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Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)
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<blockquote data-quote="shilsen" data-source="post: 3272547" data-attributes="member: 198"><p>Thanks. I'll have another instalment up today.</p><p></p><p></p><p></p><p>Of course I mind! Haven't you noticed how shy and completely reticent I am when it comes to discussing my game?</p><p></p><p></p><p></p><p>In general, I would have just rolled with it. Right from the beginning of the campaign, I had decided - and told my players about it - that I was explicitly not going to design a campaign with a predetermined overarching plot. I was just going to throw a lot of things out there and see what the PCs decided to follow, and that's what the campaign would be about. I had some things in place beforehand based on the characters' backgrounds (esp. Gareth's possessed sword and the daelkyr influence in Nameless' head), but how and why those would emerge depended on the PCs' choices. The entire Key thing actually came up very abruptly, since the PCs suddenly decided to run off to Xen'drik just as I was seeing them getting nicely embroiled in Sharn politics.</p><p></p><p>So, more specifically, if the PCs had decided to become permanent guardians of the Key, Zathara would probably have stayed in the background and tried to use them to learn more about the Key before making his move. He'd have done so eventually, but it could have been after months or even years of game time. The reason he moved more quickly than he'd originally planned was because he was concerned what the Gatekeepers might do with it.</p><p></p><p></p><p></p><p>For the majority of NPCs, I just stick with the elite array, and the same goes for monsters (i.e. straight out of the MM if non-classed, or with elite array if classed). Instead of using the 15, 14, 13, 12, 10, 8 set, however, I use the same 72 pts but divided up as I feel fit. For especially skilled NPCs, I will go with between 74-76 pts divided among the stats before racial modifiers. Only if the PCs are up against an exceptional enemy (the rakshasas, for example) do I use 78+ pts divided among the stats before racial modifiers.</p><p></p><p>The one thing I do to make the NPCs a little tougher is to usually assign a flat 75% of the random hp rather than actually rolling, e.g. an NPC with 6d8+18 hp would get 36 on the 6d8 automatically, so a total of 54 hp.</p><p></p><p></p><p></p><p>The players can probably answer this one better than I can, but I think I can safely say that most of them don't really seem to have bigger plans right now. Luna and Korm are esp. so, being quite happy as long as they're getting a certain amount of action. Nameless, I think, is just interested in increasing his personal puissance till tentacles come out his head <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Gareth has some interest in cleaning up the Sharn Deneith slowly, but isn't really that involved with them. </p><p></p><p>Amusingly, Six is the one who has the most big plans in the sense you mean, though he's keeping it on the down low and has never really discussed them with others. He's simultaneously interested in finding out the real origins of the warforged and finding some sort of a warforged homeland, and possibly even restarting a creation forge. Yes, Six just might become the next Lord of Blades <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p></p><p></p><p>Thanks for the warning <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> I love the Valenar and in general what Keith Baker did with the elves and their variant types of ancestor worship. </p><p></p><p>Tell you what - if you ever drop by Philly, I'll let you NPC a militant (is there any other kind) Valenar elf and either hire or try to kill the PCs.</p></blockquote><p></p>
[QUOTE="shilsen, post: 3272547, member: 198"] Thanks. I'll have another instalment up today. Of course I mind! Haven't you noticed how shy and completely reticent I am when it comes to discussing my game? In general, I would have just rolled with it. Right from the beginning of the campaign, I had decided - and told my players about it - that I was explicitly not going to design a campaign with a predetermined overarching plot. I was just going to throw a lot of things out there and see what the PCs decided to follow, and that's what the campaign would be about. I had some things in place beforehand based on the characters' backgrounds (esp. Gareth's possessed sword and the daelkyr influence in Nameless' head), but how and why those would emerge depended on the PCs' choices. The entire Key thing actually came up very abruptly, since the PCs suddenly decided to run off to Xen'drik just as I was seeing them getting nicely embroiled in Sharn politics. So, more specifically, if the PCs had decided to become permanent guardians of the Key, Zathara would probably have stayed in the background and tried to use them to learn more about the Key before making his move. He'd have done so eventually, but it could have been after months or even years of game time. The reason he moved more quickly than he'd originally planned was because he was concerned what the Gatekeepers might do with it. For the majority of NPCs, I just stick with the elite array, and the same goes for monsters (i.e. straight out of the MM if non-classed, or with elite array if classed). Instead of using the 15, 14, 13, 12, 10, 8 set, however, I use the same 72 pts but divided up as I feel fit. For especially skilled NPCs, I will go with between 74-76 pts divided among the stats before racial modifiers. Only if the PCs are up against an exceptional enemy (the rakshasas, for example) do I use 78+ pts divided among the stats before racial modifiers. The one thing I do to make the NPCs a little tougher is to usually assign a flat 75% of the random hp rather than actually rolling, e.g. an NPC with 6d8+18 hp would get 36 on the 6d8 automatically, so a total of 54 hp. The players can probably answer this one better than I can, but I think I can safely say that most of them don't really seem to have bigger plans right now. Luna and Korm are esp. so, being quite happy as long as they're getting a certain amount of action. Nameless, I think, is just interested in increasing his personal puissance till tentacles come out his head :) Gareth has some interest in cleaning up the Sharn Deneith slowly, but isn't really that involved with them. Amusingly, Six is the one who has the most big plans in the sense you mean, though he's keeping it on the down low and has never really discussed them with others. He's simultaneously interested in finding out the real origins of the warforged and finding some sort of a warforged homeland, and possibly even restarting a creation forge. Yes, Six just might become the next Lord of Blades :D Thanks for the warning :D I love the Valenar and in general what Keith Baker did with the elves and their variant types of ancestor worship. Tell you what - if you ever drop by Philly, I'll let you NPC a militant (is there any other kind) Valenar elf and either hire or try to kill the PCs. [/QUOTE]
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