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General Tabletop Discussion
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Should Insight be able to determine if an NPC is lying?
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<blockquote data-quote="iserith" data-source="post: 7592945" data-attributes="member: 97077"><p>Perhaps I'm misunderstanding you here, but you said "disregarding the rules/physics of the game whenever you dislike the outcome undermines the structure of the game." I'm saying the outcome is up to the DM even when the rules are being used to resolve an outcome (particularly in the case of ability checks), so why would the DM choose outcomes - either success or failure - that <em>aren't</em> fun for everyone and contribute to an exciting, memorable story? If both success and failure are fun for the players (if not the characters) then disregarding the rules because the result is not fun wouldn't really be an issue, right?</p><p></p><p></p><p></p><p>I don't think anyone is advocating for success in every action.</p><p></p><p></p><p></p><p>I don't fully understand the argument that the players are having in your example, but anyway players don't get to decide to roll checks in D&D 5e. That is the DM's role. And no one but the player can decide what the character thinks and how he or she acts. Some of the issues you suggest may occur may be mitigated by simply doing what the game says to do.</p></blockquote><p></p>
[QUOTE="iserith, post: 7592945, member: 97077"] Perhaps I'm misunderstanding you here, but you said "disregarding the rules/physics of the game whenever you dislike the outcome undermines the structure of the game." I'm saying the outcome is up to the DM even when the rules are being used to resolve an outcome (particularly in the case of ability checks), so why would the DM choose outcomes - either success or failure - that [I]aren't[/I] fun for everyone and contribute to an exciting, memorable story? If both success and failure are fun for the players (if not the characters) then disregarding the rules because the result is not fun wouldn't really be an issue, right? I don't think anyone is advocating for success in every action. I don't fully understand the argument that the players are having in your example, but anyway players don't get to decide to roll checks in D&D 5e. That is the DM's role. And no one but the player can decide what the character thinks and how he or she acts. Some of the issues you suggest may occur may be mitigated by simply doing what the game says to do. [/QUOTE]
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Should Insight be able to determine if an NPC is lying?
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