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General Tabletop Discussion
*Dungeons & Dragons
Should Insight be able to determine if an NPC is lying?
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<blockquote data-quote="D1Tremere" data-source="post: 7592953" data-attributes="member: 61148"><p>The point of the topic, and the discussion I was having with ElfCrusher, is the use of the Perception skill in detecting lies. My stance is that once a player uses the skill he is bound by the results, and should not simply be free to act otherwise by invoking player agency. The use of this ability tells the player what his character thinks (i.e., there is or is not intent to deceive present). This is what it does, and to do other wise would amount to letting a player choose when/if they fail.</p><p></p><p>The DM does not choose whether actions succeed or fail. The rules say that an action either succeeds or fails (you either make the attack roll or you miss, etc.). The DM can certainly choose to ignore the rules/roles if they deem it necessary, such as, as you have said, in cases where the game would be more fun or the story more interesting. The problem is, that isn't what this topic, or my comments are about. I have been discussing the use of the Perception skill in determining intention to deceive, and whether a player (not the DM) should be free to disregard the outcome of this skill check to preserve player agency.</p></blockquote><p></p>
[QUOTE="D1Tremere, post: 7592953, member: 61148"] The point of the topic, and the discussion I was having with ElfCrusher, is the use of the Perception skill in detecting lies. My stance is that once a player uses the skill he is bound by the results, and should not simply be free to act otherwise by invoking player agency. The use of this ability tells the player what his character thinks (i.e., there is or is not intent to deceive present). This is what it does, and to do other wise would amount to letting a player choose when/if they fail. The DM does not choose whether actions succeed or fail. The rules say that an action either succeeds or fails (you either make the attack roll or you miss, etc.). The DM can certainly choose to ignore the rules/roles if they deem it necessary, such as, as you have said, in cases where the game would be more fun or the story more interesting. The problem is, that isn't what this topic, or my comments are about. I have been discussing the use of the Perception skill in determining intention to deceive, and whether a player (not the DM) should be free to disregard the outcome of this skill check to preserve player agency. [/QUOTE]
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Should Insight be able to determine if an NPC is lying?
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