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Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)
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<blockquote data-quote="shilsen" data-source="post: 2822248" data-attributes="member: 198"><p>The pair are interrupted by a couple of Watch guards who hurry up. They quickly explain that they hear the commotion and hurried over. Some people pointed out the direction the attackers went but they couldn't find them. They begin to question the two adventurers, asking if they know the attackers, if they live in the area, if they are members of the Deathsgate Adventurers Guild, etc. </p><p></p><p>Nameless, now slightly past the verge of collapse due to having drunk a healing potion, quickly explains that they do not know the assailants but they were clearly very skilled . He adds that they will visit the Watch house to make a report when they feel up to it. Now that it is clear that nobody was killed, the watchmen seem to have no problems with letting the pair leave and settle for asking the gathered crowd some questions. </p><p></p><p>As the pair head away with Glauster, he hands Six back his hat of disguise, saying, "Some of the folks who saw the fight said that as soon as you two went down those people grabbed your packs and ran. One took this hat but then dropped it as they fled."</p><p></p><p>"Why would they leave it?" wonders Six aloud, as he puts it back on. The question is answered immediately as he feels something inside and removes it to extract a folded piece of paper stuck inside. </p><p></p><p>Unrolling it, he silently reads the message - 'Don't try to protect Tars. You can't.' He shows the note to Nameless, who carefully rolls it up and places it in a pocket for later consideration.</p><p></p><p>***</p><p>Once they are back at Trillia's, Nameless asks her to use a sending to inform Luna what has happened and ask her and Korm to come here, as well as sending someone for Gareth . Trillia, who is both surprised and worried about the attack, promptly does so. The reply from Luna says that she will fetch Gareth herself, while Korm goes directly to Trillia's.</p><p></p><p>Once Korm arrives, about fifteen minutes later, the three adventurers and Trillia discuss what is to be done. Six points out that it is nearly five hours since the Key was outside the bag and that they may be in trouble if six hours passes. Korm says that perhaps the attackers will open the bag and remove it, and if they do so even temporarily, it will "re-set" their six-hour time limit. </p><p></p><p>They also discuss the possible identity of the attackers, primarily wondering whether they are involved with Arrok's murder or with the Angels's current job for the Citadel. Without giving Trillia any other details, Nameless tells her that Tars is someone associated with the case. Korm says that maybe they were just trying to scare them off the case and the stealing of the items was an unfortunate coincidence. Nameless says that it's a fairly big coincidence. And coincidence or not, they need to get the Key back before anyone else realizes that it's gone.</p><p></p><p>Luna and Gareth arrive about an hour after Trillia's sending, along with Cedric Galan, whom Gareth has invited along. Cedric greets the others, having met them for the first time since they returned to Sharn, and Korm'akhan, whom he hasn't seen since shortly after their battle with the Children of Winter in the Cogs, and says that he'll be glad to help in any way. </p><p></p><p>After some discussion, they decide that Korm should head to the Citadel and get in touch with Talleon, letting him know about the attack and the note, and ask if he has any idea who the attackers might be. Six, who has been making sketches of the attackers, provides him with one. The others are heading to Clifftop to check with the Adventurers Guild there if they recognize any of the attackers and also to check with the Augury to see if any magical tracking can be done. Trillia, though able to cast scrying, has not prepared it this day and says she'll have one the next morning. She remains behind at her home, in case the Watch stop by or any other information is discovered.</p><p></p><p>Korm sprouts his wings and flies off towards the Citadel, while the rest head to Clifftop. There, Luna heads to the Adventurers Guild with another sketch from Six, while the remaining four go to the Augury. There they argue with a sleepy receptionist until he agrees to call Kestia. She emerges a little later to say that she hopes it is worth disturbing her at close to midnight. Nameless quickly explains that they were attacked and had a number of items stolen, and need her to scry on the thieves. </p><p></p><p>"So why does this have to be done immediately?" asks Kestia.</p><p></p><p>"Remember the tattoo that I showed you? All of us have one. One of the items stolen is linked to it and if we do not recover it soon, let's just say bad things will happen to us." </p><p></p><p>"Hmm. Is there anything you can tell me about the thieves besides a description?"</p><p></p><p>Nameless grins and produces the note. "Will this help?"</p><p></p><p>"Definitely. Now make yourselves comfortable. This will take a little over an hour."</p><p></p><p>Kestia leaves to prepare herself and the adventurers make themselves as comfortable as can be. Cedric, who has been listening with interest to Nameless' discussion with Kestia, asks Gareth, "What's this thing about the tattoo and this item? You never told me about it when you spoke about the trip."</p><p></p><p>"Oh," says Gareth, before going on to provide a few details about it, though he says as little about the Key as possible. "If it makes you feel a little better," he concludes, "I haven't even told the Archierophant about it."</p><p></p><p>Cedric chuckles and says, "You know, that does make me feel a little better." </p><p></p><p>A little while later, Luna walks in to say that she spoke to a few people at the Clifftop Guild. One of them recognized the dwarf and the martial artist and said that he thinks they're new members of the Deathsgate Guild. They'd started a brawl with a few members of the Clifftop Guild, as "those bastards at Deathsgate" have been known to do every once in a while.</p><p></p><p>Korm also arrives, nearly an hour later, with less positive information. He says that he made the mistake of flying directly up to the huge balcony at the Citadel, where he was almost shot by a couple of ballistae before he managed to identify himself. It took a long while before he was eventually able to meet Talleon, who apparently wasn't that pleased about the late-night (and ostentatious) visit.</p><p></p><p>Talleon did, however, say that he's pleased to get the information. Though he wasn't about to mobilize Citadel resources because of an attack on the Angels, he'd consider providing them some help if it turned out to be absolutely necessary. For the time being, he suggests simply trying to track down the attackers and finding out who hired them. He'll contact the group soon and check what they discovered.</p><p></p><p>Kestia makes another appearance some time after Korm arrives, to say that she has been successful in scrying the attackers and was undetected in doing so. She found the slim human and the one in banded mail sitting at a table with a number of items, presumably including the stolen ones strewn across it. From the surroundings and what they were speaking of, Kestia presumes that it was a derelict building or abandoned warehouse in Lower Dura. Among the interesting things that they spoke of was a plan to leave Sharn as soon as they have the rest of the money ("and screw the Deathsgate Guild", one said), which they are apparently to receive at a place called Redblade's. There was on reference to who had hired them, but the slimmer man did say that the others had come too close to killing the targets and also comments that they were "bloody easy to take."</p><p></p><p>"I'll show them bloody easy next time," says Nameless grimly, before thanking Kestia. </p><p></p><p>He hands over another 500 galifars to go with the original amount he had given Kestia and says that he'll provide more when needed. Kestia thanks Nameless and says that she'll contact him when she has something more on what he already asked her.</p><p></p><p>The group then heads back to Deathsgate and Trillia's home, discussing what they are to do next. Along the way, they stop near Redblade's and find that it is closed. Six changes form into that of a drunken human and goes and bashes on the door, yelling, "Open up!"</p><p></p><p>After some time, a light appears at a window above him and the same half-orc he saw before sticks his head out. "Dagger take you!" he shouts angrily, "It's the middle of the night!"</p><p></p><p>"So?" slurs Six, "When you open?!"</p><p></p><p>"At six in the morning. Now get away from here, you bum!"</p><p></p><p>Six stumbles away to rejoin the others. They then head back to Trillia's, who they find having a nap. After they tell her what they discovered, she suggests that she could visit the Deathsgate Guild and check on the people who attacked them. Cedric looks up from a bottle that he has somehow managed to locate during their traveling and suggests that he do so instead.</p><p></p><p>"Good idea," says Nameless. "You'll probably be better at that. The path of the alienist tends not to make us people persons."</p><p></p><p>"Hey!" says Trillia, sounding indignant but smiling. "That's true, but still - hey!"</p><p></p><p>Cedric laughs and takes his leave. He returns half an hour later to say that he did manage to find something about the attackers. The slim human is called Jayson and his companions are Selgo (man in banded mail), Phiros (martial artist) and Orda (dwarven priestess). They are a group of adventurers from northern Breland who recently came to Sharn and joined the Deathsgate Guild. They have also recently been expelled from the Guild because of fighting other members.</p><p></p><p>Cedric comments, "From what I've heard of the Deathsgate Guild, you have to do some serious <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> to get chucked out. But, on the bright side, nobody's going to care if you end up fighting and killing these guys."</p><p></p><p>"Oh, no," says Nameless with deadly seriousness, "We're definitely not killing them. If you kill somebody, it makes the pain stop."</p></blockquote><p></p>
[QUOTE="shilsen, post: 2822248, member: 198"] The pair are interrupted by a couple of Watch guards who hurry up. They quickly explain that they hear the commotion and hurried over. Some people pointed out the direction the attackers went but they couldn't find them. They begin to question the two adventurers, asking if they know the attackers, if they live in the area, if they are members of the Deathsgate Adventurers Guild, etc. Nameless, now slightly past the verge of collapse due to having drunk a healing potion, quickly explains that they do not know the assailants but they were clearly very skilled . He adds that they will visit the Watch house to make a report when they feel up to it. Now that it is clear that nobody was killed, the watchmen seem to have no problems with letting the pair leave and settle for asking the gathered crowd some questions. As the pair head away with Glauster, he hands Six back his hat of disguise, saying, "Some of the folks who saw the fight said that as soon as you two went down those people grabbed your packs and ran. One took this hat but then dropped it as they fled." "Why would they leave it?" wonders Six aloud, as he puts it back on. The question is answered immediately as he feels something inside and removes it to extract a folded piece of paper stuck inside. Unrolling it, he silently reads the message - 'Don't try to protect Tars. You can't.' He shows the note to Nameless, who carefully rolls it up and places it in a pocket for later consideration. *** Once they are back at Trillia's, Nameless asks her to use a sending to inform Luna what has happened and ask her and Korm to come here, as well as sending someone for Gareth . Trillia, who is both surprised and worried about the attack, promptly does so. The reply from Luna says that she will fetch Gareth herself, while Korm goes directly to Trillia's. Once Korm arrives, about fifteen minutes later, the three adventurers and Trillia discuss what is to be done. Six points out that it is nearly five hours since the Key was outside the bag and that they may be in trouble if six hours passes. Korm says that perhaps the attackers will open the bag and remove it, and if they do so even temporarily, it will "re-set" their six-hour time limit. They also discuss the possible identity of the attackers, primarily wondering whether they are involved with Arrok's murder or with the Angels's current job for the Citadel. Without giving Trillia any other details, Nameless tells her that Tars is someone associated with the case. Korm says that maybe they were just trying to scare them off the case and the stealing of the items was an unfortunate coincidence. Nameless says that it's a fairly big coincidence. And coincidence or not, they need to get the Key back before anyone else realizes that it's gone. Luna and Gareth arrive about an hour after Trillia's sending, along with Cedric Galan, whom Gareth has invited along. Cedric greets the others, having met them for the first time since they returned to Sharn, and Korm'akhan, whom he hasn't seen since shortly after their battle with the Children of Winter in the Cogs, and says that he'll be glad to help in any way. After some discussion, they decide that Korm should head to the Citadel and get in touch with Talleon, letting him know about the attack and the note, and ask if he has any idea who the attackers might be. Six, who has been making sketches of the attackers, provides him with one. The others are heading to Clifftop to check with the Adventurers Guild there if they recognize any of the attackers and also to check with the Augury to see if any magical tracking can be done. Trillia, though able to cast scrying, has not prepared it this day and says she'll have one the next morning. She remains behind at her home, in case the Watch stop by or any other information is discovered. Korm sprouts his wings and flies off towards the Citadel, while the rest head to Clifftop. There, Luna heads to the Adventurers Guild with another sketch from Six, while the remaining four go to the Augury. There they argue with a sleepy receptionist until he agrees to call Kestia. She emerges a little later to say that she hopes it is worth disturbing her at close to midnight. Nameless quickly explains that they were attacked and had a number of items stolen, and need her to scry on the thieves. "So why does this have to be done immediately?" asks Kestia. "Remember the tattoo that I showed you? All of us have one. One of the items stolen is linked to it and if we do not recover it soon, let's just say bad things will happen to us." "Hmm. Is there anything you can tell me about the thieves besides a description?" Nameless grins and produces the note. "Will this help?" "Definitely. Now make yourselves comfortable. This will take a little over an hour." Kestia leaves to prepare herself and the adventurers make themselves as comfortable as can be. Cedric, who has been listening with interest to Nameless' discussion with Kestia, asks Gareth, "What's this thing about the tattoo and this item? You never told me about it when you spoke about the trip." "Oh," says Gareth, before going on to provide a few details about it, though he says as little about the Key as possible. "If it makes you feel a little better," he concludes, "I haven't even told the Archierophant about it." Cedric chuckles and says, "You know, that does make me feel a little better." A little while later, Luna walks in to say that she spoke to a few people at the Clifftop Guild. One of them recognized the dwarf and the martial artist and said that he thinks they're new members of the Deathsgate Guild. They'd started a brawl with a few members of the Clifftop Guild, as "those bastards at Deathsgate" have been known to do every once in a while. Korm also arrives, nearly an hour later, with less positive information. He says that he made the mistake of flying directly up to the huge balcony at the Citadel, where he was almost shot by a couple of ballistae before he managed to identify himself. It took a long while before he was eventually able to meet Talleon, who apparently wasn't that pleased about the late-night (and ostentatious) visit. Talleon did, however, say that he's pleased to get the information. Though he wasn't about to mobilize Citadel resources because of an attack on the Angels, he'd consider providing them some help if it turned out to be absolutely necessary. For the time being, he suggests simply trying to track down the attackers and finding out who hired them. He'll contact the group soon and check what they discovered. Kestia makes another appearance some time after Korm arrives, to say that she has been successful in scrying the attackers and was undetected in doing so. She found the slim human and the one in banded mail sitting at a table with a number of items, presumably including the stolen ones strewn across it. From the surroundings and what they were speaking of, Kestia presumes that it was a derelict building or abandoned warehouse in Lower Dura. Among the interesting things that they spoke of was a plan to leave Sharn as soon as they have the rest of the money ("and screw the Deathsgate Guild", one said), which they are apparently to receive at a place called Redblade's. There was on reference to who had hired them, but the slimmer man did say that the others had come too close to killing the targets and also comments that they were "bloody easy to take." "I'll show them bloody easy next time," says Nameless grimly, before thanking Kestia. He hands over another 500 galifars to go with the original amount he had given Kestia and says that he'll provide more when needed. Kestia thanks Nameless and says that she'll contact him when she has something more on what he already asked her. The group then heads back to Deathsgate and Trillia's home, discussing what they are to do next. Along the way, they stop near Redblade's and find that it is closed. Six changes form into that of a drunken human and goes and bashes on the door, yelling, "Open up!" After some time, a light appears at a window above him and the same half-orc he saw before sticks his head out. "Dagger take you!" he shouts angrily, "It's the middle of the night!" "So?" slurs Six, "When you open?!" "At six in the morning. Now get away from here, you bum!" Six stumbles away to rejoin the others. They then head back to Trillia's, who they find having a nap. After they tell her what they discovered, she suggests that she could visit the Deathsgate Guild and check on the people who attacked them. Cedric looks up from a bottle that he has somehow managed to locate during their traveling and suggests that he do so instead. "Good idea," says Nameless. "You'll probably be better at that. The path of the alienist tends not to make us people persons." "Hey!" says Trillia, sounding indignant but smiling. "That's true, but still - hey!" Cedric laughs and takes his leave. He returns half an hour later to say that he did manage to find something about the attackers. The slim human is called Jayson and his companions are Selgo (man in banded mail), Phiros (martial artist) and Orda (dwarven priestess). They are a group of adventurers from northern Breland who recently came to Sharn and joined the Deathsgate Guild. They have also recently been expelled from the Guild because of fighting other members. Cedric comments, "From what I've heard of the Deathsgate Guild, you have to do some serious :):):):) to get chucked out. But, on the bright side, nobody's going to care if you end up fighting and killing these guys." "Oh, no," says Nameless with deadly seriousness, "We're definitely not killing them. If you kill somebody, it makes the pain stop." [/QUOTE]
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