 10 days after they left. There are the usual customs inspectors present at the docks, but Quinn is also present and apparently has enough influence to stop them from bothering the group. After speaking to Captain Gorin, he thanks them for their help and pays them the promised 150 galifars each. He also asks if they might be interested in helping with any further investigations on the sahuagin issue, as well as other jobs that might fit their eclectic skills. They say, as usual, that they might be interested depending on the job but cannot promise anything. Quinn says that he will contact them at their inn if he does need them, and leaves with a parting thank you. Heading up to Sharn proper, the group heads to the Happy Harvest inn. Palk greets them as they come in and gives Gareth an envelope that was delivered for him on the 12th. It has a House Sivis seal on it, evidently having traveled through their message service, and contains a letter each from his mother and his grandmother. Palk also mentions that Bodo showed up some six or seven days ago, hung around for a day and then left. Palk has not seen him since. After a meal at the inn, some of the group head in different directions. Nameless visits the Guild of Starlight and Shadows, spending some time there transcribing a spell from their library to his spellbook, before visiting Trillia at her home. There he tells her a little of what he encountered during the trip and also asks her for details about dimensiona seals in general and about any in Cyre, in particular. Gareth visits the Cathedral of the Silver Flame, where he attends the evening service. Golar, the acolyte who has spoken to him a few times before, sees him and comes over to greet him. Golar mentions that Bodo seemed to have trouble with the discipline of the Cathedral (he hastens to add that the boy was not mistreated in any way) and left there about a week ago. Gareth lets him know that he already knows about that. Corven, meanwhile, visits the Cyran embassy. Attempting to get an appointment with Lord Jairan, he discovers that the ambassador is free at the moment and gets to meet him. Jairan is quite pleased to see Corven and even more so when the artificer says that he has thought about it and agreed to take on the position as current head of the family. Jairan suggests that they have the investiture ceremony four days later, the day after the festival of Aureon's Crown. He says that the ceremony will be quite simple and will be followed by a formal banquet, to which he hopes some local dignitaries will come. Corven will be officially noted as head of the ir'Lanya house in the records of the embassy and the news will be conveyed to Prince Oargev at New Cyre too. Jairan asks Corven to speak to Tyrala about this and some other matters that she wished to see him about (which Jairan seems to have no details about). When Corven meets Tyrala, she notes his agreement to be invested and then tells him that there are two matters she wished to see him about. Cala Narain, the ranking ex-Cyran military officer in Sharn, has told her of the disappearances of three people from High Walls, where the majority of the Cyran refugees are located. She asks Corven to investigate these disappearances, if possible. Then she asks him very simply, "Are you a patriot?" When Corven replies, "Very much so," she says that in that case he must be interested in finding out about the cause of the Day of Mourning, as any true Cyran is. She proceeds to explain that some of her sources indicate that the Karrnathi embassy in town is currently housing a delegation that includes someone who was studying magical methods of mass destruction and may have had something to do with the Day of Mourning. It may be possible to arrange for either the Karrnathis to attend the banquet after Corven's investiture or to have Corven (and perhaps some members of his group) attend a dinner at the Karrnathi embassy. The fact that Corven will be taking on his noble position will facilitate such an encounter, as will the presence of a Karrnathi (Gareth) in the group. In either case, Corven and his companions can do a little subtle fact-finding for Tyrala. Corven agrees to the proposal, causing Tyrala to say that in view of his efforts, the regular 'donation for such investitures will be waived in his case. When Corven returns to the inn and rejoins the others, he lets them know about his upcoming investiture and meeting with the Karrnathis. After a little prodding from Gareth, he shares all the information Tyrala did. Gareth and the others agree to attend and help in this regard. With the decision made, the group turns in for the night, planning to deliver Gurr'khan's message the next day. *** The next morning, they make their way to Upper Central, where they are stopped a couple of times by guards looking for identification and looking silent askance at their weapons and armor. Entering the Skysedge Park district, they pass the park that the district takes its name from and see the 100 ft tall statue called the Iron Guardian. Entering Carosten Park, they discover the Gatehouse to be a squat stone building. There they meet Surr'kal, who is a middle-aged orc, and another younger druid (a shifter) named Teln. After reading the letter, Surr'kal checks with the group for more details about what happened with Gurr'khan. The adventurers speak about Desro but are quite discreet about the Seal and only mention it when Surr'kal says that the note says they have seen it. He shares a little information about Gurr'khan, who he says is one of the most powerful druids in Breland, saying that he has been changed in some ways by his work near the Seal, which is why he has a ring of tentacles on his stomach. Surr'kal also, a little hesitantly, asks the group if they are known as the Misfits. Nameless says that it is a good description but not their name, and he apologizes and says that he asked because that is what Gurr'khan refers to them as consistently in the letter. Surr'kal asks Luna if she is interested in joining the Gatekeepers in Sharn, but she says that she would rather remain with the group, though she is not averse to learning about the Gatekeeper tradition. He also asks if the group is interested in helping him with a potential problem. He says that a pair of the Children of Winter (a druidic sect that some of the party have heard of in passing, and whom Luna knows a little about) are in the city and looking for something in the Cogs, and he is interested in finding out what they are after. He warns that the pair (a male human druid and a female shifter ranger) are powerful, as evinced by their slaying of a group of muggers who attacked them, and should be approached with caution. The supposed Misfits agree to check this out if they have the time. Before they leave, Surr'kal asks them to remain in touch, saying honestly that Gurr'khan is quite insistent that he keep an eye on the group since they are supposedly important for some reason (Gurr'khan has not specified). He also warns that they might see certain changes due to their time in the Seal room, even if it was for just a few minutes. Leaving the druids, Nameless returns to the Guild for more spell-scribing and Gareth to the Cathedral. He asks a few people there about exorcism, since that is an area that he has training in but has had little opportunity to practice. He learns that there are no specific exorcists in the Cathedral, but the Archierophant herself is known to have done a few in her time, and very successfully so. Meanwhile, Corven, Luna and Six return to the inn and are met there by the changeling Flan. He greets them and delivers a sealed message from Killian. The message reads only - "Greetings. You may be interested to know that the dreamlily den I mentioned, in the tenement district of Tumbledown, is flourishing and dozens of people are getting addicted daily. Congratulations. K" Corven sends back a message that perhaps the group will do something about in return for payment and more information, and arranges a meeting with Killian at the Lucky Nines casino, where they had met before. Shortly after Gareth and Nameless return, the Misfits also receive a message from Karr'Aashta asking them to meet him at their convenience, which draws comments that at this rate the group needs a secretary to track their appointments. At eight that night, the group reaches the Lucky Nines, to find Killian at the same table as before. He greets them jovially and seems in very good spirits. He teases the group, especially Gareth, for being mercenary enough to ask for payment for doing a good deed. After a little verbal sparring, the Misfits agree to eliminate the Daask drug den for a payment of 250 galifars each, half of which Killian pays on the spot. He also promises that no organization he works for (he claims to be "purely freelance") nor he himself will set up a similar drug den in Tumbledown. He also promises to not reveal the identities of the group to anyone, in case Daask comes looking for hem for revenge. Killian claims (apparently honestly) that his main interest in the issue is because arranging the destruction of the Daask operation will gain him some 'prestige' in certain quarters. The Misfits are quite open about the fact that they do not trust him, but that does not seem to bother him at all. When Gareth, unable to spend more time with the gnome, suggests they leave, he bids them goodbye with a cheery "parting is such sweet sorrow" and watches them go. Leaving the casino, the Misfits travel to the Deathsgate district and Karr'Aashta's Investigations. Though it is late, they catch him there and have a short meeting with him. He asks some questions about Desro and seems pleased to know that they are very interested in tracking down him down. Karr'Aashta also mentions Gurr'khan and the Seal, at which point the Misfits tell him to keep the information private. He agrees saying that it is not a subject that he deals with and goes on to ask them about their availability for other jobs, whether bounty hunting (as with Desro) or escort for an important individual or package, or to locate something. The Misfits say that they have a lot on their plate right now, but might consider it. Karr'Aashta says that he will let them know if he learns more about Desro or has some other potential job for them, after which they leave. Walking back along the now much darker and relatively deserted skybridges of Deathsgate, the group walks into an ambush. or, more properly, Gareth does. In the lead, he just reaches a space between two buildings when a pair of crossbow bolts fly at him, one sinking painfully into his shoulder. The archers are a pair of halflings, who are accompanied by another pair, the latter two armed with daggers. These two move forward, one striking at Gareth and another at Corven. Once the small muggers can see exactly how many people are in the group, they try to beat a fighting retreat. Unfortunately for them, Nameless quickly slows a couple of them and then summons a bison (this one not pseudonatural but celestial) that mashes one against the wall. Another manages to hit Gareth with a hurled dagger before being brought down by a combination of a hurled produce flame from Luna and Corven's crossbow, and Six's spiked chain splatters another's brains across the street. The last halfling throws away his dagger and falls to his knees, babbling to be saved. Gareth, mightily irritated at being wounded, then ignored while asking for healing, and finally due to his inability to hit anything but thin air during the fight, heals himself and then goes off to find some guards. He locates pair who grudgingly accompany him. Once they see the situation, they drag the surviving halfling away and return with a couple more guards to get the bodies. Six hears the halfling say something about being "Boromar" to them (indicating his membership in the older and major crime gang in Sharn), but the guards seem to pay no attention other than to say, "So? Tell that to lady Iyanna" (leading Corven to assume they are referring to Iyanna ir'Talan, head of the Watch in Tavick's Landing and known to be a very honest officer. With the minor excitement for the evening apparently at an end, the Misfits head back to their inn. [/QUOTE]
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Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)
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