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Story Hour
Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)
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<blockquote data-quote="shilsen" data-source="post: 3115497" data-attributes="member: 198"><p>Precisely <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p><p></p><p>I'd been thinking of a way to make the spellcaster a little more capable, especially in the healing area, and I thought, "Why not give him access to divine spells too?" And then I considered how that's already an ability for various dragons and the connection between rakshasas and dragons in Eberron.</p><p></p><p>And then, coincidentally, I went "Bweeheeeheeheee" too <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p></p><p></p><p>Yup. It's just a one-session stop, but they had some amusing interactions and discovered a little more info, some of it fairly important. </p><p></p><p>Most of the campaign has been Sharn-based, with the only other place visited being Xen'drik, so I wanted the PCs to get to see a little more of Khorvaire. This sequence of events worked well to that end. So far, it's been Shadow Marches, Eldeen Reaches and soon to be Demon Wastes. It's like a magical train ride.</p><p></p><p></p><p></p><p>Six's player tends not to do the most talking and NPC interaction, but that's partly also my fault in the writeups. I need to amend that.</p><p></p><p></p><p></p><p>Oh, I do. I love Keith's take on the gnomes, though I've been told that my gnomes are even worse. There was one point when the players discussed OOC whether it would be better to go to Yarkuun Draal or Zilargo for info, and the general consensus was that a city of aberrations was way preferable to a country of gnomes.</p><p></p><p></p><p></p><p>I'll get them started on the next chorus line <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="shilsen, post: 3115497, member: 198"] Precisely :] I'd been thinking of a way to make the spellcaster a little more capable, especially in the healing area, and I thought, "Why not give him access to divine spells too?" And then I considered how that's already an ability for various dragons and the connection between rakshasas and dragons in Eberron. And then, coincidentally, I went "Bweeheeeheeheee" too :D Yup. It's just a one-session stop, but they had some amusing interactions and discovered a little more info, some of it fairly important. Most of the campaign has been Sharn-based, with the only other place visited being Xen'drik, so I wanted the PCs to get to see a little more of Khorvaire. This sequence of events worked well to that end. So far, it's been Shadow Marches, Eldeen Reaches and soon to be Demon Wastes. It's like a magical train ride. Six's player tends not to do the most talking and NPC interaction, but that's partly also my fault in the writeups. I need to amend that. Oh, I do. I love Keith's take on the gnomes, though I've been told that my gnomes are even worse. There was one point when the players discussed OOC whether it would be better to go to Yarkuun Draal or Zilargo for info, and the general consensus was that a city of aberrations was way preferable to a country of gnomes. I'll get them started on the next chorus line :D [/QUOTE]
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Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)
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