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Should Cure and Inflict Wounds should be touch spells? *Now with a Survey!* REVEALED TO ALL
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<blockquote data-quote="I'm A Banana" data-source="post: 6108839" data-attributes="member: 2067"><p>Personally, I think that tethers the cleric a little too tightly to one family of spells.</p><p></p><p>A cleric can be played to be a good healer. </p><p></p><p>But not every cleric needs to prepare healing spells. A cleric should be a viable character if they cannot or do not learn, prepare, or cast any healing spells at all. "We need a healer!" needs to not be something any group ever says ever again in D&D, IMO.</p><p></p><p>The best cleric-healers may very well also be melee machines, but since not every cleric needs to be a healer, even if they were to, for some reason, make all healing touch-range only, not every cleric would need to be a melee machine. </p><p></p><p>Though I'm with you in thinking that there need to be ranged heals for those that don't want to mix it up in the melee.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6108839, member: 2067"] Personally, I think that tethers the cleric a little too tightly to one family of spells. A cleric can be played to be a good healer. But not every cleric needs to prepare healing spells. A cleric should be a viable character if they cannot or do not learn, prepare, or cast any healing spells at all. "We need a healer!" needs to not be something any group ever says ever again in D&D, IMO. The best cleric-healers may very well also be melee machines, but since not every cleric needs to be a healer, even if they were to, for some reason, make all healing touch-range only, not every cleric would need to be a melee machine. Though I'm with you in thinking that there need to be ranged heals for those that don't want to mix it up in the melee. [/QUOTE]
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Community
General Tabletop Discussion
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Should Cure and Inflict Wounds should be touch spells? *Now with a Survey!* REVEALED TO ALL
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