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Story Hour
Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)
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<blockquote data-quote="shilsen" data-source="post: 3161001" data-attributes="member: 198"><p>Thanks. It's definitely the best one I've got to run. Then again, it's only the fourth one I've run, and so far each has been better than the last, so maybe I'll top it next time. </p><p></p><p></p><p></p><p>And that's obviously a big part of it. I have a pretty good set of players. Strangely, none of us knew each other earlier, with only Six's and Nameless's players having gamed together before, and were all (except Luna's player) recruited for another campaign through ENWorld. That one folded up and I took over, and the group's remained the same ever since, with the addition of Luna, whose player also found us through ENWorld shortly after my game began. Thus far, with this and a couple of other groups, I've had really good luck gaming with people I didn't know beforehand. I figure the karmic scales have a really horrifying experience waiting for me in the future to make up.</p><p></p><p></p><p></p><p>It actually came very close to not happening. Since I've told my players and am quite serious about the fact that the PCs get to do whatever hey do, the campaign could have gone many different ways. The rakshasas (or, more precisely, the white-furred leader) did have a few different hopes for the Angels, with the Xen'drik thing being one possibility. Incidentally, he didn't actually know that the Key was there, but rather that something had happened there with the dragons. The idea was for the Angels to investigate and bring back information, and maybe items, that he could exploit. The fact that they returned with the Key was a huge bonus.</p><p></p><p>That event, as well as what they were doing with it, also made him step out of the shadows and actually go after it, revealing himself to them much faster than he'd planned. Which worked out well for the Angels in some ways, since he didn't get to plan and obtain as many resources as he could have. That's why he sacrificed poor Desro, who got played for a patsy. He never knew that the rakshasas planned to 'lose' and let the Angels get that magical dragonshard, so that they could follow them to the Shadow Marches.</p><p></p><p></p><p></p><p>Never say never. Stranger things have happened.</p><p></p><p></p><p></p><p>Will do. I was definitely very impressed. Whatever else they can't do, they sure can talk to powerful enemies in ways that really confuse them.</p></blockquote><p></p>
[QUOTE="shilsen, post: 3161001, member: 198"] Thanks. It's definitely the best one I've got to run. Then again, it's only the fourth one I've run, and so far each has been better than the last, so maybe I'll top it next time. And that's obviously a big part of it. I have a pretty good set of players. Strangely, none of us knew each other earlier, with only Six's and Nameless's players having gamed together before, and were all (except Luna's player) recruited for another campaign through ENWorld. That one folded up and I took over, and the group's remained the same ever since, with the addition of Luna, whose player also found us through ENWorld shortly after my game began. Thus far, with this and a couple of other groups, I've had really good luck gaming with people I didn't know beforehand. I figure the karmic scales have a really horrifying experience waiting for me in the future to make up. It actually came very close to not happening. Since I've told my players and am quite serious about the fact that the PCs get to do whatever hey do, the campaign could have gone many different ways. The rakshasas (or, more precisely, the white-furred leader) did have a few different hopes for the Angels, with the Xen'drik thing being one possibility. Incidentally, he didn't actually know that the Key was there, but rather that something had happened there with the dragons. The idea was for the Angels to investigate and bring back information, and maybe items, that he could exploit. The fact that they returned with the Key was a huge bonus. That event, as well as what they were doing with it, also made him step out of the shadows and actually go after it, revealing himself to them much faster than he'd planned. Which worked out well for the Angels in some ways, since he didn't get to plan and obtain as many resources as he could have. That's why he sacrificed poor Desro, who got played for a patsy. He never knew that the rakshasas planned to 'lose' and let the Angels get that magical dragonshard, so that they could follow them to the Shadow Marches. Never say never. Stranger things have happened. Will do. I was definitely very impressed. Whatever else they can't do, they sure can talk to powerful enemies in ways that really confuse them. [/QUOTE]
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