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<blockquote data-quote="smetzger" data-source="post: 9287071" data-attributes="member: 1230"><p>Surprised that the original pirate 3.0 adventures haven't been mentioned...</p><p>Green Ronin Freeport</p><p>The original trilogy is quite good</p><p>The Freeport city of adventure - campaign source book detailing the Freeport city is good</p><p></p><p>Unfortunately Black Sails over Freeport is not so good. If you use this I suggest the following changes...</p><p>Part 1 - This is decent and works fairly well (except ignore the racist orc stuff). Replace the goal to be finding the artifacts because Yaresh is def coming and the only way to defeat him is to have the artifacts.</p><p></p><p>Part 2 - Pretty much throw this out and replace with...</p><p> Party gets sucked into an alternate dimension/bermuda triangle (Bone Devil and whilrpool works well). Has one island, sailing anywhere results in losing site of the island only to see another island directly ahead and it is the same island.</p><p> I think replacing with a modified Isle of Dread would work well. The artifacts are scattered over the island and once recovered can be used all together to escape the alternate dimension and get back to Freeport.</p><p></p><p>Part 3 - the battle for freeport work relatively well.</p><p></p><p>Part 4 - final battle with Yaresh. Restat Yaresh to be an advanced garagantuan glabrezo with some extra SLAs and way out of the parties reach to kill. Has 5 tattoos. As a full round action each artifact can be used to remove one of the tattoos (which also renders the artifact a non-magical mastwork item)</p><p> </p><p>1st Tattoo - 50 hp damage (can’t be healed, fear aura removed)</p><p>2nd Tattoo - Damage Reduction removed</p><p>3rd Tattoo - Regeneration removed</p><p>4th Tattoo - SR removed</p><p>5th Tattoo - SLAs removed</p></blockquote><p></p>
[QUOTE="smetzger, post: 9287071, member: 1230"] Surprised that the original pirate 3.0 adventures haven't been mentioned... Green Ronin Freeport The original trilogy is quite good The Freeport city of adventure - campaign source book detailing the Freeport city is good Unfortunately Black Sails over Freeport is not so good. If you use this I suggest the following changes... Part 1 - This is decent and works fairly well (except ignore the racist orc stuff). Replace the goal to be finding the artifacts because Yaresh is def coming and the only way to defeat him is to have the artifacts. Part 2 - Pretty much throw this out and replace with... Party gets sucked into an alternate dimension/bermuda triangle (Bone Devil and whilrpool works well). Has one island, sailing anywhere results in losing site of the island only to see another island directly ahead and it is the same island. I think replacing with a modified Isle of Dread would work well. The artifacts are scattered over the island and once recovered can be used all together to escape the alternate dimension and get back to Freeport. Part 3 - the battle for freeport work relatively well. Part 4 - final battle with Yaresh. Restat Yaresh to be an advanced garagantuan glabrezo with some extra SLAs and way out of the parties reach to kill. Has 5 tattoos. As a full round action each artifact can be used to remove one of the tattoos (which also renders the artifact a non-magical mastwork item) 1st Tattoo - 50 hp damage (can’t be healed, fear aura removed) 2nd Tattoo - Damage Reduction removed 3rd Tattoo - Regeneration removed 4th Tattoo - SR removed 5th Tattoo - SLAs removed [/QUOTE]
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